Search found 1168 matches
- Fri Nov 28, 2025 3:55 pm
- Forum: Users
- Topic: IX PatchBay III (Updated 9th October 2020)
- Replies: 48
- Views: 35783
Re: IX PatchBay III (Updated 9th October 2020)
Ha, just weird computer shit. 
- Wed Nov 26, 2025 2:50 pm
- Forum: Users
- Topic: IX PatchBay III (Updated 9th October 2020)
- Replies: 48
- Views: 35783
- Tue Nov 25, 2025 8:51 am
- Forum: Users
- Topic: IX PatchBay III (Updated 9th October 2020)
- Replies: 48
- Views: 35783
Re: IX PatchBay III (Updated 9th October 2020)
Reminds me that I need to finish the update I started last year. 
- Tue Nov 25, 2025 8:49 am
- Forum: Users
- Topic: IX PatchBay III (Updated 9th October 2020)
- Replies: 48
- Views: 35783
Re: IX PatchBay III (Updated 9th October 2020)
That is odd as all the config tool does is copy and rename the original files. Are you perhaps using the wrong bit flavour?
- Fri Nov 21, 2025 8:20 am
- Forum: Users
- Topic: Windows 11 Display Issue
- Replies: 12
- Views: 634
- Tue Nov 18, 2025 10:10 pm
- Forum: Users
- Topic: Windows 11 Display Issue
- Replies: 12
- Views: 634
- Mon Nov 17, 2025 10:11 am
- Forum: Users
- Topic: Windows 11 Display Issue
- Replies: 12
- Views: 634
Re: Windows 11 Display Issue
I installed the newer version available from Sourceforge (v.1.6) I get a machine load error: https://i.ibb.co/TpzP23s/Peer-Control-v1-6-Load-Error-Message-417-x-212px-JPEG.jpg That's because you're missing a Microsoft C++ Redistributable package. I built that 1.6 dll and looking at the date on it I...
- Fri Nov 14, 2025 6:34 pm
- Forum: Users
- Topic: Windows 11 Display Issue
- Replies: 12
- Views: 634
Re: Windows 11 Display Issue
Scaling is a bit of a nightmare. My Buzz 32 is mostly sensible but I couldn't explain why. My windows scaling is 125% and I don't seem to have any special settings for compatibility. My screen resolution is the same as yours. Some old VST interfaces are unusably tiny (Oatmeal for example) but newer ...
- Fri Nov 07, 2025 8:42 am
- Forum: Users
- Topic: IX Magic 1.19 - October 13th, 2024
- Replies: 382
- Views: 962919
Re: IX Magic 1.19 - October 13th, 2024
Be careful! You might accidentally become mainstream.
- Thu Nov 06, 2025 11:03 am
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 38
- Views: 75257
Re: SampleGrid3 BETA 1
Gotcha - thanks ! So is the normal parameter range: 0x00 -> 0xFE, and 0xFF is an unreachable/un-initialised value ? Yes, in this instance. Sometimes it makes more sense to use zero instead, in which case the range is 0x01 to 0xFF. I can't imagine a reason to use any other value but you could if you...
- Tue Nov 04, 2025 2:20 pm
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 38
- Views: 75257
Re: SampleGrid3 BETA 1
Curious how this bit works (if it does ?!). To me this reads as: 'when any of the sliders aren't at maximum value, then they've changed' Yeah, that's normal. Parameters have a "no value", usually 0xFF but it can be something else if you want. The params storage is reset to the null values...
- Fri Oct 31, 2025 1:48 pm
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 38
- Views: 75257
- Fri Oct 31, 2025 11:25 am
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 38
- Views: 75257
Re: SampleGrid3 BETA 1
claude code etc can actually do very nice buzz machines if you tell them so. give source code of existing buzz machines for reference. for example, give it this: https://jeskola.net/buzz/beta/files/dev/Limiter/Limiter.h and MachineInterface.h and ask it to make another machine based on it. works qu...
- Wed Oct 22, 2025 4:26 pm
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 38
- Views: 75257
Re: SampleGrid3 BETA 1
Are the changes George applied to Matilde tracker relevant to SampleGrid and possible there too? Perhaps it was written with better sample handling from the start? https://forums.jeskola.net/viewtopic.php?p=17783 I don't know tbh. The sample handling code in SGrid is a mystery to me. All I ever did...
- Fri Oct 10, 2025 7:29 am
- Forum: Devs
- Topic: Updated Matilde Tracker
- Replies: 24
- Views: 1852
- Fri Aug 22, 2025 5:37 pm
- Forum: Users
- Topic: IX Magic 1.19 - October 13th, 2024
- Replies: 382
- Views: 962919
- Sat Aug 09, 2025 11:14 am
- Forum: Devs
- Topic: kibibu serpent 20050304 source code from the ether....
- Replies: 9
- Views: 19015
Re: kibibu serpent 20050304 source code from the ether....
I thought I had the original downloads for these but apparently not, so zipped from my gear folders
Capsicum (Generator)
Il Lupo Stanco (Effect)
Dog's Best Friend (Generator)
Dog's Best Friend isn't meant to be heard, it's purely for feeding a signal into Il Lupo Stanco. Read the help file.
Capsicum (Generator)
Il Lupo Stanco (Effect)
Dog's Best Friend (Generator)
Dog's Best Friend isn't meant to be heard, it's purely for feeding a signal into Il Lupo Stanco. Read the help file.
- Wed Aug 06, 2025 10:12 am
- Forum: Devs
- Topic: RipplerX VSTI AudioIn / Sidechaining
- Replies: 3
- Views: 26711
Re: RipplerX VSTI AudioIn / Sidechaining
Don't think it's possible in Buzz since Generators don't have inputs. ReBuzz could potentially implement it but I have no idea how easy or difficult that might be.
- Mon May 05, 2025 9:34 pm
- Forum: Devs
- Topic: new machine
- Replies: 23
- Views: 73245
Re: new machine
That's pretty cool!oskari wrote: ↑Mon May 05, 2025 9:41 am They are very much related. Here's an actual useful-looking application of MCP though: https://svnscha.de/posts/ai-meets-windbg/ (see the first video)
- Wed Apr 02, 2025 7:02 pm
- Forum: Devs
- Topic: new machine
- Replies: 23
- Views: 73245
Re: new machine
Looks very interesting but I'm glad you understand it, because I surely don't. 