Hello
I started to use Buzz in 2005.
Here are my 3 first tests to learn how to use the software (december 2005).
http://ronan.daniel.free.fr/Buzz/2005/
Search found 215 matches
- Sat Nov 11, 2017 2:15 pm
- Forum: Music
- Topic: Buzz at 20
- Replies: 105
- Views: 95563
- Wed Oct 11, 2017 5:37 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
Ok, thanx, great, easy but you have to know!, Is it right, the wet out range is different from track velocity command? Max 0190 vs 7F ? Yes : from 0 to 400% Ok, it works wirth ctr E ctrl B, It's not possible to play a pattern from the cursor position in the trackview? I mean at any ticK? Thank you ...
- Sun Oct 08, 2017 2:43 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
Maybe a stupid question, but I dare: how to make a volume slide with a VSTi ? E.G my oboe. Use the Wet out Parameter and do an Interpolate. PS: Can I play a pattern repeatedly (looping) with all instruments/tracks by a shortcut? If not, would be nice to have ;-) thank you very much, "Space&quo...
- Sun Oct 08, 2017 2:20 pm
- Forum: Users
- Topic: Copying pattern data as text
- Replies: 9
- Views: 6312
Re: Copying pattern data as text
Yes, Pattern XP mod : "export pattern" is made for that. An editable export (csv can be loaded in a spreadsheet).bozz wrote:I have seen there is a .csv export and import, this I could try out.
- Sat May 20, 2017 7:17 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
unfortunately the newer versions crash on my system (Win10x64). When I correctly remember it was when using the chords expert. A older version of the beginning of 2017 works fine. I need some more infos if you want me to find what happens... Could you describe exactly what you do ? Is it with the 3...
- Mon May 08, 2017 12:12 pm
- Forum: Users
- Topic: Midi notes and midi column color
- Replies: 7
- Views: 4520
Re: Midi notes and midi column color
Is the midi column color fixed so that we cant change it ? IS this in PatternXP ? Of which midi column are you talking ? PatternXP uses 5 color params : For example, PE BG 727272 PE BG Dark 595959 PE BG Very Dark 4D4D4D PE Sel BG 292929 PE Text FFFFFF but the columns midi notes are modified with Bl...
- Sun May 07, 2017 7:29 pm
- Forum: Users
- Topic: Midi notes and midi column color
- Replies: 7
- Views: 4520
Re: Midi notes and midi column color
PatternXP use the .col file.
For you, it's the file "\Themes\iLKke machines (extended).col".
Add a line with :
PE Text nnnnnn
where "nnnnnn" is the color to use.
For you, it's the file "\Themes\iLKke machines (extended).col".
Add a line with :
PE Text nnnnnn
where "nnnnnn" is the color to use.
- Sun May 07, 2017 12:44 pm
- Forum: Users
- Topic: Midi notes and midi column color
- Replies: 7
- Views: 4520
Re: Midi notes and midi column color
Note columns use the "PE Text" color of the current theme with a blending :
textcolor = pew->pCB->GetThemeColor("PE Text");
mtextcolor = Blend(textcolor, RGB(0, 0, 255), 0.66f);
So you can modify the "PE Text" color of the theme and see if it's better.
textcolor = pew->pCB->GetThemeColor("PE Text");
mtextcolor = Blend(textcolor, RGB(0, 0, 255), 0.66f);
So you can modify the "PE Text" color of the theme and see if it's better.
- Thu Mar 30, 2017 12:22 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
2017-03-30 updated.
- Bug fix (crash when saving a new empty song)
- Bug fix (crash when saving a new empty song)
- Sun Mar 12, 2017 7:37 pm
- Forum: Devs
- Topic: SubTick Timing Bug (or PXP)
- Replies: 10
- Views: 9020
Re: SubTick Timing Bug (or PXP)
I am pretty sure that the problem is not in PatternXP.
After some heavy debugging, I couldn't spot any part of the code involved in playing.
My guess is that it's done in the core of buzz.
After some heavy debugging, I couldn't spot any part of the code involved in playing.
My guess is that it's done in the core of buzz.
- Thu Mar 09, 2017 8:52 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
2017-03-09 updated : - Chord expert dialog : bug correction on display of chords progression - Transpose Dialog : Optimize check box added. - Transpose Dialog : bug correction on preset selection. The transpose dialog has 2 process : - Optimize try not to modify the melody by shifting octave the who...
- Thu Feb 23, 2017 9:17 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
2017-02-23 Updated : - Chord expert dialog : "Sort by distance" algorithm rewritten - Chord expert dialog : infos added on the selected chord - Chord expert dialog : Rename and delete buttons on the Chords Progression list - Chord expert dialog : Rename and delete buttons on the Arpeggio l...
- Thu Feb 23, 2017 10:39 am
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
Very cool updates, but when I try to save the progression, buzz crash, same thing if i try to open chord dialog :( , fortunately, it doesn't happen with Buzz X64 :?: , maybe my win10 is corrupted, I have a problem with framework.net. I think I made more chords, I'll send you. Merci. Maybe you could...
- Tue Feb 14, 2017 7:49 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
2017-02-14 Updated : Chords progressions can now be saved in the song (button "save progression"). In the Chords expert dialog, you can select a chord progression and generate it in the pattern with an arpeggio. Double click in the list of chords of the progression moves the cursor at the ...
- Tue Feb 14, 2017 5:58 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod cannot be found
I had to reinstall Win 10 and now I get this message on starting up buzz: Pattern XP mod cannot be found it is in the generators folder, I modified gear.xml like <Machine Name="Jeskola Pattern XP mod" LoadAtStartup="True" DataFormat="PatternXP"/> All in all, it's the s...
- Mon Feb 06, 2017 11:11 am
- Forum: Devs
- Topic: Adding extra data to the bmx
- Replies: 4
- Views: 4800
Re: Adding extra data to the bmx
remember that there is only one instance of "data". so since the data would be shared (either global or static inside your class) you dont really have to "send the data to another", instead whatever instance gets to save first just does the real save and the others dont save any...
- Thu Feb 02, 2017 11:16 am
- Forum: Devs
- Topic: Adding extra data to the bmx
- Replies: 4
- Views: 4800
Re: Adding extra data to the bmx
use an atomic global boolean to check in every save() callback if the data was already written. for loading do something similar. the instance that actually holds the data fills the shared data. should work, unless someone has a better idea. That could be. I thought about that, but if this instance...
- Wed Feb 01, 2017 2:48 pm
- Forum: Devs
- Topic: Adding extra data to the bmx
- Replies: 4
- Views: 4800
Adding extra data to the bmx
Hello ! I'm looking for a way to add some extra data to a song. The data should be available from every instance of PatternXP, that is why I don't want to save the data as a part of the machine. The only solution I can think of is to create another machine, a dummy one, to act as a server of this ex...
- Wed Feb 01, 2017 2:36 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
But what is the WPF pattern editor ? Do we have the sources ? The fancy new built-in editor (press ctrl+Q in pattern editor to see it, in case you didn't know.) I thought the source was in the BuzzGUI repository but I can't find it. Maybe I'm looking in the wrong place or maybe Oskari didn't add th...
- Tue Jan 31, 2017 8:56 pm
- Forum: Devs
- Topic: Pattern XP mod
- Replies: 352
- Views: 333786
Re: Pattern XP mod
Updated 2017-01-31 :
- Transpose Dialog :
You can save your own preset in the file Generators\PatternXP\custom_transpose.prs directly from the dialog.
If a custom preset has the same name than a predefined one, the custom preset is used.
- Transpose Dialog :
You can save your own preset in the file Generators\PatternXP\custom_transpose.prs directly from the dialog.
If a custom preset has the same name than a predefined one, the custom preset is used.