How to operate Dedacode Fade 1&2

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AndersBrontosaurus
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How to operate Dedacode Fade 1&2

Post by AndersBrontosaurus »

Hi!
I can't get dedacode fade to work for me.
Have made patterns and filled in all parameters....still no effect.

Autofade and Ninereeds fade is working fine though so I'll manage, but still, it would be nice to have the problem solved.

/Anders
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thOke
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Re: How to operate Dedacode Fade 1&2

Post by thOke »

You have to place a 1 on the most right column to trigger the start of the fade!
Trigger.jpg
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AndersBrontosaurus
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Re: How to operate Dedacode Fade 1&2

Post by AndersBrontosaurus »

Thanks for reply!

I do that but do not get the fade. Maybe it's not enough to just trigger on the first tick?
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UNZ
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Re: How to operate Dedacode Fade 1&2

Post by UNZ »

use mixIO with inertia ;)
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AndersBrontosaurus
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Re: How to operate Dedacode Fade 1&2

Post by AndersBrontosaurus »

I'm starting to realize the grandness of MixIO.
But.. for this project...is it possible to use MixIO to receive one signal and then pass it on at 2 diferent channels?
I mean, if I send a signal from a machine to MixIO, can I forward it to two different effects and change the outsignal independently?

I've failed so far.


/Anders
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szaszhareen
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Re: How to operate Dedacode Fade 1&2

Post by szaszhareen »

when you connect mixio to those effects there should be a 0 on one of the wires, you can right click that to select which track is being sent through that wire.

if i understand what you're trying to do, then the answer is yes. XD
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UNZ
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Re: How to operate Dedacode Fade 1&2

Post by UNZ »

AndersBrontosaurus wrote:I'm starting to realize the grandness of MixIO.
But.. for this project...is it possible to use MixIO to receive one signal and then pass it on at 2 diferent channels?
I mean, if I send a signal from a machine to MixIO, can I forward it to two different effects and change the outsignal independently?

I've failed so far.


/Anders

yes you can, just plug the same signal into two different input channels of mixio (use channel 1 and 2, because 0 is master!). to do that you'll have to do it like this:

generator1 -> mixio1 (or do-nothing) -> mixio3 -> foo
generator1 -> mixio2 (or do-nothing) -> mixio3 -> bar

why ? because there's currently a limitation in the buzz gui that doesn't allow you to DIRECTLY connect generator1 to two input channels of mixio.
now on the output side you can use channel 1 and 2 again.
remember: input channel number X is always routed to output channel X, channel 0 is master (everything from input 1 to 32 gets mixed together into output 0, additionally)
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AndersBrontosaurus
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Re: How to operate Dedacode Fade 1&2

Post by AndersBrontosaurus »

Thanks!
I'll try that once I get windows to work again.

Until then, what do you mean by foo, bar?

Some kind of pun I don't get?
Shro0m
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Re: How to operate Dedacode Fade 1&2

Post by Shro0m »

AndersBrontosaurus wrote:Thanks!
I'll try that once I get windows to work again.

Until then, what do you mean by foo, bar?

Some kind of pun I don't get?
Just think of it as the programmers X and Y
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