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buzz forums • View topic - IX Magic - Updated January 13th 2020

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PostPosted: Mon Jan 07, 2019 10:35 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
Posts: 732
Rejoice, gasp in amazement, have a stiff drink and smoke a big fat one because, after far longer than I care to think about, I have actually decided that this machine can be released into the wild. I can't quite believe it. I think I might pass out.

"What is it?!" I hear you cry. Good question! I think it's a peer/MIDI event sequencer. I do know it's going to melt tinga's mind.

I've included the traditional crappy demo song in the package but that only scratches the surface. I'd need to make a dozen to fully demonstrate it.

There are rough edges and kinks to iron out of course but it seems pretty stable (cue avalanche of crash reports). I REALLY recommend you read some, if not all of the manual. No, really, I mean it and not just because it took me months to get it together. Just read the damn thing. Seriously.

If you make any music with it then please let me know. After all that effort coding the thing, I'd like to know that it's actually being used.

Enjoy!

2020.01.13 -
+ Fixed crash when clearing current Page.
+ Fixed crash when double-clicking empty space in controller maps list.
+ Implemented support for mousewheel and arrow keys in text fields.

2020.01.08 -
+ Fixed crash due to potential incorrect initialisation after load.

2020.01.04 -
+ Fixed control Events not loading base Event properties from template.

2019.12.28 -
+ Fixed Enable Sequence Event forgetting the enable mode setting
+ Better naming of pasted/duplicated objects

2019.12.13 -
+ Fixed Trigger Sequence Events retriggering Sequences on inactive Pages.

2019.12.10 -
+ Fixed Page loss when loading multiple instances
+ Out of range notes in arpeggios are now replaced with rests.
+ Fixed Page Load events not firing on song load
+ Fixed Trigger Sequence Events over-advancing target Sequence on triggering

2019.08.08 -
+ Machine version 1.10 (File version 11)
+ Step repeats can now be linked to a child Event
+ Added Step repeat multiplier
+ Added repeat token 'x' for note sequence steps eg. "Cx4" instead of "C,C,C,C"
+ Due to changes in file structure, songs saved with Magic 1.10 won't work with previous versions but there's no need to use previous versions so don't worry about it.

2019.05.26 -
+ Fixed triggering of Sequences on inactive Pages after song load

2019.04.06 -
+ Fixed crash when loading from Buzz template
+ Fixed crash when copy/pasting Pages
+ Fixed incomplete undo points when pasting various objects
+ Window handling code updates (caused lots of issues but hopefully I got all the bugs!)

2019.02.15 -
+ Machine version 1.09d (still file version 10, yay!)
+ Moved note-off mode into common Event controls
+ MIDI Ctrl/Note Events and Trigger Sequence Events now allow selection of note-off mode.
+ Added options/attributes for default MIDI/Control Event note-off modes
+ Dialog reshuffle
+ Improved random track behaviour (random tracks are now picked when needed)
+ Added random track in range (eg. R:2-6)
+ Improved random seeds for more randomness
+ Fixed a couple of bugs where a random choice would never hit the top of its range
+ Improved auto-assign of Peer Note Event note/velocity params
+ Fixed Peer Note Event handling of global note parameters (ACloud)
+ Added controls for Peer/MIDI Note Event cut mode
+ Improved/fixed handling of track parameter 'Cut' (no longer ends Events that ignore note-off)
+ Messages dialog now shows 100% fewer developer-ish messages
+ Improved Event dialog refresh on velocity layer changes
+ Updated docs

2019.01.19
+ Machine version 1.09c (file version 10)
+ Fixed silent triggering of Sequences on inactive Pages after load

2019.01.18
+ Machine version 1.09b (file version 10)
+ Fixed status bar over-refresh causing flickering and potential freeze

2019.01.13
+ Machine version 1.09a (file version 10)
+ Fixed Pages > 256 bug
+ Added Page combo vertical scrollbar

2019.01.07
+ v1.09 Initial release (x86 only as yet, I hope it actually works on other peoples computers)


Last edited by IXix on Mon Jan 13, 2020 7:49 pm, edited 20 times in total.

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 Post subject: Re: IX Magic
PostPosted: Mon Jan 07, 2019 11:46 pm 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 301
You've finally done it! :dance:
First downloader. Mesmerizing machine. Looks like stepping into wonderland. :shock:
Thank you!!

Edit: two first attempts just scratching the surface
MagIX.zip [10.75 KiB]
Downloaded 119 times


Last edited by thOke on Tue Jan 08, 2019 11:16 am, edited 1 time in total.

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 Post subject: Re: IX Magic
PostPosted: Tue Jan 08, 2019 6:47 am 
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Joined: Wed Mar 26, 2014 7:07 am
Posts: 320
Ok, I did a first look-through of the manual.
Just trying to think of what creative possibilities you have engendered here.
Correct me if I'm wrong.
Could I use steps and sequences to put a synth into an endless loop of stochastic random timbre changes through the parameters? Cuz that would be tite.

Way to go man, great job. Warms my heart to see all this hard work. Amazing.


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 Post subject: Re: IX Magic
PostPosted: Tue Jan 08, 2019 11:51 am 
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Joined: Wed Nov 23, 2011 3:24 pm
Posts: 732


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 Post subject: Re: IX Magic
PostPosted: Tue Jan 08, 2019 10:52 pm 
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Joined: Sat Jan 21, 2012 2:54 pm
Posts: 181
Location: Faraway but near enough


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 Post subject: Re: IX Magic
PostPosted: Tue Jan 08, 2019 10:59 pm 
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Joined: Tue Nov 22, 2011 5:25 pm
Posts: 459


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 Post subject: Re: IX Magic
PostPosted: Wed Jan 09, 2019 8:28 am 
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Joined: Sat Feb 25, 2017 12:27 pm
Posts: 164
Location: Steinberg UR12, AKG 702, Old Hi-Fi, Roland A-49 (not in use), PC: Xeon 1230v3 8GB, Win10x64pro
tested Win10 x64 1803
Buzz 1503 x86

Demo and thOke's songs
No Errors

thanks for sharing!!!
waiting for a video ;)


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 Post subject: Re: IX Magic
PostPosted: Wed Jan 09, 2019 2:24 pm 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 301
I LOVE IT!
icon_hail.gif
icon_hail.gif [ 265 Bytes | Viewed 3394 times ]

Simple usage with complex results .... and still at the surface yet!
Pearl Magic.zip [7.35 KiB]
Downloaded 111 times


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 Post subject: Re: IX Magic
PostPosted: Wed Jan 09, 2019 7:30 pm 
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Joined: Tue Nov 22, 2011 12:20 am
Posts: 282
Location: ••• Düsseldorf ••• Made of Light
Very excited reading al those declerations of love for your new baby.
Will definetly check it out tonight.
Thanks for your stamina.


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 Post subject: Re: IX Magic
PostPosted: Wed Jan 09, 2019 8:48 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
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 Post subject: Re: IX Magic
PostPosted: Wed Jan 09, 2019 9:18 pm 
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Joined: Tue Nov 22, 2011 5:22 pm
Posts: 545
Location: France
Thanks a lot IXix!! This new machine seems awesome.
All the examples files here worked fine and are amazing.
You have done a lot of work but yes, it's Magic :dance: :dance: :dance:


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 Post subject: Re: IX Magic
PostPosted: Wed Jan 09, 2019 9:37 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
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 Post subject: Re: IX Magic
PostPosted: Wed Jan 09, 2019 10:49 pm 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 301


Attachments:
Pearlfree Magic.zip [7.78 KiB]
Downloaded 101 times
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 Post subject: Re: IX Magic
PostPosted: Thu Jan 10, 2019 9:42 am 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 301
And another tester :!:

FuMagIX.zip [7.44 KiB]
Downloaded 106 times


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 Post subject: Re: IX Magic
PostPosted: Thu Jan 10, 2019 8:29 pm 
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 Post subject: Re: IX Magic
PostPosted: Sun Jan 13, 2019 12:16 am 
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Joined: Tue Nov 22, 2011 5:25 pm
Posts: 459
Two days I turn around the machine, Magic is a great sequencer, a mix of Chahur's pattern XP and Snowglobe's ScaleWalker, with many IX goodies, Accumulator (threshold increased to 3024), the "page state" is a killer feature, chord system is very musical with the inversions system and the total customisations possibilities, editable labels for everything, 8-) very useful, I like the concept, we can write the structure before music, very important, multi tempo, a sequencer with "do loop", for n=1 to x repeat, goto line or page, (for the random, as you can see in the bmx rondo, I have to write a second C7#9, the probability for the last step fire =0), also a sort of Schrödinger's cat paradox, after 256, pages return to 1,2,3,4... but I receive a message when I want to erase these shadow pages, "do you want to remove page 260", so this page exists and doesn't exist at the same time, strong, so take care after page 256, we enter in the quantum world :lol: , but who will create more than 256 pages.
I like so much the chords system, and chords are scales, C7/9/11#/13 is seven notes chord (very sexy), many chords are missing in the list so I will be proud to add some, anyway I started, I can't survive without a 9# or some 9/13, several label for a same chord is a good idea, we can make copy paste from pdf method or web site, its what I've done for "giant step" chords change.
Thank you thOke for your example, good drum and good music.
Magix in all my futures bmx, you can be sure of that!
Magix, a giant step in Buzz, Happy 2019.
First test with Magic 2019.7z [14.42 KiB]
Downloaded 123 times

Bmx "rondo" doesn't work correctly, just set the threshold parameter of the second track of the external "accumulator" on 8, and sounds change.


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 Post subject: Re: IX Magic
PostPosted: Sun Jan 13, 2019 10:04 am 
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Joined: Wed Nov 23, 2011 3:24 pm
Posts: 732
256 Pages?! I should have known! :lol:

I'm glad you like it. I can't investigate the problems you mention just yet but I'll try to look at it later. I'm looking forward to seeing what's inside that zip file.

More chords would be welcome and it would be good if someone could check that the currently included chords are actually correct (I think they are but...)

Any suggestions for improvements to the documentation would be welcome too.


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 Post subject: Re: IX Magic
PostPosted: Sun Jan 13, 2019 4:54 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
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PostPosted: Sun Jan 13, 2019 6:25 pm 
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Okay, tiny update. Fixed the Page problem tinga reported. New file in the first post.

Old files will load fine in the new version but new files won't load in the old version (IIRC it should issue a warning telling you what version created the file and abort the load.)


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PostPosted: Mon Jan 14, 2019 12:38 am 
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Joined: Tue Nov 22, 2011 5:25 pm
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