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PostPosted: Sat Jan 26, 2019 7:04 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
Posts: 687
onecircles wrote:
"buzz keys mode" for note sequence data: Rather than entering the actual note names, using the buzz keys for note names as used in pattern view.

You mean putting stuff like "qwerty" into the sequence text box? How would that work with international keyboards I wonder? Not sure about that one.

Can't download/play your link but I'm glad you're having fun with it. :dance:


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PostPosted: Sat Jan 26, 2019 7:58 pm 
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Joined: Wed Mar 26, 2014 7:07 am
Posts: 313
Well you know how in buzz to enter your note names in pattern editor, the chromatic scale is

_s d___g h j
z x c v b n m

_2 3___5 6 7
q w e r t y u

It would work like that. How does this work for the normal pattern editor on international keyboards? Is it the keys on the same positions? I don't know.


And my link. I never can get these mega links to work.

Does this work?

https://mega.nz/#!8UJQwaTL!tWXlkmZkRQJz ... 2RUUNO57H4


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PostPosted: Sat Jan 26, 2019 10:29 pm 

Joined: Tue Nov 22, 2011 5:25 pm
Posts: 438
IXix, it's like you're reading my thoughts, Magic just doing what I'm doing in a complicated way, but not only, it's a great tool for groove, probably the best in Buzz, the delay parameter in the way Magic works is :dance: groovy, positively groovy. Once you have configured your Magic, with your chords, arpeggios, patterns, pages, midi config, you have in your hands a great instrument for live.
For me, good stability, many things that I not tested, I like this moment when you discover unexpected things (of course, I don't speak about bugs), Magic is modular, everything can be sequenced, notes :lol: , params, sequences, pages...
A 7z with a demo of multi tempo (accel-rall).
Attachment:
accel_rall.7z [33.43 KiB]
Downloaded 37 times


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PostPosted: Sun Jan 27, 2019 12:26 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
Posts: 687
tinga wrote:
IXix, it's like you're reading my thoughts...

Haha, I knew you'd love it! :lol:

Very interesting stuff in that zip. Off topic, where did you get Polac Delay from? I can't find it. :?:


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PostPosted: Sun Jan 27, 2019 1:26 pm 
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Joined: Tue Nov 22, 2011 5:22 pm
Posts: 536
Location: France
https://www.xlutop.com/buzz/zip/polac%20delay.zip


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PostPosted: Sun Jan 27, 2019 7:39 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
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magmavander wrote:
https://www.xlutop.com/buzz/zip/polac%20delay.zip

Thanks! :dance:


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PostPosted: Thu Jan 31, 2019 12:50 pm 

Joined: Mon Mar 20, 2017 9:58 pm
Posts: 79
Crashing buze 0.5.9 in wine in ubuntu 14.04 LTS.
Opened normally in buze 0.8.9 in wine in ubuntu in 14.04 LTS.

But usually I prefer the older 0.5.9 version as it has same simplicity of original buzz. Not sure what is causing this crash? Probably there is no way around this?

Apart from this, thanks for sharing, just read the documentation a little to check what it is all about. Sounds all very interesting. Having some youtube demos would be cool.


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PostPosted: Thu Jan 31, 2019 7:44 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
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bozz wrote:
Crashing buze 0.5.9 in wine in ubuntu 14.04 LTS.
Opened normally in buze 0.8.9 in wine in ubuntu in 14.04 LTS.

Thanks for reporting but I can't do anything about that at this time. Not really in a position to debug it. Encouraging that it works in the newer release though.

I won't be making any demo videos. I'm too old fashioned for that, sorry! :D


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PostPosted: Sun Feb 03, 2019 8:33 am 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 287
Attachment:
solo.jpg
solo.jpg [ 9 KiB | Viewed 676 times ]

Attachment:
ProgBluesImprovMagic.zip [13.52 KiB]
Downloaded 30 times

:!: 8-)

And a small bug report:
The edit field in the resources window is hardly visible here (and i can't resize the window)
Attachment:
resourceswindow.jpg
resourceswindow.jpg [ 35.84 KiB | Viewed 672 times ]


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PostPosted: Sun Feb 03, 2019 7:51 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
Posts: 687
thOke wrote:
The edit field in the resources window is hardly visible here (and i can't resize the window)

Hmmm. What are your display settings? Have you set a larger font size for Windows or anything like that? :?:

I need to have a hard think about how to make all the windows resizeable... :geek:

Not tried your song yet but if the picture is anything to go by... :lol:

edit: Yup, the picture sums it up nicely. :lol:


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PostPosted: Sun Feb 03, 2019 9:36 pm 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 287
IXix wrote:
thOke wrote:
The edit field in the resources window is hardly visible here (and i can't resize the window)

Hmmm. What are your display settings? Have you set a larger font size for Windows or anything like that? :?:


Win10 64bit, 1920x1080 (recommended resolution), no special or larger font in use as far as i know,
with Buzz default theme.
I thought you could probably enlarge that small edit window a little bit or change the proportion?!
But it's no big problem. I still can edit the resources in a small slit, i just can't see what i am doing. ;)


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PostPosted: Sun Feb 03, 2019 11:02 pm 

Joined: Tue Nov 22, 2011 5:25 pm
Posts: 438
thOke wrote:
Attachment:
ProgBluesImprovMagic.zip [13.52 KiB]
Downloaded 6 times

Cool demo, realistic guitar.
thOke wrote:
Win10 64bit, 1920x1080 (recommended resolution), no special or larger font in use as far as i know,
with Buzz default theme.

Same config exactly, but I can see everything, on the other side, I haven't the real time messages in messages window.
oops, I see that your fonts are larger than the others in the menu bar (chords,arpeggios etc..), mine are exactly same size.


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PostPosted: Mon Feb 04, 2019 9:17 am 
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Joined: Sat Feb 25, 2017 12:27 pm
Posts: 157
Location: South-Germany
thOke wrote:
Attachment:
ProgBluesImprovMagic.zip

:!: 8-)



Did you use the original patternXP or the build-in?
Tethy, EQ3XP and peerScale are "missing" but they are there. Perhaps other versions.

(no patterns and no sound here)


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PostPosted: Mon Feb 04, 2019 10:50 am 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 287
HerrFornit wrote:
thOke wrote:
Attachment:
ProgBluesImprovMagic.zip

:!: 8-)

Did you use the original patternXP or the build-in?
Tethy, EQ3XP and peerScale are "missing" but they are there. Perhaps other versions.
(no patterns and no sound here)


The original PatterXP.
Are you sure those machines are ONLY in their specific folders -
Tethys and EQ-3 XP in effects and PeerScale in generators!?

Tethys:
http://buzz.robotplanet.dk/download.php ... ne&id=8642
EQ-3 XP
http://buzz.robotplanet.dk/download.php ... ne&id=8580
PeerScale
https://sourceforge.net/projects/btdsys ... p/download


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PostPosted: Mon Feb 04, 2019 10:59 am 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 287
tinga wrote:
oops, I see that your fonts are larger than the others in the menu bar (chords,arpeggios etc..), mine are exactly same size.


Hm, i have no idea why. I am using windows standard font, Segoe UI in standard size!?!?


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PostPosted: Mon Feb 04, 2019 11:21 am 
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Joined: Sat Feb 25, 2017 12:27 pm
Posts: 157
Location: South-Germany
@thOke

thanx!

Downloaded the machines. Tethy was still missing, because its version 1.1, which you did use. It has to be the same version.
All machines are there now.
But no patterns because of the XP/XPmod problem of buzz. Even reinstalled the original jeskola pattern xp.dll the gear.xml is there.
Sorry, no sound for me.


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PostPosted: Mon Feb 04, 2019 2:07 pm 
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Joined: Thu Nov 24, 2011 7:14 am
Posts: 287
HerrFornit wrote:
@thOke

thanx!

Downloaded the machines. Tethy was still missing, because its version 1.1, which you did use. It has to be the same version.
All machines are there now.
But no patterns because of the XP/XPmod problem of buzz. Even reinstalled the original jeskola pattern xp.dll the gear.xml is there.
Sorry, no sound for me.


Yes, probably because you replaced the original patternXP with the mod version!?
I have both in my generators folder - "Jeskola Pattern XP.dll" and "Jeskola Pattern XP mod.dll" - to be able to switch between both of them.
gear_defaults.xml wrote:
<Machine Name="Jeskola Pattern XP" LoadAtStartup="True" DataFormat="PatternXP"/>
<Machine Name="Jeskola Pattern XP mod" LoadAtStartup="True" DataFormat="PatternXP"/>


You might try these two other versions, one with the built-in, one with the "mod" pattern editor:
Attachment:
PBIM_PatternEditors.zip [26.76 KiB]
Downloaded 26 times


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PostPosted: Mon Feb 04, 2019 5:27 pm 
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Joined: Sat Feb 25, 2017 12:27 pm
Posts: 157
Location: South-Germany
@thOke

thanks for caring!
unfortunately none of the versions work here.
Still no patterns, no sound.
Yes, I use the mod version only. Yet, I don't see the the benefit of using both when losing the content of the patterns, due to editor change.But I tried parallel installation, too.
The gear.xml is as you have written.

A bit off-topic yet, sorry IXix.


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PostPosted: Mon Feb 04, 2019 7:35 pm 
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Joined: Wed Mar 26, 2014 7:07 am
Posts: 313
It's not off topic because if you don't get this sorted, you can't be in on the fun. There's a fairly small pool of possible users of this plugin, and you're one of them. The plugin needs users. If the plugin doesn't have users, well, you can't find bugs and people won't be using it, and what's the point of even going on with life!!? jk.

I have a parallel installation of both pattern editors and, in my case, I am able to freely switch between with no loss of pattern data.

Do you have this exact version of visual c++ installed?

https://www.microsoft.com/en-us/downloa ... x?id=53840


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PostPosted: Mon Feb 04, 2019 7:47 pm 
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Joined: Wed Mar 26, 2014 7:07 am
Posts: 313
Can anyone give me a link to Mars 2.5? The robotplanet link is broken.

Also can't find peer scale, so a link to that as well would be great.


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