Pattern XP mod

User avatar
chahur
Posts: 215
Joined: Sun Nov 27, 2011 5:19 pm

Re: Pattern XP mod

Post by chahur »

VK_PRIOR : PrevPage key.
VK_NEXT : NextPage.
The VK_... names come from the programming constants (Virtual Keys if I remember well).
I will clean the txt file for next version.
User avatar
szaszhareen
Posts: 527
Joined: Wed Nov 23, 2011 1:15 am
Location: deep beneath the earths crust

Re: Pattern XP mod

Post by szaszhareen »

guess i'll just ignore those for now then. thanks for making these tweaks, they're very useful!
User avatar
chahur
Posts: 215
Joined: Sun Nov 27, 2011 5:19 pm

Re: Pattern XP mod

Post by chahur »

Added : show (or hide) parameter name at the top of the columns (use the button at the top/left).
Help file cleaned.
synthphase
Posts: 107
Joined: Sat Dec 17, 2011 7:57 pm

Re: Pattern XP mod

Post by synthphase »

Hey really great additions so far! The text is so simple yet incredibly useful. Thanks for this.
esp81
Posts: 139
Joined: Mon Jun 17, 2013 2:44 am

Re: Pattern XP mod

Post by esp81 »

I'm really liking this mod so far, any chance for a "shrink/expand pattern" similar to the advanced pattern editor in Renoise? :D
User avatar
chahur
Posts: 215
Joined: Sun Nov 27, 2011 5:19 pm

Re: Pattern XP mod

Post by chahur »

Explain what you want, I don't know Renoise.
I will have some time during summer :-)
mridlen
Posts: 432
Joined: Sun Apr 15, 2012 8:55 am
Contact:

Re: Pattern XP mod

Post by mridlen »

I had an idea for this. Interpolation (ctrl+i) is linear. Is there a way to do the same thing but with different curves?
ags
Posts: 169
Joined: Sat Nov 26, 2011 4:06 pm

Re: Pattern XP mod

Post by ags »

chahur wrote:Explain what you want, I don't know Renoise.
I will have some time during summer :-)
It doubles / halves the lpb & moves the pattern data accordingly.
esp81
Posts: 139
Joined: Mon Jun 17, 2013 2:44 am

Re: Pattern XP mod

Post by esp81 »

Yes, using shrink/expand would basically halve or double the pattern length and spaces between any notes. A pattern length of 32 lines would become 16 lines when shrinked, and 64 lines when expanded. 16th notes would become 32nd notes when shrinking, 8th notes when expanding.
ags
Posts: 169
Joined: Sat Nov 26, 2011 4:06 pm

Re: Pattern XP mod

Post by ags »

Well, you mean "16th notes last twice as many lines when expanding, half when shrinking".
a 16th note is still a 16th note if you change the LPB with ZL XX (for example if you want a certain pattern to be higher resolution than the rest of the song...)

Before:
Image

After expanding:
Image
User avatar
chahur
Posts: 215
Joined: Sun Nov 27, 2011 5:19 pm

Re: Pattern XP mod

Post by chahur »

OK I understand. I will have a look.
About interpolation, I suppose that using other curves is not too difficult.
User avatar
Klangkulisse
Posts: 304
Joined: Tue Nov 22, 2011 12:20 am
Location: ••• Düsseldorf ••• Made of Light

Re: Pattern XP mod

Post by Klangkulisse »

Thanks a lot for your modification.
I am allways a little bit sceptic about changes from outer space to mother buzz, but this one is an good step forward.
Interested in what is coming next.
Thanks again.
esp81
Posts: 139
Joined: Mon Jun 17, 2013 2:44 am

Re: Pattern XP mod

Post by esp81 »

chahur wrote:OK I understand. I will have a look.
About interpolation, I suppose that using other curves is not too difficult.

Thanks again for this amazing mod Chahur, what you've done so far is the best update to Buzz in years!
User avatar
chahur
Posts: 215
Joined: Sun Nov 27, 2011 5:19 pm

Re: Pattern XP mod

Post by chahur »

Thank you for your encouragement.
I can try to encode any improvement that does not affect the current functioning of the pattern editor.
Suggestions are welcome.
But I do not have much free time :-).
mute
Posts: 417
Joined: Mon Nov 21, 2011 8:30 pm

Re: Pattern XP mod

Post by mute »

this is fantastic ;]

clear/copy/paste buttons on each track would be cool, as well as clear all

you have a paypal accnt? even if you don't do more i'd donate you a few bucks as a thanks ;]
esp81
Posts: 139
Joined: Mon Jun 17, 2013 2:44 am

Re: Pattern XP mod

Post by esp81 »

mute wrote:clear/copy/paste buttons on each track ]
Interesting idea, but that seems like a bit of overkill. Wouldn't that require buttons above every track in a pattern? I can't imagine how that would work without looking terrible and taking up screen real estate.
User avatar
chahur
Posts: 215
Joined: Sun Nov 27, 2011 5:19 pm

Re: Pattern XP mod

Post by chahur »

I will be back in August.
mute
Posts: 417
Joined: Mon Nov 21, 2011 8:30 pm

Re: Pattern XP mod

Post by mute »

esp81 wrote:
mute wrote:clear/copy/paste buttons on each track ]
Interesting idea, but that seems like a bit of overkill. Wouldn't that require buttons above every track in a pattern? I can't imagine how that would work without looking terrible and taking up screen real estate.
there is an expand/collapse button to hide the header info and theres plenty of room up there already
I will be back in August.
enjoy your break chahur, thanks again
mridlen
Posts: 432
Joined: Sun Apr 15, 2012 8:55 am
Contact:

Re: Pattern XP mod

Post by mridlen »

Definitely thanks for your work on this! That persistent selection brings back the way old Buzz used to work. :) That'll speed things up.
User avatar
chahur
Posts: 215
Joined: Sun Nov 27, 2011 5:19 pm

Re: Pattern XP mod

Post by chahur »

to mridlen (and ...) :
About interpolation, Pattern XP can interpolate in a linear way (Ctrl + I) or in a exponential way (Ctrl+Shift+I).
What kind of other curves could be useful ?
Post Reply