Get CMachineInterface* from CMachine* ?
Posted: Thu Mar 19, 2015 1:08 pm
Hi,
I'd like to be able to store/restore a target machine's full state (using c++) the same as happens when you save/load a song or template, so I need to call mi::Save/Load() directly. Can I get a CMachineInterface* for a specific machine? I can't see a way.
If not, a method to get a pointer or functions to get/set a machine state would be much appreciated.
I'd like to be able to store/restore a target machine's full state (using c++) the same as happens when you save/load a song or template, so I need to call mi::Save/Load() directly. Can I get a CMachineInterface* for a specific machine? I can't see a way.
If not, a method to get a pointer or functions to get/set a machine state would be much appreciated.