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PostPosted: Thu Mar 19, 2015 1:08 pm 
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Joined: Wed Nov 23, 2011 3:24 pm
Posts: 692
Hi,

I'd like to be able to store/restore a target machine's full state (using c++) the same as happens when you save/load a song or template, so I need to call mi::Save/Load() directly. Can I get a CMachineInterface* for a specific machine? I can't see a way.

If not, a method to get a pointer or functions to get/set a machine state would be much appreciated.


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PostPosted: Fri Mar 20, 2015 11:14 am 
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Joined: Wed Nov 23, 2011 3:24 pm
Posts: 692
Actually, scratch that. Calling mi::Init() any time other than load would probably be crash city. Need to rethink. :(


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