Beta test please? (New Mars algo)
Beta test please? (New Mars algo)
http://buzz.robotplanet.dk/machineinfo.php?id=7792
The last mode is new.
I also changed an if statement, and if I goofed that up, the Bass/Treble sliders may have stopped working for certain modes. Please let me know if you experience this.
PS: Remember that the treble and bass work in quite different ways depending on which mode is chosen.
The last mode is new.
I also changed an if statement, and if I goofed that up, the Bass/Treble sliders may have stopped working for certain modes. Please let me know if you experience this.
PS: Remember that the treble and bass work in quite different ways depending on which mode is chosen.
Re: Beta test please? (New Mars algo)
All seems to work for me, except for "cannon", bass parameter is inverted.
Re: Beta test please? (New Mars algo)
Oh I'll have to try this one out!! Mars is one of my favorites.
Re: Beta test please? (New Mars algo)
Does the bass slider feel like it's inverted?
I think it depends on what you send into it, but if it feels reverted to you, i'll change it.
I certainly wasn't sure which way it was supposed to go.
And thanks for testing. A few extra eyes on things is always a good thing.
I think it depends on what you send into it, but if it feels reverted to you, i'll change it.
I certainly wasn't sure which way it was supposed to go.
And thanks for testing. A few extra eyes on things is always a good thing.
Re: Beta test please? (New Mars algo)
Seems all good from my side. No issues, bugs, or crashes on any of the distortion models that I could see.
Re: Beta test please? (New Mars algo)
Thanks for testing, people.
Re: Beta test please? (New Mars algo)
The bass slider in cannon mode is a bit weird. Seems like turning it down (as in to -127) lowers the (hard?) clip threshold instead of doing a bass cut (as in different ways in the other modes).
The treble slider works as expected.
The treble slider works as expected.
Re: Beta test please? (New Mars algo)
I know it's super weird. It's not an equalizer when you're in this particular mode. In a few of the other modes, the "Treble" slider also isn't a normal treble adjustment, but rather some sort of mooshyness control (very scientific term).
Maybe the sliders should be called "treble behavior" and "bass behavior", but I'm not sure that much text will fit.
What I can do is flip the direction of the slider in that specific mode as Tinga suggests, but I wanna know if there are more people who feel I should do that or not, because it depends very much on the input signal whether it feels reversed or not.
Maybe the sliders should be called "treble behavior" and "bass behavior", but I'm not sure that much text will fit.
What I can do is flip the direction of the slider in that specific mode as Tinga suggests, but I wanna know if there are more people who feel I should do that or not, because it depends very much on the input signal whether it feels reversed or not.
Re: Beta test please? (New Mars algo)
If it works as it should, no problem for me, Mars is very versatile, five params and tons of sounds, I use it everytime I need a distortion. Did I missed two releases? my last was Steel pain.
Re: Beta test please? (New Mars algo)
Is this new version compatible with the old one? Can I simply replace the file in the effects folder and will my old files work with it? I've been using Mars a lot to give my synths more oomph (very scientific term) and it would be a bummer if my files didn't work anymore. Or could you name this new version Joachims Mars filter 2.5.dll?
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Re: Beta test please? (New Mars algo)
Same question for meWilly wrote:Is this new version compatible with the old one? Can I simply replace the file in the effects folder and will my old files work with it? I've been using Mars a lot to give my synths more oomph (very scientific term) and it would be a bummer if my files didn't work anymore. Or could you name this new version Joachims Mars filter 2.5.dll?
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
I added in this post some screen captures when I connect the new version. I have three different messages (and they appear twice when connecting your filter). Then all works fine but I cant use previous presets.
Re: Beta test please? (New Mars algo)
Those preset files are very fragile. Back them up before upgrading and saving new presets. Edit them manually to change 2.4 into 2.5
New update: Different levels, "bass" slider reversed (because more people agreed it was reversed).
http://www.robotplanet.dk/t2/mars2.5.rar
New update: Different levels, "bass" slider reversed (because more people agreed it was reversed).
http://www.robotplanet.dk/t2/mars2.5.rar
Re: Beta test please? (New Mars algo)
On another Mars-related topic, the battle axe mode seems a bit (no pun intended) brutal as it chops off all negative sample values, leaving the signal with a rather significant DC offset, which I imagine isn't a very "healthy" output signal (do correct me if I'm wrong here of course). Of course you can put a DC fixer after it, but having this built in would probably contribute to the DC offset being fixed "the correct way" (my technical knowhow concerning this is somewhat zero, mind you).
Here's some stats I took using the battle axe mode.
Here's some stats I took using the battle axe mode.
- Attachments
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- battleaxe.png (14.54 KiB) Viewed 17242 times
Re: Beta test please? (New Mars algo)
Paul Eye: You're quite right it does introduce DC.
I've been unsure of whether people would want it to be mathematically correct (no DC remover) or physically correct (having a DC remover built in).
It probably wouldn't be hard to do. Does anyone else have opinions on this?
I've been unsure of whether people would want it to be mathematically correct (no DC remover) or physically correct (having a DC remover built in).
It probably wouldn't be hard to do. Does anyone else have opinions on this?
Re: Beta test please? (New Mars algo)
Physically correct sounds better.
Disable-able by attribute?
Disable-able by attribute?
Re: Beta test please? (New Mars algo)
As ags said, an attribute (that defaults to off/current behaviour) would probably be the best option, also for backwards compatibility.Joachip wrote:It probably wouldn't be hard to do. Does anyone else have opinions on this?
I also found out that using your Tool machine, both the DC remover, and Sample diff. set to "Convert from" got rid of the DC offset.
Re: Beta test please? (New Mars algo)
Done! (Please reload)ags wrote:Physically correct sounds better.
Disable-able by attribute?
Re: Beta test please? (New Mars algo)
Thanks :)Joachip wrote:Done! (Please reload)
It defaults to on, don't know if that was intended (probably yes).
Re: Beta test please? (New Mars algo)
Yeah, I think most people are interested in having fewer technical problems, and the specific individuals who really do want a DC offset are probably nerdy enough to locate that attribute.
Also, the sound changes so little that I doubt anyone will notice the difference when loading old bmx files.
Also, the sound changes so little that I doubt anyone will notice the difference when loading old bmx files.
Re: Beta test please? (New Mars algo)
Seems someone has hacked the download link ... ![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)