Buzz doesn't make use of all the processors it could
- DJ Saint-Hubert
- Posts: 65
- Joined: Thu Apr 19, 2012 11:57 pm
Buzz doesn't make use of all the processors it could
well maybe... all my instruments are routed into a limiter when they all merge together, but before that they branch out into their own effects chains. Couldn't there be a way to have them use a separate CPU for each chain and then wait a certain amount of time for the other chains to finish, and then process the "master" track where the limiter is? I know Reaper has multiple tracks running on their own processors and then does a Master effects chain on everything. Why not Buzz?
Re: Buzz doesn't make use of all the processors it could
Settings / Engine / Multithreading
- DJ Saint-Hubert
- Posts: 65
- Joined: Thu Apr 19, 2012 11:57 pm
- onecircles
- Posts: 333
- Joined: Wed Mar 26, 2014 7:07 am
Re: Buzz doesn't make use of all the processors it could
This feature is highly dependent upon the topology of your signal path. If all your signal paths are highly interconnected, it won't multithread. Turn on the option to visualize which threads are being used. It color codes each machine by thread. Then do some experiments to see how your setup can best take advantage of multithreading. In general the principle is that each independent branch can be threaded, but you'll have to experiment to find out. It's one of the intricacies of building a good buzz setup. My setup fully takes advantage of all 8 cores.