Search found 320 matches

by thOke
Sat Sep 26, 2020 4:30 pm
Forum: Users
Topic: IX PatchBay III (Updated (again) 26th September 2020)
Replies: 24
Views: 7013

Re: IX PatchBay III (Updated 26th September 2020)

Thanks, the original loads fine, but the additional files created with the MakeConfig.bat are crashing BUZZ here. :?: :!:

Edit: Only when i try to load them into a blank bmx. If i open them within Candle's bmx they are loading fine :!: :?: :?:
by thOke
Sun Sep 06, 2020 2:25 pm
Forum: Devs
Topic: Modern Sequence Editor
Replies: 32
Views: 1298

Re: Modern Sequence Editor

Amazing thing, you! ;)
Thank you :!: :dance:
by thOke
Tue Aug 18, 2020 6:17 am
Forum: Users
Topic: Article about Mastering
Replies: 13
Views: 1395

Re: Article about Mastering

Mastering.jpg
Mastering.jpg (30.21 KiB) Viewed 371 times
First attempt! :ugeek:
by thOke
Wed Jul 08, 2020 2:30 pm
Forum: Devs
Topic: new pvst beta (updated 2-Jul-2020)
Replies: 472
Views: 711562

Re: new pvst beta (updated 2-Jul-2020)

from some time many plugins (i think only x64) have problems with showing clickable menus - probably something has changed in popular frameworks like JUCE - Valhalla plugins are also examples of this behavior. I can confirm that happens with Valhalla Supermassive (it's impossible to use the Mode an...
by thOke
Sat Jun 27, 2020 9:40 am
Forum: Users
Topic: GuitarChordBox
Replies: 40
Views: 3374

Re: GuitarChordBox

images.png
images.png (11.11 KiB) Viewed 1164 times
by thOke
Tue Jun 16, 2020 10:38 am
Forum: Users
Topic: High resolution
Replies: 10
Views: 751

Re: High resolution

crossing fingers :!:
by thOke
Sat May 30, 2020 11:17 am
Forum: Presets and Templates
Topic: Magic Matilde Glitch
Replies: 14
Views: 2501

Re: Magic Matilde Glitch

Joachip wrote:
Sat May 30, 2020 10:58 am
Where do you get that .magic machine from? It doesn't seem to be on the buzz machine site.
https://forums.jeskola.net/viewtopic.php?f=2&t=2445
IXix wrote:
Sun May 17, 2020 10:52 am
IXix wrote:
Mon Jan 07, 2019 10:35 pm
2020.05.17 IX Magic 1.12d - x86
+ Dialog resizing improvements
by thOke
Tue May 26, 2020 6:06 pm
Forum: Presets and Templates
Topic: Magic Matilde Glitch
Replies: 14
Views: 2501

Re: Magic Matilde Glitch

Yes, i had that FractMus 2000 installed years ago but didn't use it much! ;)
Have to reinstall it and see if i can use that "fractal concept" with IXMagic. :mrgreen: :ugeek:
by thOke
Tue May 26, 2020 1:36 pm
Forum: Presets and Templates
Topic: Magic Matilde Glitch
Replies: 14
Views: 2501

Re: Magic Matilde Glitch

What? Old Freeware?? :oops: :lol: :lol:
Magic exceeds all those, "puts them all in it's pocket" as we say in germany. ;)
by thOke
Tue May 26, 2020 4:43 am
Forum: Presets and Templates
Topic: Magic Matilde Glitch
Replies: 14
Views: 2501

Magic Matilde Glitch

A simple example how to randomize sample number from matilde with magic.
(plus a little glitchyness from lepidopterist)
MagicMtrkGlitchTest.zip
(451.92 KiB) Downloaded 74 times
and a link to a great older program i just rediscovered - BLIP!
http://www.nicolasfournel.com/?page_id=94
by thOke
Sat May 23, 2020 10:58 am
Forum: Users
Topic: GuitarChordBox
Replies: 40
Views: 3374

Re: GuitarChordBox

erm ... sorry for hijacking this topic, but have you seen this? 8-)
mc.jpg
mc.jpg (66.58 KiB) Viewed 1845 times
http://www.vst4free.com/free_vst.php?pl ... ds&id=1642

more midi plugins from piz here:
https://code.google.com/archive/p/pizmidi/downloads
by thOke
Sat May 16, 2020 4:09 pm
Forum: Users
Topic: Machine/Generator/Effect Missing on Buzz Plug-In robotplanet
Replies: 6
Views: 2635

Re: Machine/Generator/Effect Missing on Buzz Plug-In robotplanet

It was built into old Buzz.exe but there is a dll version here:
https://batman.no/buze/beta/

Be prepared for noise bursts!
by thOke
Sat May 16, 2020 10:39 am
Forum: Users
Topic: Machine/Generator/Effect Missing on Buzz Plug-In robotplanet
Replies: 6
Views: 2635

Re: Machine/Generator/Effect Missing on Buzz Plug-In robotplanet

A rather good idea. Should be a sticky. I recently found some old buzz files here:
https://modland.com/pub/modules/Buzz/

... and realized that i was missing some of those AND XSynth Machines. I thought i had almost everything. :ugeek:
by thOke
Sun May 10, 2020 2:19 pm
Forum: Devs
Topic: Timeline
Replies: 12
Views: 1515

Re: Timeline

:dance: :!: :dance:
by thOke
Tue Apr 28, 2020 7:14 pm
Forum: Users
Topic: Sine player not working
Replies: 9
Views: 1401

Re: Sine player not working

After your request i installed it. I enabled "Process With Fixed Blocksize" in the PVSTi preferences.
Now it works, even in 32-Bit-Buzz! :dance:
sineplayer.jpg
sineplayer.jpg (29.52 KiB) Viewed 1392 times
by thOke
Tue Apr 14, 2020 2:18 pm
Forum: Devs
Topic: Need some way to line up two wav's visually
Replies: 171
Views: 23677

Re: Need some way to line up two wav's visually

Great! Thank you for this very useful Buzz addon! :dance: :dance: :dance:
by thOke
Mon Apr 13, 2020 8:20 am
Forum: Users
Topic: IX Magic 1.14 - July 31st, 2020
Replies: 298
Views: 43617

Re: IX Magic - Updated April 12th 2020

Candle wrote:
Mon Apr 13, 2020 3:26 am
Thank you so much for continuing to develop this awesome machine, IX :D :mrgreen: 8-)
:!: :!: :!: :dance:
by thOke
Sun Mar 22, 2020 3:57 pm
Forum: Users
Topic: IX Magic 1.14 - July 31st, 2020
Replies: 298
Views: 43617

Re: IX Magic - Updated March 22nd 2020

Thank you, wizard! :dance: :D :dance:
by thOke
Mon Mar 09, 2020 12:32 pm
Forum: Users
Topic: IX Magic 1.14 - July 31st, 2020
Replies: 298
Views: 43617

Re: IX Magic - Updated Jan 19th 2019

...I'm trying to figure out why the tab content is not being scaled properly but I'm not having much luck so far. I hate bugs like this. :( It's something, i can live with, because the resources content can still be changed. If those tabs were resizable, the problem should be gone. I don't know, ho...
by thOke
Fri Jan 10, 2020 7:37 am
Forum: Users
Topic: IX Magic 1.14 - July 31st, 2020
Replies: 298
Views: 43617

Re: IX Magic - Updated January 4th 2020

2020.01.08 - IX Magic 1.10e - x86 + Fixed crash due to potential incorrect initialisation after load. @thOke That should fix the template crash. It was actually caused by my tampering a few versions back to fix a different problem, so I put things back how they were and implemented a different solu...