Search found 296 matches
- Thu Aug 20, 2020 1:49 pm
- Forum: Users
- Topic: AudioBlock
- Replies: 96
- Views: 50386
Re: AudioBlock
1.0.9.0 BTW: Can I edit my default settings? Now you can. Add AudioBlock to your project and go to Buzz --> Settings. OK, that's really 8-) I just looked at that & wow. I'm not a dev (about the extent of my coding skills is with Basic :lol: ), but I could see this ability being a boon to many m...
- Sun Aug 02, 2020 12:35 am
- Forum: Users
- Topic: IX Magic 1.17 - May 20th, 2024
- Replies: 355
- Views: 183727
Re: IX Magic 1.14 - July 31st, 2020
<DOES A DANCE>
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- Mon Jul 27, 2020 6:24 pm
- Forum: Users
- Topic: AudioBlock
- Replies: 96
- Views: 50386
Re: AudioBlock
Can't wait for the Multi-Channel Out ability. That'll make this amazing machine even better!
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Re: EasyRec
Love the machine. Can I make a feature request? Make WAV Table Slot a parameter so that you can program WAV Table Slot Number selections in the Pattern Editor? That way you could switch Slot Numbers on the fly in a little less cumbersome way than the drop-down menu. Keep up the great work, WDE! 8-) ...
- Fri Jul 24, 2020 3:29 am
- Forum: Devs
- Topic: Need some way to line up two wav's visually
- Replies: 172
- Views: 89641
Re: Need some way to line up two wav's visually
Or maybe get Joachim to put them on Robotplanet?
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- Fri Jul 10, 2020 11:04 pm
- Forum: Users
- Topic: Fuzzpilz Trigger Trigger
- Replies: 3
- Views: 2416
Re: Fuzzpilz Trigger Trigger
I've tried Peer Trigger, but because I'm not using a percussive input, it doesn't work. Trigger Trigger generates a trigger that can then be used with LDC Trigger or even Peer Trigger.
I'll keep experimenting & see what I can do. Thanks for the help Magmavander!
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I'll keep experimenting & see what I can do. Thanks for the help Magmavander!
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- Fri Jul 10, 2020 2:22 am
- Forum: Users
- Topic: Fuzzpilz Trigger Trigger
- Replies: 3
- Views: 2416
Fuzzpilz Trigger Trigger
Has anyone used this machine? I can't seem to add tracks to it in the Pattern Editor View. I'm trying to figure out a way to trigger drums from either my Foot Controller or my Guitar (or possibly even a non-MIDI keyboard). I was hoping Trigger Trigger could help me with that, but it might complicate...
- Sat Jul 04, 2020 2:54 am
- Forum: Users
- Topic: Extra 'Bleeps n Bloops' when track is stopped
- Replies: 4
- Views: 2906
Re: Extra 'Bleeps n Bloops' when track is stopped
Another option is to use PVST. You can load any Buzz Machine via PVST simply by placing the machine DLL in your VST folder. You can then change how the "VST" (Buzz Machine) reacts when F8 is pressed in Buzz in the PVST settings. It's not something I've ever done, but it is a thought I had ...
- Fri Jul 03, 2020 2:09 am
- Forum: Music
- Topic: New Single - Recorded in Buzz
- Replies: 0
- Views: 4297
New Single - Recorded in Buzz
Hey everyone, shameless self-promotion (but that's sort of what this sub-board is all about, right? :lol: ) I just released my latest single called Don't Refrain . It's a prelude to my upcoming album Methodical Variations Volume V which was recorded as part of February Album Writing Month . Both son...
- Thu Jul 02, 2020 11:40 pm
- Forum: Devs
- Topic: new pvst beta (updated 03-Dec-2023)
- Replies: 597
- Views: 1037312
Re: new pvst beta (updated 29-Mar-2019)
Polac
You should update the thread name to reflect the new update date so to avoid confusion.
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You should update the thread name to reflect the new update date so to avoid confusion.
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- Fri Jun 19, 2020 3:35 pm
- Forum: Users
- Topic: IX Magic 1.17 - May 20th, 2024
- Replies: 355
- Views: 183727
Re: IX Magic - Updated May 31st, 2020
I purposely did not save either of the Magic templates before saving the BMX. That wouldn't make a difference. Of course everyone knows that not having a backup makes data loss two hundred times more likely but that's another matter. Murphy's Law of File Backups? :D :lol: See You In The Shadows…
- Fri Jun 19, 2020 3:33 pm
- Forum: Users
- Topic: IX Magic 1.17 - May 20th, 2024
- Replies: 355
- Views: 183727
Re: IX Magic - Updated May 31st, 2020
Alright, I'm glad I could help. If it does happen again, I'll try & figure out what was going on & let you know.
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- Fri Jun 19, 2020 3:45 am
- Forum: Users
- Topic: IX Magic 1.17 - May 20th, 2024
- Replies: 355
- Views: 183727
Re: IX Magic - Updated May 31st, 2020
So I tried a project with two instances of Magic - as well as an instance of Split (just to see). I had one of the Magics send note data to a QSamo synth while the second one modulated the feedback of an FSM PhatMan. I purposely did not save either of the Magic templates before saving the BMX. I the...
- Thu Jun 18, 2020 9:50 pm
- Forum: Devs
- Topic: Sequence Accumulator
- Replies: 17
- Views: 12771
- Thu Jun 18, 2020 9:46 pm
- Forum: Users
- Topic: IX Magic 1.17 - May 20th, 2024
- Replies: 355
- Views: 183727
Re: IX Magic - Updated May 2nd, 2020
Opening up Magic in the "Live" setup that I was modifying today, I found it completely empty I have half a suspicion of what might have happened. I know it's a while back but can you remember, did you have two instances of Magic and do you have multithreading enabled? I just encountered a...
- Wed May 27, 2020 2:56 pm
- Forum: Users
- Topic: IX Magic 1.17 - May 20th, 2024
- Replies: 355
- Views: 183727
Re: IX Magic - Updated May 17th, 2020
Very , Tinga.
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- Tue May 26, 2020 8:12 pm
- Forum: Presets and Templates
- Topic: Magic Matilde Glitch
- Replies: 14
- Views: 12842
Re: Magic Matilde Glitch
:lol: Yeah, don't be so loud about Magic, Tinga. We wouldn't want a new generation of kids flocking to use Buzz because of something like IX Magic, right ;) Seriously tho, Magic is an amazing Machine. I'm starting to forget how I even got by in Buzz without it (or IX's PatchBay, WDE's Note Detector ...
- Tue May 26, 2020 8:03 pm
- Forum: Devs
- Topic: MilkDrop in Buzz?
- Replies: 7
- Views: 4177
Re: MilkDrop in Buzz?
Next (n) & Previous (p) were working fine for me last night when I tested the machine. It seems (from reading the OP), that the machine acts differently on different systems depending on a bunch of dependency files. Maybe WDE or someone else could give the code a look through to clean up some of...
- Tue May 26, 2020 7:59 pm
- Forum: Users
- Topic: High CPU on mouse movement
- Replies: 4
- Views: 2700
Re: High CPU on mouse movement
Today it seems worse. Everything I seem to try to do in Buzz just goes slow (I'm working on trouble shooting my Guitar to VSTi Synth control setup). I've re-booted a number of times & things seem to run smoothly for a little while, but then everything just chugs to a halt. My CPU usage just skyr...
- Tue May 26, 2020 3:34 pm
- Forum: Devs
- Topic: Note Detector
- Replies: 36
- Views: 26396
Re: Note Detector
I thought of that & set the Magic Events to ignore Note Off Messages. I'll PM you with more.
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