Search found 68 matches

by george
Fri Oct 16, 2026 8:16 pm
Forum: Users
Topic: Future of Buzz / Lots of new DAWS
Replies: 5
Views: 565

Re: Future of Buzz / Lots of new DAWS

You could also just steal a Mac, it's much cheaper. Jokes aside, Blub has nothing relevant to what Buzz does today, and if you're not rendering WAV audio, there's nothing you need to buy. Blub is heading toward being Mac only, so if there's something from it you'd like to see in Buzz, ask Oskari, wh...
by george
Fri Oct 09, 2026 9:07 pm
Forum: Devs
Topic: Updated Matilde Tracker
Replies: 32
Views: 137534

Re: Updated Matilde Tracker

Took some free time today to update Matilde to 1.14. This version rewrites the SINC resampler, fixes a number of crashes and playback bugs, and adds a 64-bit build. Package contents x86/Matilde Tracker.dll for 32-bit Buzz x64/Matilde Tracker.dll for 64-bit Buzz README.txt Copy the DLL that matches y...
by george
Fri Oct 09, 2026 7:49 pm
Forum: Users
Topic: qsamo/corona
Replies: 71
Views: 116439

Re: qsamo/corona

Version 7.0.4 fixes the Wave Expansion download and improves missing wave bank handling. Fixed Wave Expansion download saving unusable files Downloaded files are verified against their expected size before install New waveforms are available right after download, no restart needed Download progress...
by george
Fri Oct 09, 2026 8:44 am
Forum: Users
Topic: Future of Buzz / Lots of new DAWS
Replies: 5
Views: 565

Re: Future of Buzz / Lots of new DAWS

This app too (Mac only) https://www.discodsp.com/blub/
by george
Sat Oct 03, 2026 12:27 pm
Forum: Devs
Topic: .MOD music
Replies: 31
Views: 79547

Re: .MOD music

That was cool. I spiced up the singer at https://www.discodsp.com/roboto/
by george
Mon Sep 28, 2026 10:19 am
Forum: Devs
Topic: 256-tap SINC resampling in open source trackers
Replies: 8
Views: 7964

Re: 256-tap SINC resampling in open source trackers

Yeah, all other cores are nice, but mostly nostalgia. Even some Buzz machines sound better than those. I have been working on the Tracker core today which is what the topic is about. 1.8.1 gains Loop In and Loop Out points, which you can set from the playing order with the F0 and G0 keys, or through...
by george
Sun Sep 20, 2026 11:36 pm
Forum: Devs
Topic: 256-tap SINC resampling in open source trackers
Replies: 8
Views: 7964

Re: 256-tap SINC resampling in open source trackers

The .MOD player creates a less separated stereo channel configuration from the original Amiga using a custom BassMX DSP algorithm. Any feedback on this is appreciated. Sounds good to me, but maybe it's a biased opinion :) Attaching a classic MOD file for testing.
daydown.mod.zip
(347.73 KiB) Downloaded 89 times
by george
Sun Sep 20, 2026 12:53 pm
Forum: Devs
Topic: 256-tap SINC resampling in open source trackers
Replies: 8
Views: 7964

Re: 256-tap SINC resampling in open source trackers

You're welcome. Looks like the Schism Tracker developer prefers not to integrate SINC256 into his app, so I ported the engine and the FT2 engine to Retromulator, creating an IT/S3M/XM/MOD core tracker standalone player and plugin with the SINC256 WAV/MP3 renderer. The core also includes several addi...
by george
Sun Aug 16, 2026 10:35 am
Forum: Devs
Topic: .MOD music
Replies: 31
Views: 79547

Re: .MOD music

Fair enough. Tokens are not free!
by george
Sun Aug 16, 2026 10:33 am
Forum: Users
Topic: qsamo/corona
Replies: 71
Views: 116439

Re: qsamo/corona

Version 7.0.3 adds AVX2 oscillator processing and AVX1 fallback for macOS Intel (Mac Pro 2013-2018 models did not support AVX2 I guess it was another Apple innovation).

https://www.discodsp.com/corona/
by george
Thu Aug 13, 2026 6:10 am
Forum: Users
Topic: qsamo/corona
Replies: 71
Views: 116439

Re: qsamo/corona

7.0.2 fixes offline rendering issues.

https://www.discodsp.com/corona/
by george
Thu Aug 13, 2026 6:05 am
Forum: Devs
Topic: .MOD music
Replies: 31
Views: 79547

Re: .MOD music

Very cool, nostalgia hitting here. Automatically rendering the demo using an emulator and uploading it to YouTube "Retroskari" channel ;) could be a great addition. Btw I created a MOD/XM/IT/S3M collection playlist a few years ago at https://www.youtube.com/playlist?list=PLXX53VGBGUnYY4Dwl...
by george
Thu Aug 06, 2026 10:56 am
Forum: Users
Topic: qsamo/corona
Replies: 71
Views: 116439

Re: qsamo/corona

Bump :) Corona has been updated to Release 7 : MPE support, sequencer arpeggiator mode with step recording and MIDI export, Super 7+ unison, 8x oversampling, Draft Playback, and live modulation display amongst other goodies. Free for Corona 6 users. Change log: https://www.discodsp.net/news/corona.h...
by george
Sat Jun 20, 2026 10:39 am
Forum: Devs
Topic: 90s demo effects ported to WebGL
Replies: 6
Views: 9104

Re: 90s demo effects ported to WebGL

The new output is impressive. It's much better for learning!
by george
Thu Jun 18, 2026 8:26 am
Forum: Devs
Topic: 90s demo effects ported to WebGL
Replies: 6
Views: 9104

Re: 90s demo effects ported to WebGL

Yeah, sorry, it's annoying. https://free-moccasin-lsirwj6e.edgeone.dev
by george
Wed Jun 17, 2026 11:45 am
Forum: Devs
Topic: 90s demo effects ported to WebGL
Replies: 6
Views: 9104

90s demo effects ported to WebGL

Spinning this off so I don't derail the .MOD thread. Based on this static dissection of DOPE by Complex (1st PC demo at TG'95, MS-DOS, 320×200 mode 13h): https://demo2.jeskola.net/dope-analysis.html Rebuilt its effects live in WebGL (attached). All the real-mode tricks are toggles: fixed-point 3×3 r...
by george
Sat Jun 13, 2026 6:27 pm
Forum: Devs
Topic: buzzconv.py bmx/xs1 to wav/sfz converter
Replies: 10
Views: 14215

Re: buzzconv.py bmx/xs1 to wav/sfz converter

Rest assured, the process of watching the LLM doing some reverse engineering was more entertaining than some movies :)
by george
Sat Jun 13, 2026 5:04 am
Forum: Devs
Topic: buzzconv.py bmx/xs1 to wav/sfz converter
Replies: 10
Views: 14215

Re: buzzconv.py bmx/xs1 to wav/sfz converter

Just spotted that you've added this feature to Bliss too: https://gearspace.com/board/showpost.php?p=17820811&postcount=35 :dance: I wonder if you can sellotape this and this together and make Buzz tracks loadable in any other DAW ?! :) https://github.com/nstarke/JeskolaBuzzVST Interesting wrap...
by george
Sat Jun 13, 2026 5:00 am
Forum: Devs
Topic: buzzconv.py bmx/xs1 to wav/sfz converter
Replies: 10
Views: 14215

Re: buzzconv.py bmx/xs1 to wav/sfz converter

It does that : " A utility to rip all files from bmx's in the current directory. The waves go in a folder named after the bmx file. " Ah, okay. Yeah, the OP Python script is a .bmx -> .wav extract tool. It also extracts .xs1 waves. I had to reverse engineer the .xs1 format for that.
by george
Fri Jun 12, 2026 11:44 am
Forum: Devs
Topic: buzzconv.py bmx/xs1 to wav/sfz converter
Replies: 10
Views: 14215

Re: buzzconv.py bmx/xs1 to wav/sfz converter

Just spotted that you've added this feature to Bliss too: https://gearspace.com/board/showpost.php?p=17820811&postcount=35 :dance: I wonder if you can sellotape this and this together and make Buzz tracks loadable in any other DAW ?! :) https://github.com/nstarke/JeskolaBuzzVST Bliss 3.15 can l...