Search found 1116 matches
- Mon Feb 04, 2013 2:34 pm
- Forum: Users
- Topic: peertrigger some questions
- Replies: 20
- Views: 11631
Re: peertrigger some questions
This is probably the best thing I've done with just peer machines for generating all percussion and notes Nice. Cinematic. Felt like I should have been watching something dark and scary. i've made a short musical piece like that, three music stands,3 cheap microphones, buzz, 3 peertrig and 3 peersc...
- Mon Feb 04, 2013 9:55 am
- Forum: Users
- Topic: peertrigger some questions
- Replies: 20
- Views: 11631
Re: peertrigger some questions
Be aware that some of the older peers can't control some of the newer ones. Sorry I can't be more specific but if you find you're tearing your hair out 'cos something won't work, it may just not work.
- Sun Feb 03, 2013 12:33 pm
- Forum: Users
- Topic: peertrigger some questions
- Replies: 20
- Views: 11631
Re: peertrigger some questions
Try using PeerTrigger to trigger an Accumulator.
- Mon Jan 28, 2013 1:51 pm
- Forum: Devs
- Topic: Release build crashes Buzz but Debug build doesn't.
- Replies: 20
- Views: 15814
Re: Release build crashes Buzz but Debug build doesn't.
Well, commenting out this... AFX_MANAGE_STATE(AfxGetStaticModuleState()); ...in mi::Command() solves the about box crash but the same trick doesn't work for the machine assign dialog :(. void mi::DoAssignPar(int TrackNum) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); CAssignDlg assdlg; assdlg.g_mi ...
- Sun Jan 27, 2013 8:03 pm
- Forum: Devs
- Topic: Release build crashes Buzz but Debug build doesn't.
- Replies: 20
- Views: 15814
Re: Release build crashes Buzz but Debug build doesn't.
Thanks. At least it gives me an idea of where to start looking.oskari wrote:It's probably related to MFC and AFX_MANAGE_STATE. I think I had the same problem with pxp when I switched to VS2010 but I don't remember exactly what it was or how I fixed it.
- Sun Jan 27, 2013 11:01 am
- Forum: Devs
- Topic: Release build crashes Buzz but Debug build doesn't.
- Replies: 20
- Views: 15814
Release build crashes Buzz but Debug build doesn't.
I don't understand what's happening here. If you select 'About' from the machine context menu, the release build causes Buzz to crash but the debug build doesn't. BTDSys PeerADSR (debug) BTDSys PeerADSR (release) There's nothing to go wrong in the machine's code... case 3 : //About { MessageBox(NULL...
- Sun Jan 27, 2013 10:42 am
- Forum: Users
- Topic: PeerCtrl assignments window not opening
- Replies: 10
- Views: 5000
Re: PeerCtrl assignments window not opening
Nope, can't see why this is happening. Time to call on higher powers again.
- Sun Jan 27, 2013 9:19 am
- Forum: Users
- Topic: PeerCtrl assignments window not opening
- Replies: 10
- Views: 5000
Re: PeerCtrl assignments window not opening
Sorry, no it doesn't. I had a newer build in place.IXix wrote:What OS are you using? It works fine here on Win7 32bit.
I'll upload a new version soon.
Edit: Hmmm, debug build works, release build doesn't. Investigating...
- Sun Jan 27, 2013 8:53 am
- Forum: Users
- Topic: PeerCtrl assignments window not opening
- Replies: 10
- Views: 5000
Re: PeerCtrl assignments window not opening
What OS are you using? It works fine here on Win7 32bit.rav wrote:I have trouble with peer machine too, BTDSys PeerADSR from new pack (26.07.2011) causes crash.
Choosing 'Assign parameter' or 'About'.
- Sat Jan 26, 2013 4:37 pm
- Forum: Users
- Topic: PeerCtrl assignments window not opening
- Replies: 10
- Views: 5000
Re: PeerCtrl assignments window not opening
This has been discussed before. I think it had something to do with envelope.ocx.
- Wed Jan 16, 2013 9:32 pm
- Forum: Users
- Topic: Humble feature request: auto create pattern(s)
- Replies: 6
- Views: 5029
Re: Humble feature request: auto create pattern(s)
Yeah, would be good if Buzz could just notice that you're recording and are running out of pattern and keep adding new patterns as necessary. Not sure how it would work in reality though.
- Tue Jan 15, 2013 9:16 pm
- Forum: Devs
- Topic: dark theme listbox performance fix
- Replies: 18
- Views: 12872
Re: dark theme listbox performance fix
To see the logs, right-click the repo folder and select "Show log" from the TortoiseSVN submenu
- Tue Jan 15, 2013 9:09 pm
- Forum: Devs
- Topic: dark theme listbox performance fix
- Replies: 18
- Views: 12872
Re: dark theme listbox performance fix
Apologies for my stupidity, where are the svn logs stored ( I've had a root around http://svn.jeskola.net/buzzgui/ to no avail so I'm guessing they're somewhere else ) You need to keep a local copy of the repo using a SVN client (I use TortoiseSVN). Then when you sync your local copy to the remote ...
- Tue Jan 08, 2013 10:00 am
- Forum: Users
- Topic: KoDream Improv - usage guidelines anywhere?
- Replies: 17
- Views: 11464
Re: KoDream Improv - usage guidelines anywhere?
Ah yes, that's why I thought it was broken. Back on the todo list thentinga wrote:Kodream improv works, but it can't control another peer machine, in fact it does but with weird methods
- Mon Jan 07, 2013 8:19 pm
- Forum: Devs
- Topic: Cng recorder
- Replies: 12
- Views: 8335
Re: Cng recorder
Good to see there's life in the old dog yet.
- Mon Jan 07, 2013 8:08 pm
- Forum: Users
- Topic: KoDream Improv - usage guidelines anywhere?
- Replies: 17
- Views: 11464
Re: KoDream Improv - usage guidelines anywhere?
Guys, seriously, is there reference info for the Semantics values? I don't need dodgy tunings tinga had used, just stadard tuning will do. How do I define standard octave? Does anyone have grammar files for that? note value = note + (octave * 16) C is 1, C# is 2 etc. So C-0 is 1, C-1 is 17, C-2 is ...
- Mon Jan 07, 2013 9:51 am
- Forum: Users
- Topic: KoDream Improv - usage guidelines anywhere?
- Replies: 17
- Views: 11464
Re: KoDream Improv - usage guidelines anywhere?
If you're struggling to get it to work, it's probably because it's broken. hm, I dunno, it seems to work fine by me, with latest Buzz build. Maybe I can't detect the flaw because I'm still learning the way it reacts to my grammars, but thanks for the alert. Still working fine here, too. I stand hap...
- Sun Jan 06, 2013 7:37 pm
- Forum: Users
- Topic: KoDream Improv - usage guidelines anywhere?
- Replies: 17
- Views: 11464
Re: KoDream Improv - usage guidelines anywhere?
If you're struggling to get it to work, it's probably because it's broken. I managed to contact KoDream and he kindly put the code on SourceForge but it's in an unfinished state and needs either a bunch of Win32 API dialog stuff or a shiny new WPF GUI.
- Sun Dec 30, 2012 6:55 pm
- Forum: Devs
- Topic: Ableton style Clip Launcher [WANT!]
- Replies: 52
- Views: 34594
Re: Ableton style Clip Launcher [WANT!]
Live is cool. How about ctrl/shift/alt/double/right/whatever-click on the pattern boxes to open up that pattern in the editor?
- Sun Oct 28, 2012 11:44 am
- Forum: Users
- Topic: Live Jump Hack
- Replies: 6
- Views: 3841
Re: Live Jump Hack
Oops, shame on me. I forgot it had been updated. It's not a machine I've ever used.Grids wrote:Then I actually checked BTDS' page looking for other weird peers...then I found a link for live jump hack for nu buzz.
http://btdsys.lazytrap.com/remository?f ... down&id=34
Now it works beautifully!!!