Search found 804 matches

by UNZ
Mon Jan 02, 2012 11:54 am
Forum: Devs
Topic: handling paramchanges when machine output is not connected
Replies: 17
Views: 12230

Re: handling paramchanges when machine output is not connect

W0000000T

MIF_CONTROL_MACHINE

just tested this flag, setting this makes buzz call tick even when the effect is disconnected, i don't know if its a proper / good solution tough? Oskari?
by UNZ
Mon Jan 02, 2012 11:49 am
Forum: Devs
Topic: handling paramchanges when machine output is not connected
Replies: 17
Views: 12230

Re: handling paramchanges when machine output is not connect

IXix wrote:You can add the flag MPF_TICK_ON_EDIT to a parameter declaration which forces a Tick() when you type a value in a pattern but I'm not sure if it works when a slider is moved.
i just tried that, doesn't seem to work for slider changes :(
by UNZ
Mon Jan 02, 2012 11:31 am
Forum: Devs
Topic: handling paramchanges when machine output is not connected
Replies: 17
Views: 12230

Re: handling paramchanges when machine output is not connect

i just think its wrong, and it confuses me even as a >10 year buzz user. I often tried to change parameters while some efx was unconnected, connected the machine, wondered why the parameters displayed didn't match the sound i heard, and later realized i had to change the params again. I don't see a ...
by UNZ
Mon Jan 02, 2012 11:05 am
Forum: Devs
Topic: handling paramchanges when machine output is not connected
Replies: 17
Views: 12230

Re: handling paramchanges when machine output is not connect

yes the problem occurs when you move a slider when the effect is unconnected. this problem is not unique to my machine. it happens with ALL effect machines, which is why i suggest it be changed, because its really not good from a user perspective to NOT react to parameter changes and let the GUI and...
by UNZ
Mon Jan 02, 2012 11:01 am
Forum: Devs
Topic: mixIO 1.3
Replies: 130
Views: 101608

Re: mixIO 0.97 RC2

yeah curved wires are the devil for multi io hehe

btw, its not only good as a mixer, try making (VERY) fast gappings, tremolo, panbrello, ping pong panning etc at low inertia. Its where the fun's at as it should not click and still sounds good when doing very fast modulations.
by UNZ
Mon Jan 02, 2012 8:10 am
Forum: Devs
Topic: mixIO 1.3
Replies: 130
Views: 101608

Re: mixIO 0.97 RC2

Is it possible to add a master level on the effect itself? I realise this can be done with the 'master' machine anyway but sometimes if doing a live mix it could help if it's all in the same place. Just a suggestion though, not important if it takes billions to implement. Track 0 is the MASTER, eve...
by UNZ
Mon Jan 02, 2012 3:42 am
Forum: Devs
Topic: mixIO 1.3
Replies: 130
Views: 101608

mixIO 1.3

MIXIO 1.3 IS HERE: http://buzzmachines.com/machineinfo.php?id=1069 MIXIO 1.3 (by Antonio) ============================================= Version History =============== 1.3: Bugfixes for Groove / X^3 Mode 1.2: Added GUI 1.1: Bugfixes What is it ? ============================================ It's a s...
by UNZ
Mon Jan 02, 2012 3:30 am
Forum: Devs
Topic: handling paramchanges when machine output is not connected
Replies: 17
Views: 12230

Re: handling paramchanges when machine output is not connect

this is more of a developer than a user question. also, i disagree, the behaviour is totally unexpected for the user. and i don't like it as a developer because i can't currently seem to handle these cases (no tick() called means i can't update my internal state). Also, control machines seem to get ...
by UNZ
Mon Jan 02, 2012 1:27 am
Forum: Devs
Topic: handling paramchanges when machine output is not connected
Replies: 17
Views: 12230

handling paramchanges when machine output is not connected

lately i've observed that when a machine is not connected to a chain that leads to master, its work() (and more importantly) tick() functions are not called. this leads to situation where the user changes a parameter in the gui while the machine is disconnected, then connects up the machine but the ...
by UNZ
Sat Dec 31, 2011 6:25 am
Forum: Users
Topic: The New Hard disk Recorders Issue.
Replies: 15
Views: 9770

Re: The New Hard disk Recorders Issue.

bahador wrote:so it i will be removed after a while unz?
i dont know, but i see no reason to remove it. The default is ON anyway, right.
by UNZ
Fri Dec 30, 2011 10:21 am
Forum: Users
Topic: The New Hard disk Recorders Issue.
Replies: 15
Views: 9770

Re: The New Hard disk Recorders Issue.

i guess its still around for compatibility reasons, altough i have never experienced a problem when its TRUE...
by UNZ
Fri Dec 30, 2011 10:18 am
Forum: Users
Topic: Could we have this feature in buzz for the HD recorder?
Replies: 11
Views: 8223

Re: Could we have this feature in buzz for the HD recorder?

its built in in the form of Jeskola Loop Recorder
by UNZ
Fri Dec 30, 2011 9:52 am
Forum: Users
Topic: [FIXED] Jeskola Buzz refuses to open.
Replies: 8
Views: 6383

Re: [FIXED] Jeskola Buzz refuses to open.

you could have just deleted the registry settings under

HKEY_CURRENT_USER\Software\Jeskola\
by UNZ
Thu Dec 29, 2011 1:19 am
Forum: Users
Topic: playing samples in reverse not working in new buzz
Replies: 5
Views: 3648

Re: playing samples in reverse not working in new buzz

if thats too challenging, wavetable now contains a (select all / rightclick) reverse function btw ;)

courtesy of yours truly
by UNZ
Wed Dec 28, 2011 11:50 am
Forum: Users
Topic: Change Parameters with Keyboard?
Replies: 18
Views: 12516

Re: Change Parameters with Keyboard?

theming...
by UNZ
Wed Dec 28, 2011 9:41 am
Forum: Users
Topic: Change Parameters with Keyboard?
Replies: 18
Views: 12516

Re: Change Parameters with Keyboard?

it still works with the arrow keys.

also, you can click on a parameter and then just start to type a value, a small box will pop up where you enter the value.
by UNZ
Tue Dec 27, 2011 9:30 pm
Forum: Users
Topic: Vocals in buzz
Replies: 28
Views: 18347

Re: Vocals in buzz

Matilde and use the new wave editor to chop stuff into pieces
by UNZ
Tue Dec 27, 2011 4:04 pm
Forum: Devs
Topic: multi io connection plugs don't show up always
Replies: 0
Views: 3318

multi io connection plugs don't show up always

there is still a small bug in the gui with multi io: my efx starts out with 1 input and 1 output. you can add tracks to get more inputs and outputs. the problem: if you connect it up while there is 1 in and 1 output, you get the "old style" connection, with no plugs. if you then add tracks...
by UNZ
Tue Dec 27, 2011 3:57 pm
Forum: Devs
Topic: Naming Parameters differently based on track number
Replies: 3
Views: 4094

Re: Naming Parameters differently based on track number

First function in CMachineInterfaceEx but it doesn't support multiple tracks. virtual char const *DescribeParam(int const param) { return NULL; } // use this to dynamically change name of parameter yep thats the one i was looking at, would it be hard to extend it for example like this? virtual char...
by UNZ
Tue Dec 27, 2011 3:39 am
Forum: Users
Topic: Low-End Version of Buzz
Replies: 8
Views: 6358

Re: Low-End Version of Buzz

and what you will highly highly appreciate about the new buzz is the fact that what i call "explosion sounds" are now gone and you can safely and securely sit behind your box and do your tracking without being concern about anything.. Not true for me... I still get these. its not buzz's f...