Search found 89 matches
- Tue Feb 21, 2012 4:44 pm
- Forum: Users
- Topic: CPU performance in Buzz (general tips and tricks topic)
- Replies: 38
- Views: 17053
Re: CPU performance in Buzz 1349 much better than latest bui
ok. so you use like 500 machines. why? is there no better way? i am sure you have your reasons and buzz can handle a virtually unlimited amount of machines. (not meant to be personal :) hehe, not normally, but in this project, it's not a normal song ;). The "focus" of the song is more of ...
- Tue Feb 21, 2012 3:59 pm
- Forum: Users
- Topic: CPU performance in Buzz (general tips and tricks topic)
- Replies: 38
- Views: 17053
Re: CPU performance in Buzz 1349 much better than latest bui
it sounds as if its not audio-thread related, but something with the gfx-thread thats going wrong. Or maybe ngen not working properly. i'm quite puzzled as to why your bmx is 17MB without wavs, that seems very wrong, how many machines and patterns do you have exactly ? It should be a few KB really....
- Tue Feb 21, 2012 3:33 pm
- Forum: Users
- Topic: CPU performance in Buzz (general tips and tricks topic)
- Replies: 38
- Views: 17053
Re: CPU performance in Buzz 1349 much better than latest bui
First of all, let me say thanks to all who replied so far, I really hope we can solve the situation here as I would be happy to update, but I won't do it if it brings down the cpu quality... Now, it should be mentioned I don't use any theme, I use nothing which can take cpu power except things which...
- Tue Feb 21, 2012 10:56 am
- Forum: Users
- Topic: CPU performance in Buzz (general tips and tricks topic)
- Replies: 38
- Views: 17053
CPU performance in Buzz (general tips and tricks topic)
this is now a general topic to discuss cpu performance in buzz, giving tips for optimization so that we all can enjoy real-time audio, instead of a stuttering mess, without compromising the number of machines we use. original title: CPU performance in Buzz 1349 much better than latest build! edit: o...
- Mon Feb 20, 2012 11:32 pm
- Forum: Users
- Topic: PVST note off at sequence loop start points
- Replies: 11
- Views: 6910
Re: Sequence editor start loop point causes VST note off!
if some native buzz machines works still, it must be related your vst, or vst host. I'm not using the latest buzz build, nor the latest pvst and everything works fine for me. don't wanna rub it in your face, but while writing this I was enjoying looping a vst over-and-over, in a loop without trigger...
- Mon Feb 20, 2012 11:23 pm
- Forum: Users
- Topic: MIDI triggering question: ON\OFF with trigger pedal
- Replies: 13
- Views: 7464
Re: MIDI triggering question: ON\OFF with trigger pedal
You could hook up your effect with a crossfader, then use your binary input (min/max) to fade between the two channels, which in this case could be the fx you want to mute and the machine which connects to the fx, just put them on one channel each and connect, and switch/fade between them. Other tha...
- Sun Feb 19, 2012 4:46 pm
- Forum: Users
- Topic: Horizental scrolling.
- Replies: 5
- Views: 4194
Re: Horizental scrolling.
This is a great suggestion,
but I doubt the old sequencer will get updated any time soon by Oskari himself
(who has too much else to do, I think...)
I don't think too much code is required though... maybe someone could do a hack?
but I doubt the old sequencer will get updated any time soon by Oskari himself
(who has too much else to do, I think...)
I don't think too much code is required though... maybe someone could do a hack?
- Sun Feb 19, 2012 12:49 pm
- Forum: Users
- Topic: OMG UTrk 2 Mtrk 3 and updated Mtrk 2
- Replies: 23
- Views: 14047
Re: OMG UTrk 2 Mtrk 3 and updated Mtrk 2
It's not mysterious at all if this stuff is still there: if( m_hDlg ) { // TODO: replace these with a PostMessage to avoid deadlocks in the about box (!) char temp[80]; sprintf( temp, "%d", usedchannels ); Static_SetText( GetDlgItem(m_hDlg,IDC_CHANNELCOUNT), temp ); sprintf( temp, "%...
- Sun Feb 19, 2012 11:16 am
- Forum: Users
- Topic: OMG UTrk 2 Mtrk 3 and updated Mtrk 2
- Replies: 23
- Views: 14047
Re: OMG UTrk 2 Mtrk 3 and updated Mtrk 2
Great news indeed :D (though Xaphoid already mentioned the new utrk in another thread some time ago, and there's a topic for matilde 2 / 3 already) Especially good news for 24-bit samples buzzers, but multi-out is good for anyone I guess :) I may not be using the most up to date buzz, but the about ...
- Sun Feb 19, 2012 10:59 am
- Forum: Users
- Topic: Volume Effect machine suggestion?
- Replies: 10
- Views: 6196
Re: Volume Effect machine suggestion?
I think what we need for buzz is some buzz host/pxp support for custom evelopes which can be recalled in pxp and would override the original non-linear interpolations/intertias. Even if some old machines have only like 256 different settings on some sliders, many has much more, and could use this wi...
- Sat Feb 18, 2012 10:35 pm
- Forum: Devs
- Topic: Visualization plugin PoC
- Replies: 9
- Views: 7322
Re: Visualization plugin PoC
This seems very interesting... however, I'm curious about this step: "3. Build and copy Souvi.dll to gear\effects" Build? Why wasn't the already built file included? I don't know how to build this... Sorry Dean, didn't see your reply earlier. The visualization concept is highly experiment...
- Sat Feb 18, 2012 10:24 pm
- Forum: Users
- Topic: "Copy" button missing from parameter window?
- Replies: 2
- Views: 2561
Re: "Copy" button missing from parameter window?
you don't need to type one letter at ta time in pattern view, just mark all columns and hit ctrl+T.
All columns which are selected while hitting Ctrl+t will have the current values of the machines data inserted.
All columns which are selected while hitting Ctrl+t will have the current values of the machines data inserted.
- Sat Feb 18, 2012 5:02 pm
- Forum: Users
- Topic: Pattern Clips
- Replies: 12
- Views: 8786
Re: Pattern Clips
thanks for link, interesting...Reefer Sutherland wrote:This is a grrrrreat idea!
If I understand correctly, it sould be like a native LiveJump thingy?
Dean: http://www.aodix.com/
- Sat Feb 18, 2012 2:14 pm
- Forum: Devs
- Topic: Visualization plugin PoC
- Replies: 9
- Views: 7322
Re: Visualization plugin PoC
bump this topic
- Sat Feb 18, 2012 2:10 pm
- Forum: Users
- Topic: Pattern Clips
- Replies: 12
- Views: 8786
Re: Pattern Clips
What is Aodix? About clips, I've worked so much in buzz I tend to get used to "workarounds", anyhting which can make good for flow is obvsiouly good :) I guess it could also be seen as a way to make a "sequence" or pattern template (much like machine view/gear template), or the a...
- Fri Feb 17, 2012 7:29 pm
- Forum: Users
- Topic: sequence editor zoom not keeping focus.
- Replies: 4
- Views: 3634
Re: sequence editor zoom not keeping focus.
Sorry to hijack your thread, but maybe we mean the same thing. Or at least I'm having a similar request (for a bug to be fixed) in the old secuencer - when zoomin in and out (changing step value) with shift - and +, the focus/cursor goes to the top of the track. If you have a long track then that m...
- Fri Feb 17, 2012 6:40 pm
- Forum: Users
- Topic: Pattern Clips
- Replies: 12
- Views: 8786
Re: Pattern Clips
So basicly, this is a visual way to do what you could do with subpattern features? maybe it would be nice if this sequencer mockup thing would also have a "copy to subpattern" feature... at the moment I do like everyone else and copy+paste parts in sequence editor (works fine for me). If I...
- Fri Feb 17, 2012 4:41 pm
- Forum: Users
- Topic: Hard Disk Recorder and "Eye Candies"
- Replies: 11
- Views: 6941
Re: Hard Disk Recorder and "Eye Candies"
I think it really depends on what machines you are using...it's only when I try using an older machine (like pre 2004) that it has happened for me on the new buzz builds. yes, it's really about which machines... I tend to use certain old machines because of a certain sound which they create, so I d...
- Fri Feb 17, 2012 4:36 pm
- Forum: Users
- Topic: peer lfo problems
- Replies: 49
- Views: 26052
Re: peer lfo problems
That's very generous of you (even you are so busy right now), much appreciated!IXix wrote:PeerLFO doesn't currently support subtick timing. Shouldn't be too hard to do but I'm up to my ears in busy at the moment. I'll add it to my long list of things to do when the universe gives me some peace and quiet.
- Fri Feb 17, 2012 4:34 pm
- Forum: Users
- Topic: Hard Disk Recorder and "Eye Candies"
- Replies: 11
- Views: 6941
Re: Hard Disk Recorder and "Eye Candies"
most of the noise burst problems seem to have been fixed with newer versions of buzz..I haven't heard one in over a year. but I usually just stick a limiter on the "master channel" anyway. actually with some machine sequences combos, they are quite common. I can't say exactly what though....