Search found 804 matches
Re: Buzz 64
any chance you could patch the 64bit exe to allocate aligned audio buffers? it would increase compatibility with 32bit machines (at least mixio)
- Sat Nov 06, 2021 12:40 pm
- Forum: Users
- Topic: No new members will impact future of buzz
- Replies: 17
- Views: 7708
Re: No new members will impact future of buzz
also please turn that captcha stuff on...
- Wed Nov 03, 2021 8:27 pm
- Forum: Users
- Topic: No new members will impact future of buzz
- Replies: 17
- Views: 7708
- Mon Nov 01, 2021 10:08 pm
- Forum: Users
- Topic: No new members will impact future of buzz
- Replies: 17
- Views: 7708
- Sat Oct 30, 2021 6:22 pm
- Forum: Users
- Topic: No new members will impact future of buzz
- Replies: 17
- Views: 7708
- Sat Oct 30, 2021 6:46 am
- Forum: Users
- Topic: No new members will impact future of buzz
- Replies: 17
- Views: 7708
Re: No new members will impact future of buzz
there is also a facebook group btw, even there i have to decline new spam members every day... LOL Facebook. Maybe Discord would be more fitting. Or someone starts a TikTok account with super short Buzz tutorials :lol: there's the IRC channel, same thing as discord right ;) won't change the fact th...
- Mon Oct 18, 2021 8:03 pm
- Forum: Users
- Topic: IX Snapshot 1.4 - July 9th 2023
- Replies: 40
- Views: 18995
Re: IX Snapshot
whenever I'm running a debug session in Visual Studio, Buzz crashes unexpectedly for no apparent reason. I'm 99% sure that this is because of Visual Studio rather than my machine since it doesn't seem to happen when I run Buzz normally i have observed the same thing happening in buzz for a few year...
- Thu Oct 07, 2021 3:42 pm
- Forum: Devs
- Topic: Thread sync: Managed equivalent to pCB->Lock() ?
- Replies: 6
- Views: 4369
Re: Thread sync: Managed equivalent to pCB->Lock() ?
yeah sorry i just saw the message.
i'll take a look one of these days, a bit busy now
i'll take a look one of these days, a bit busy now
- Thu Oct 07, 2021 2:05 pm
- Forum: Devs
- Topic: Thread sync: Managed equivalent to pCB->Lock() ?
- Replies: 6
- Views: 4369
Re: Thread sync: Managed equivalent to pCB->Lock() ?
static object syncLock = new object(); yes, this works for synchronizing your own machine's threads, where you can lock all your own threads with your own object. But note that you make your own lock object here, so this will not work for locking the state of OTHER machines and threads which you do...
- Sun Sep 12, 2021 10:21 am
- Forum: Users
- Topic: No new members will impact future of buzz
- Replies: 17
- Views: 7708
Re: No new members will impact future of buzz
hm yeah looks like the last new member got added Mon Aug 19, 2019 9:17 pm...
there is also a facebook group btw, even there i have to decline new spam members every day...
there is also a facebook group btw, even there i have to decline new spam members every day...
- Fri Sep 10, 2021 2:36 pm
- Forum: Devs
- Topic: Help! Store/restore whole machine state via CMachine pointer?
- Replies: 14
- Views: 6879
Re: Help! Store/restore whole machine state via CMachine pointer?
btw i assume you inherited from class CMachineDataOutput and implemented Write(void *pbuf, int const numbytes) yeah? and making sure there's enough backing storage obviously.
- Fri Sep 10, 2021 12:55 pm
- Forum: Devs
- Topic: Help! Store/restore whole machine state via CMachine pointer?
- Replies: 14
- Views: 6879
Re: Help! Store/restore whole machine state via CMachine pointer?
the interface pointers aren't working at all in 64bit. this is probably due to packing or alignment (pointers are twice the size etc) or a completely different layout of the x64 class to that of the 32bit class. Since CMachine layout is not part of the official API, it would have been fair game to ...
- Thu Sep 09, 2021 8:42 pm
- Forum: Devs
- Topic: Help! Store/restore whole machine state via CMachine pointer?
- Replies: 14
- Views: 6879
Re: Help! Store/restore whole machine state via CMachine pointer?
from the buzé source code (i think..) class CMachine { ... }; Thanks UNZ! I wondered about some kind of hack. I think the old peerlib did something similar in the old days before oskari came back to Buzz. I was hoping there might be a non-hack way but it's very quiet around here these days. :( yeah...
- Wed Sep 08, 2021 9:30 pm
- Forum: Devs
- Topic: Help! Store/restore whole machine state via CMachine pointer?
- Replies: 14
- Views: 6879
Re: Help! Store/restore whole machine state via CMachine pointer?
if you do this, it might be a good idea to use the Lock() and Unlock() while loading / saving (or even when calling anything on your illicitly casted CMachine that you're not supposed to have access to) to not interfere with buzz calling stuff at the same time. haven't looked that deep into it yet, ...
- Wed Sep 08, 2021 9:16 pm
- Forum: Devs
- Topic: Help! Store/restore whole machine state via CMachine pointer?
- Replies: 14
- Views: 6879
Re: Help! Store/restore whole machine state via CMachine pointer?
from the buzé source code (i think..) class CMachine { public: // Jeskola Buzz compatible CMachine header. char _placeholder[16] = { 0 }; const char* _internal_name = ""; // 0x14: polac's VST reads this string, set to 0 char _placeholder2[52] = { 0 }; CMachineInterface* interface_machine =...
- Thu Jul 22, 2021 5:01 pm
- Forum: Users
- Topic: Flickering drop-down menus in PVST & 64-bit VST2 plugins
- Replies: 37
- Views: 19801
Re: Flickering drop-down menus in PVST & 64-bit VST2 plugins
i have this flickering in many other win32 apps since the latest windows update, even in stuff like notepad's search dialog etc.. I think it's a windows issue.. something changed..
- Sun Jul 18, 2021 5:52 pm
- Forum: Users
- Topic: Major problem with Hard Disk Recorder...help please
- Replies: 3
- Views: 2211
Re: Major problem with Hard Disk Recorder...help please
using regedit, delete:
HKEY_CURRENT_USER\SOFTWARE\Jeskola\Buzz\BuzzGUI\HDRecorderPath
or maybe:
HKEY_CURRENT_USER\SOFTWARE\Jeskola\Buzz\Settings\OpenSongDir
HKEY_CURRENT_USER\SOFTWARE\Jeskola\Buzz\BuzzGUI\HDRecorderPath
or maybe:
HKEY_CURRENT_USER\SOFTWARE\Jeskola\Buzz\Settings\OpenSongDir
- Wed Dec 16, 2020 5:01 pm
- Forum: Users
- Topic: Visual C++ for Buzz
- Replies: 10
- Views: 5098
Re: Visual C++ for Buzz
https://www.dependencywalker.com/ download this and open ninereads softy.dll in it, you will see what msvcrt version is missing. most likely 7,7.1 or 8 or so with these old machines. those old versions don't come with redistirbutable installers (before 2005 iirc), so you'll have to hunt down the fil...
- Fri Nov 06, 2020 5:34 pm
- Forum: Devs
- Topic: EnvelopeBlock
- Replies: 40
- Views: 31121
Re: EnvelopeBlock
I tried to fire parameter changes from Work() to make it more accurate but that seems to cause issues. Something hangs in SetValue. Maybe not a good idea to do this in audio thread and stress the call too much. this should work i think, at least in native machines it does, but you might want to wai...
- Thu Aug 27, 2020 9:31 pm
- Forum: Users
- Topic: Adventures in 4K
- Replies: 3
- Views: 2197
Re: Adventures in 4K
set scaling to 100%... hope you have a big enough screen hehe