Search found 807 matches

by UNZ
Sat May 02, 2020 8:14 pm
Forum: Devs
Topic: Loading PVST dll
Replies: 13
Views: 6211

Re: Loading PVST dll

thanks for your reply! i got it to work, but now i have another small problem: mi->Init(nullptr); mi_ex->SetInstrument("mda Piano"); delete mi; this sequence leads to a 4 byte memory leak. mi->Init(nullptr); //mi_ex->SetInstrument("mda Piano"); delete mi; this does not leak. (btw...
by UNZ
Sat May 02, 2020 1:24 pm
Forum: Devs
Topic: Loading PVST dll
Replies: 13
Views: 6211

Re: Loading PVST dll

nevermind, the problem solved itself by updating to the latest PVST! :) EDIT: the real problem seems to have been that i can't just load machines.dll and Polac VSTi 1.1.dll from my normal buzz folder, but have to place the whole contents of the zip file into my DEBUG / RELEASE folder... quite obviou...
by UNZ
Sat May 02, 2020 10:38 am
Forum: Devs
Topic: Loading PVST dll
Replies: 13
Views: 6211

Loading PVST dll

i'm trying to load the PVST dll in my buzz machine loader, so far everything works ok, but two things don't work: pLI->GetInstrumentList() doesn't seem to return anything, this is strange as buzé seems to be able to get a list of instruments, but i never get the Write() callbacks in CMachineDataOutp...
by UNZ
Tue Apr 21, 2020 9:05 am
Forum: Devs
Topic: fastcall?
Replies: 2
Views: 2498

Re: fastcall?

i'm even using vectorcall and it seems to work... but the documentation for that says it doesn't touch member functions by default.. (so they remain thiscall i guess). There seem to be no such guarantees for fastcall however... so maybe just switch to vectorcall and see. https://docs.microsoft.com/e...
by UNZ
Sat Apr 11, 2020 9:56 am
Forum: Users
Topic: Track Volume curve (sub tick vol interpolation)
Replies: 14
Views: 8706

Re: Track Volume curve (sub tick vol interpolation)

mixIO has adjustable inertia and subtick timing
by UNZ
Tue Apr 07, 2020 9:54 pm
Forum: Users
Topic: 64bit migration
Replies: 14
Views: 7617

Re: 64bit migration

I tried to run Buzz64 about Christmas time,but when I tried to add more channels on great mixIO machine ,then Buzz crash.GUI is working.Then I finished testing.I'm sorry about this.Thanks for this great machine!! if this is a bug in mixio i'll fix it eventually, but it could be in buzz too, not sur...
by UNZ
Wed Mar 25, 2020 3:33 pm
Forum: Music
Topic: Self-Isolation Tunes?
Replies: 4
Views: 2914

Re: Self-Isolation Tunes?

moved into Music Topic
by UNZ
Tue Mar 24, 2020 10:51 pm
Forum: Devs
Topic: Need some way to line up two wav's visually
Replies: 172
Views: 88499

Re: Need some way to line up two wav's visually

Unfortunately there is no API in Buzz to draw on top of pattern box. Are you sure? I still thought it is possible at least in c++. there is an API in C++ yes (just tested SineSynth, still works and draws into the boxes). But the new sequencer (the one nobody uses and we all forgot was there anyway)...
by UNZ
Tue Mar 17, 2020 8:37 am
Forum: Users
Topic: Recording as float32 causes glitches
Replies: 9
Views: 4582

Re: Recording as float32 causes glitches

IXix wrote: Mon Mar 16, 2020 4:35 pm
UNZ wrote: Mon Mar 16, 2020 3:57 pmnote that you use the record button with this one, not the render button
Ah, that explains why it didn't work well when I tried it! :lol:
yeah this was made way before there was a render button hehe
by UNZ
Mon Mar 16, 2020 3:57 pm
Forum: Users
Topic: Recording as float32 causes glitches
Replies: 9
Views: 4582

Re: Recording as float32 causes glitches

yeah sounds like maybe a buffering under/overflow issue, that's pretty much the only thing that should be different, the buffer sizes.. long ago i made driver that did rendering in faster than realtime, wonder if it happens here too: http://buzz.robotplanet.dk/machineinfo.php?id=7399 (not sure it st...
by UNZ
Mon Mar 16, 2020 10:25 am
Forum: Users
Topic: Recording as float32 causes glitches
Replies: 9
Views: 4582

Re: Recording as float32 causes glitches

interesting, i never use render, always record so i guess that's why i never experienced it. so there must be something different going on when rendering...
by UNZ
Fri Mar 13, 2020 8:16 pm
Forum: Users
Topic: Recording as float32 causes glitches
Replies: 9
Views: 4582

Re: Recording as float32 causes glitches

odd, i record in 32bit float since a decade or so and never had this problem. anyway since it's float you should be able to normalize the file even with peaks over 0.0, if you do that do the clicks go away ?
by UNZ
Wed Jan 08, 2020 4:07 am
Forum: Users
Topic: WASAPI Shared mode
Replies: 5
Views: 4544

Re: WASAPI Shared mode

Maybe the wave out driver for buzz needs to updated. having recently written a wasapi driver, yes, the one in buzz is not ideal and doesn't handle all the corner cases correctly. for example it frequently defaults to 16bit when 32bit would actually be possible / correct. i suspect your distortion i...
by UNZ
Thu Oct 24, 2019 10:22 am
Forum: Users
Topic: PeerLFO forcing Note Off in VSTi?
Replies: 12
Views: 6608

Re: PeerLFO forcing Note Off in VSTi?

just a guess, but could be influenced by multithreading on/off or subticktiming on/off
by UNZ
Sat Jul 06, 2019 5:04 pm
Forum: Users
Topic: Not amused – loaded VSTi-Instance won't play
Replies: 6
Views: 3710

Re: Not amused – loaded VSTi-Instance won't play

Klangkulisse wrote:But: I am pretty sure that this was activated by default until I got into troubles.
somebody pressing F10 by accident, probably the cat walking the keyboard ;)
by UNZ
Fri Jun 14, 2019 3:40 pm
Forum: Users
Topic: AMD Rysen worth it
Replies: 56
Views: 31609

Re: AMD Rysen worth it

I think, to exploit all power of newer processors the Buzz core has to be reprogrammed for the newer CPU-instructions like AVX2 and AVX512 ? it's not so important that buzz uses AVX/AVX2, because plugins can use these instructions, and they do the bulk of the work anyway. Buzz just copies around a ...
by UNZ
Tue Mar 19, 2019 3:46 pm
Forum: Users
Topic: Buzz 64
Replies: 52
Views: 33403

Re: Buzz 64

So does the vst.x64.exe bridge operate in 64bit mode hence how it can address this amount of ram in an individual process, and yet somehow work realtime with a 32bit application. Surely this is witchcraft ?! :o yes it starts a new 64bit process and shoves the audio back and forth from 32bit buzz to...
by UNZ
Mon Dec 31, 2018 6:38 pm
Forum: Devs
Topic: Volume slider example
Replies: 13
Views: 15108

Re: Volume slider example

AndersBrontosaurus wrote:MixIO to include other curves than linear.
yes, one day
by UNZ
Sat Oct 06, 2018 1:09 pm
Forum: Music
Topic: out of obscure
Replies: 96
Views: 95377

Re: out of obscure

by UNZ
Sat Aug 04, 2018 3:05 pm
Forum: Music
Topic: out of obscure
Replies: 96
Views: 95377

Re: out of obscure