You didn't load SampleGrid 3.Mu_ wrote:Buzz crashes. Latest Buzz32, latest Polac, WXP64.
1.FATAL ERROR: 'Gear\BTDSys SampleGrid 2 BETA 061110 Core.dat' could not be loaded
2. Version mismatch -(null): 0, Buzz: 64
Search found 1113 matches
- Sat Oct 06, 2012 10:52 am
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 16
- Views: 11302
Re: SampleGrid3 BETA 1
- Sat Oct 06, 2012 10:44 am
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 16
- Views: 11302
Re: SampleGrid3 BETA 1
Will they be used with a versioning system for future? (i.e. BETA 1.2, BETA 2.1, Build XXXX, that load as separate dlls) I'll do BETA 2, 3, 4 etc. until it gets officially "released". After that it'll probably be SampleGrid 3 and will remain so unless some incompatibility issue forces a f...
- Thu Sep 27, 2012 7:43 pm
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 16
- Views: 11302
Re: SampleGrid3 BETA 1
No, it's a public link but I'll attach the file here (forgot I could do that )magmavander wrote:uh! cannot download it...
Did I need to install the dropbox software ?
- Wed Sep 26, 2012 9:28 am
- Forum: Devs
- Topic: SampleGrid3 BETA 1
- Replies: 16
- Views: 11302
SampleGrid3 BETA 1
This has been gathering dust :oops: Not much new really: Native multi I/O (16 channels, no more SampleGrid Out machine) Extra peer triggering controls in the group setup dialog Removed overloader parameter separators Assorted minor bugfixes A WPF GUI is on my todo list but it's not a priority.
- Wed Sep 26, 2012 9:10 am
- Forum: Users
- Topic: SampleGrid - trigger problem
- Replies: 3
- Views: 2672
Re: SampleGrid - trigger problem
Yes, that seems to be a bug with SG2. To be honest it's probably not going to get fixed.
Try this one instead ... SampleGrid3 BETA 1
Try this one instead ... SampleGrid3 BETA 1
1470+
--- Build 1472 - Friday, 14 September 2012 13:22:31 UTC - bugfixes --- Build 1471 - Thursday, 13 September 2012 20:06:32 UTC - multithreading crash fix --- Build 1470 - Wednesday, 12 September 2012 13:01:40 UTC - show connection "plug" on the connection wire instead of attached to the mac...
- Thu Sep 13, 2012 8:10 pm
- Forum: Devs
- Topic: ControlChangeImmediate() problem?
- Replies: 3
- Views: 4384
ControlChangeImmediate() problem?
When my new build of PeerScale ( download ) is targeting the newest build of PeerChord ( download ), if you adjust the PeerScale's 'Peer me!' parameter the PeerChord correctly triggers notes on its target machine. But if you add a pattern for PeerScale and put some values in the 'Peer me!' column, t...
- Thu Sep 13, 2012 9:37 am
- Forum: Devs
- Topic: Connection channel things
- Replies: 7
- Views: 5245
Re: Connection channel things
Haha, awesome! Only just seen your reply so I hadn't started. Now I can see what I should have done if I had.oskari wrote:It was so simple that I did it myself. I hope you didn't start yet.
- Wed Sep 12, 2012 8:26 am
- Forum: Devs
- Topic: Connection channel things
- Replies: 7
- Views: 5245
Re: Connection channel things
Thanks, I'll need all the luck I can get!mantratronic wrote:I'd start looking in BuzzGUI.MachineView.Connection.UpdateVisuals() , but not sure how/where its done. Good luck with it
- Tue Sep 11, 2012 7:30 pm
- Forum: Devs
- Topic: Connection channel things
- Replies: 7
- Views: 5245
Connection channel things
When there's lots of connections to/from a machine, the circles that show the channel number can get bunched up and difficult to read/change. If you enable curved wires, it's even worse because they all stack up on top of each other. I'm finding this frustrating enough to consider doing something ab...
Re: MT Kross
Yay new machines!
/me feels embarrassed about several unfinished projects
/me feels embarrassed about several unfinished projects
- Tue Sep 04, 2012 7:21 am
- Forum: Devs
- Topic: close window opened by machine
- Replies: 11
- Views: 7337
- Fri Aug 31, 2012 9:36 pm
- Forum: Devs
- Topic: close window opened by machine
- Replies: 11
- Views: 7337
Re: close window opened by machine
I like it when these things remember where they are but a reset option is important, in case they end up off screen somewhere.bigyo wrote:Should this window size and position be saved in a song?
Re: freezer
Thanks Bigyo, it's a good effect. Any chance we could have some explanation of what Drift and Melt do?
- Sun Aug 05, 2012 3:32 pm
- Forum: Devs
- Topic: Sequence Accumulator
- Replies: 17
- Views: 12582
Re: Sequence Accumulator
Could be a bug. I didn't do much testing. What's happening?tinga wrote:About the new command, i'm not able to automate it, i don't know if it's me or a bug, but what i see in status's window is strange
- Sat Jul 07, 2012 8:58 pm
- Forum: Devs
- Topic: Sequence Accumulator
- Replies: 17
- Views: 12582
Re: Sequence Accumulator
I'm looking forward to seeing what you do with it once you do understand. I think these commands could open up some interesting new areas for exploration.tinga wrote:I've not all understood, but it appears clearly that the new commands increase seriously the potent of this (genial) machine
- Sat Jul 07, 2012 7:25 pm
- Forum: Devs
- Topic: Sequence Accumulator
- Replies: 17
- Views: 12582
Re: Sequence Accumulator
I could add some new commands. Can't believe I didn't think of that in the first place actually. Done! New commands 18, 19, 1A and 1B for incrementing Val A and Val B on successful trigger. See the help file for full details. I think you'll like these tinga :) IX Peer Accumulator x86 IX Peer Accumu...
- Fri Jul 06, 2012 7:40 pm
- Forum: Devs
- Topic: Sequence Accumulator
- Replies: 17
- Views: 12582
Re: Sequence Accumulator
You mean increment/decrement the trigger value on each trigger? It can't do that at the moment but I could add some new commands. Can't believe I didn't think of that in the first place actually.
- Mon Jun 25, 2012 11:18 am
- Forum: Presets and Templates
- Topic: Various templates
- Replies: 14
- Views: 27997
Re: Various templates
Words fail me. Astonishing. I can hardly believe my ears.
- Sat Jun 23, 2012 1:47 pm
- Forum: Users
- Topic: Did Buzzchurch died?
- Replies: 15
- Views: 10391
Re: Did Buzzchurch died?
https://dl.dropbox.com/u/12332475/sprite_dance.gif Damn. Beat me to it! https://dl.dropbox.com/u/8876198/Buzz/sprite_dance.gif https://dl.dropbox.com/u/8876198/Buzz/sprite_dance.gif https://dl.dropbox.com/u/8876198/Buzz/sprite_dance.gif https://dl.dropbox.com/u/8876198/Buzz/sprite_dance.gif https:/...