Search found 1113 matches

by IXix
Sat Oct 06, 2012 10:52 am
Forum: Devs
Topic: SampleGrid3 BETA 1
Replies: 16
Views: 11302

Re: SampleGrid3 BETA 1

Mu_ wrote:Buzz crashes. Latest Buzz32, latest Polac, WXP64.

1.FATAL ERROR: 'Gear\BTDSys SampleGrid 2 BETA 061110 Core.dat' could not be loaded
2. Version mismatch -(null): 0, Buzz: 64
You didn't load SampleGrid 3.
by IXix
Sat Oct 06, 2012 10:44 am
Forum: Devs
Topic: SampleGrid3 BETA 1
Replies: 16
Views: 11302

Re: SampleGrid3 BETA 1

Will they be used with a versioning system for future? (i.e. BETA 1.2, BETA 2.1, Build XXXX, that load as separate dlls) I'll do BETA 2, 3, 4 etc. until it gets officially "released". After that it'll probably be SampleGrid 3 and will remain so unless some incompatibility issue forces a f...
by IXix
Thu Sep 27, 2012 7:43 pm
Forum: Devs
Topic: SampleGrid3 BETA 1
Replies: 16
Views: 11302

Re: SampleGrid3 BETA 1

magmavander wrote:uh! cannot download it... :cry:
Did I need to install the dropbox software ?
No, it's a public link but I'll attach the file here (forgot I could do that :))
by IXix
Wed Sep 26, 2012 9:28 am
Forum: Devs
Topic: SampleGrid3 BETA 1
Replies: 16
Views: 11302

SampleGrid3 BETA 1

This has been gathering dust :oops: Not much new really: Native multi I/O (16 channels, no more SampleGrid Out machine) Extra peer triggering controls in the group setup dialog Removed overloader parameter separators Assorted minor bugfixes A WPF GUI is on my todo list but it's not a priority.
by IXix
Wed Sep 26, 2012 9:10 am
Forum: Users
Topic: SampleGrid - trigger problem
Replies: 3
Views: 2672

Re: SampleGrid - trigger problem

Yes, that seems to be a bug with SG2. To be honest it's probably not going to get fixed.

Try this one instead ;) ... SampleGrid3 BETA 1
by IXix
Sun Sep 16, 2012 12:01 pm
Forum: Users
Topic: 1470+
Replies: 2
Views: 2379

1470+

--- Build 1472 - Friday, 14 September 2012 13:22:31 UTC - bugfixes --- Build 1471 - Thursday, 13 September 2012 20:06:32 UTC - multithreading crash fix --- Build 1470 - Wednesday, 12 September 2012 13:01:40 UTC - show connection "plug" on the connection wire instead of attached to the mac...
by IXix
Thu Sep 13, 2012 8:10 pm
Forum: Devs
Topic: ControlChangeImmediate() problem?
Replies: 3
Views: 4384

ControlChangeImmediate() problem?

When my new build of PeerScale ( download ) is targeting the newest build of PeerChord ( download ), if you adjust the PeerScale's 'Peer me!' parameter the PeerChord correctly triggers notes on its target machine. But if you add a pattern for PeerScale and put some values in the 'Peer me!' column, t...
by IXix
Thu Sep 13, 2012 9:37 am
Forum: Devs
Topic: Connection channel things
Replies: 7
Views: 5245

Re: Connection channel things

oskari wrote:It was so simple that I did it myself. I hope you didn't start yet. :)
Haha, awesome! Only just seen your reply so I hadn't started. Now I can see what I should have done if I had. :lol:
by IXix
Wed Sep 12, 2012 8:26 am
Forum: Devs
Topic: Connection channel things
Replies: 7
Views: 5245

Re: Connection channel things

mantratronic wrote:I'd start looking in BuzzGUI.MachineView.Connection.UpdateVisuals() , but not sure how/where its done. Good luck with it :)
Thanks, I'll need all the luck I can get!
by IXix
Tue Sep 11, 2012 7:30 pm
Forum: Devs
Topic: Connection channel things
Replies: 7
Views: 5245

Connection channel things

When there's lots of connections to/from a machine, the circles that show the channel number can get bunched up and difficult to read/change. If you enable curved wires, it's even worse because they all stack up on top of each other. I'm finding this frustrating enough to consider doing something ab...
by IXix
Tue Sep 11, 2012 6:22 pm
Forum: Devs
Topic: MT Kross
Replies: 10
Views: 9154

Re: MT Kross

Yay new machines!

/me feels embarrassed about several unfinished projects :oops:
by IXix
Tue Sep 04, 2012 7:21 am
Forum: Devs
Topic: close window opened by machine
Replies: 11
Views: 7337

Re: close window opened by machine

Thanks!
by IXix
Fri Aug 31, 2012 9:36 pm
Forum: Devs
Topic: close window opened by machine
Replies: 11
Views: 7337

Re: close window opened by machine

bigyo wrote:Should this window size and position be saved in a song?
I like it when these things remember where they are but a reset option is important, in case they end up off screen somewhere.
by IXix
Fri Aug 17, 2012 8:14 pm
Forum: Devs
Topic: freezer
Replies: 11
Views: 8367

Re: freezer

Thanks Bigyo, it's a good effect. Any chance we could have some explanation of what Drift and Melt do?
by IXix
Sun Aug 05, 2012 3:32 pm
Forum: Devs
Topic: Sequence Accumulator
Replies: 17
Views: 12582

Re: Sequence Accumulator

tinga wrote:About the new command, i'm not able to automate it, i don't know if it's me or a bug, but what i see in status's window is strange
Could be a bug. I didn't do much testing. What's happening?
by IXix
Sat Jul 07, 2012 8:58 pm
Forum: Devs
Topic: Sequence Accumulator
Replies: 17
Views: 12582

Re: Sequence Accumulator

tinga wrote:I've not all understood, but it appears clearly that the new commands increase seriously the potent of this (genial) machine
I'm looking forward to seeing what you do with it once you do understand. I think these commands could open up some interesting new areas for exploration.
by IXix
Sat Jul 07, 2012 7:25 pm
Forum: Devs
Topic: Sequence Accumulator
Replies: 17
Views: 12582

Re: Sequence Accumulator

I could add some new commands. Can't believe I didn't think of that in the first place actually. Done! New commands 18, 19, 1A and 1B for incrementing Val A and Val B on successful trigger. See the help file for full details. I think you'll like these tinga :) IX Peer Accumulator x86 IX Peer Accumu...
by IXix
Fri Jul 06, 2012 7:40 pm
Forum: Devs
Topic: Sequence Accumulator
Replies: 17
Views: 12582

Re: Sequence Accumulator

You mean increment/decrement the trigger value on each trigger? It can't do that at the moment but I could add some new commands. Can't believe I didn't think of that in the first place actually. :roll:
by IXix
Mon Jun 25, 2012 11:18 am
Forum: Presets and Templates
Topic: Various templates
Replies: 14
Views: 27997

Re: Various templates

Words fail me. Astonishing. I can hardly believe my ears.
by IXix
Sat Jun 23, 2012 1:47 pm
Forum: Users
Topic: Did Buzzchurch died?
Replies: 15
Views: 10391

Re: Did Buzzchurch died?

https://dl.dropbox.com/u/12332475/sprite_dance.gif Damn. Beat me to it! https://dl.dropbox.com/u/8876198/Buzz/sprite_dance.gif https://dl.dropbox.com/u/8876198/Buzz/sprite_dance.gif https://dl.dropbox.com/u/8876198/Buzz/sprite_dance.gif https://dl.dropbox.com/u/8876198/Buzz/sprite_dance.gif https:/...