Search found 30 matches
- Mon Nov 03, 2014 3:01 pm
- Forum: Devs
- Topic: Sgorpi mtw source?
- Replies: 12
- Views: 15407
Sgorpi mtw source?
I could really use a 64-bit version of Sgorpi's Multitrack Writer. If the source is available somewhere I can try make the build myself. Unless anyone knows a good alternative? For those who don't know, it's perfect for converting buzz tracks into lots of individual, perfectly synchronized parts so ...
Re: videosync
update: now uses the sweet new API feature so it's a proper control machine (not a generator).
Re: videosync
Thank y'all for the feedback! The "Speed" setting in buzz that allows you to work in slow-motion is ignored. Yes, and apparently it's possible to change the play rate in libVLC, so I might try to fix that... Getting the video in slo-mo would be an interesting feature, though not super usef...
Re: videosync
I just tried it in Vista, and I didn't get the problem you described. However, I made some changes that may or may not fix it (see original post). I added a feature to change the VLC output module. The default is "direct3d" (which should be used in Win7+). If it doesn't work, try "dir...
Re: videosync
I'm not able to reproduce that bug. Normally that box is greyed out when vlc is already successfully loaded and everything is working. I only tested it on windows 7, what's your OS ?
videosync
updated oct. 29 2014 videosync is a video synchronization plugin for Buzz using libVLC. download : http://007ee821dfb24ea1133d-f5304285da51469c5fdbbb05c1bdfa60.r16.cf2.rackcdn.com/pac_videosync_2.2.zip source (C#) : http://007ee821dfb24ea1133d-f5304285da51469c5fdbbb05c1bdfa60.r16.cf2.rackcdn.com/pa...
- Tue May 06, 2014 3:30 pm
- Forum: Devs
- Topic: Compilation of patternXP
- Replies: 8
- Views: 6519
Re: Compilation of patternXP
That context menu is not defined by the pattern editor, it's part of the buzz core. (You can see it's the same for all the machines with custom pattern editors.) But you can add stuff to PatternXP's toolbar and keyboard shortcuts, all of these can be found in the PatternXP source. There is also the ...
- Mon Apr 28, 2014 6:30 pm
- Forum: Devs
- Topic: 64-bit AudioTrack
- Replies: 4
- Views: 4423
Re: 64-bit AudioTrack
Thanks. I just made an update (updated the link in the original post.) I fixed the compatibility with the original 32-bit version. Audio tracks saved in buzz 32-bit can now be loaded in buzz 64-bit and vice versa. But if anyone made tracks using the version i posted last week, they won't load anymor...
- Sun Apr 20, 2014 2:21 pm
- Forum: Devs
- Topic: 64-bit AudioTrack
- Replies: 4
- Views: 4423
64-bit AudioTrack
Here is a 64 bit version of the amazing BTDSys AudioTrack (updated Apr 28 2014) http://007ee821dfb24ea1133d-f5304285da51469c5fdbbb05c1bdfa60.r16.cf2.rackcdn.com/audiotrack_x64.zip I used the source available on BTD's website. In case anyone else wants to compile it to 64-bit, here's a patch of the c...
- Mon Feb 17, 2014 12:20 pm
- Forum: Devs
- Topic: My managed control machine wants to know ticks and subticks
- Replies: 2
- Views: 3883
My managed control machine wants to know ticks and subticks
In the c# API, you make a control machine by not giving it any Work function. But i need to handle ticks and subticks ! If my machine wants to do anything without patterns (ie controlling other machines according to the song time), as far as i can tell there is no way of doing this in the current AP...