I'm not sure I'm following what you're saying. Could you give step by step instructions?
IX Magic 1.15d - January 21st, 2021
Re: IX Magic 1.15d - January 21st, 2021
Re: IX Magic 1.15d - January 21st, 2021
Sure. The following situations happened with v. 1.15d x86
First instance:
1. Opened previously saved BMX containing Magic as one of its Buzz machines.
2. Buzz hangs when it begins to load Magic into the project.
3. Buzz crashes & closes.
Second instance:
1. Open a new, blank Buzz project
2. Add Magic to the Machine View
3. Error message window with "%1 is not a valid Win32 application" as an explanation appears.
I reverted to v. 1.15c x86 and attempted to follow the second instance. No error message appeared on load, however Magic was loaded in as "Crashed". I reverted back to v.1.15b x86 & had no problems loading Magic into a new porject or from a previously saved BMX. I am currently using v. 1.15b x86 as it seems to be working as expected.
Hope that clears things up & helps you troubleshoot. Thanks for looking at this.
See You In The Shadows…
First instance:
1. Opened previously saved BMX containing Magic as one of its Buzz machines.
2. Buzz hangs when it begins to load Magic into the project.
3. Buzz crashes & closes.
Second instance:
1. Open a new, blank Buzz project
2. Add Magic to the Machine View
3. Error message window with "%1 is not a valid Win32 application" as an explanation appears.
I reverted to v. 1.15c x86 and attempted to follow the second instance. No error message appeared on load, however Magic was loaded in as "Crashed". I reverted back to v.1.15b x86 & had no problems loading Magic into a new porject or from a previously saved BMX. I am currently using v. 1.15b x86 as it seems to be working as expected.
Hope that clears things up & helps you troubleshoot. Thanks for looking at this.
See You In The Shadows…