80% done i'd saystrobotone wrote:how is the GUI work going ? really looking forward to it.
cheers !
mixIO 1.3
Re: mixIO 1.1
- strobotone
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Re: mixIO 1.1
nice !
you control the angle of the xaml circle elements or how did you do it?
you control the angle of the xaml circle elements or how did you do it?
Re: mixIO 1.1
yeah more or less, sin/cos for x/y of the second point, and decide when to switch to large arc. i did it in a lookup table.strobotone wrote:nice !
you control the angle of the xaml circle elements or how did you do it?
flattenarc from here basically
http://www.charlespetzold.com/blog/2008 ... gment.html
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Re: mixIO 1.1
really like the ease in which this mixer handles multi in/out. I'm curious any plans to implement simple eq in this ?
- strobotone
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Re: mixIO 1.1
now it is no problem to do a wpf based equalizer.
once his gui is done we could adapt it to an eq for example.
we could also make dockable parameterwindows and open an conneted eq together with the mixer.
once his gui is done we could adapt it to an eq for example.
we could also make dockable parameterwindows and open an conneted eq together with the mixer.
Re: mixIO 1.1
i dont think i'll implement EQ. There's some very good EQ out there and i don't want to include a mediocre one, i also strongly believe in the modularity of buzz, not everything has to be crammed into 1 machine.syphilissauna wrote:really like the ease in which this mixer handles multi in/out. I'm curious any plans to implement simple eq in this ?
Re: mixIO 1.1
yeah i have an idea in mind that would make it possible to "glue" several machines together in one gui with a customizable gui that provides basic elements like sliders, knobs etc. will probably be based on the new peerlib, so i'm waiting for that to be done, and finish mixio first. I call it controlIO for now.strobotone wrote:now it is no problem to do a wpf based equalizer.
once his gui is done we could adapt it to an eq for example.
we could also make dockable parameterwindows and open an conneted eq together with the mixer.
- strobotone
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Re: mixIO 1.1
funny. had the same naming in mind
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Re: mixIO 1.1
I hear you .. I just ask because i come from a hardware background and so am used to doing minor eqing on each mixer channel ..UNZ wrote:i dont think i'll implement EQ. There's some very good EQ out there and i don't want to include a mediocre one, i also strongly believe in the modularity of buzz, not everything has to be crammed into 1 machine.syphilissauna wrote:really like the ease in which this mixer handles multi in/out. I'm curious any plans to implement simple eq in this ?
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Re: mixIO 1.1
UNZ wrote:yeah i have an idea in mind that would make it possible to "glue" several machines together in one gui with a customizable gui that provides basic elements like sliders, knobs etc. will probably be based on the new peerlib, so i'm waiting for that to be done, and finish mixio first. I call it controlIO for now.strobotone wrote:now it is no problem to do a wpf based equalizer.
once his gui is done we could adapt it to an eq for example.
we could also make dockable parameterwindows and open an conneted eq together with the mixer.
If i understand what your saying this is a really cool idea .. basically a "build your own machine" machine ?
Re: mixIO 1.1
yeah "build your own meta machine gui using other machines"
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Re: mixIO 1.1
very cool . def gonna keep in the loop for this one .
Re: mixIO 1.1
http://outofobscure.dyndns.org:88/mixio_K20.wmv
obviously has some rough edges still, but getting there.
the video shows K-20 mode. there will be others too.
also some keyboard / mousewheel actions.
obviously has some rough edges still, but getting there.
the video shows K-20 mode. there will be others too.
also some keyboard / mousewheel actions.
Re: mixIO 1.1
*drooling*
- strobotone
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Re: mixIO 1.1
nice work there ! i like the idea of having different vu meter modes.UNZ wrote:http://outofobscure.dyndns.org:88/mixio_K20.wmv
obviously has some rough edges still, but getting there.
the video shows K-20 mode. there will be others too.
also some keyboard / mousewheel actions.
my midi sliders cant wait to control this gui.
Re: mixIO 1.1
btw, to understand how mixio works (and why) you can read this in preparation:
http://www.digido.com/level-practices-p ... ystem.html
it explains the K-Metering system that mixio tries to model.
and to a lesser degree:
http://www.digido.com/level-practices-part-1.html
http://www.digido.com/level-practices-p ... ystem.html
it explains the K-Metering system that mixio tries to model.
and to a lesser degree:
http://www.digido.com/level-practices-part-1.html
Re: mixIO 1.1
UNZ, i must send to you my best compliments!
Great work with mixIO, and the latest video example is really cool.
Really a good work here.
Ciao. Paolo BHS.
Great work with mixIO, and the latest video example is really cool.
Really a good work here.
Ciao. Paolo BHS.
Re: mixIO 1.1
I am really looking forward for the new mixIO - especially that level metering is nice. Is there any chance to implement clip detection?
Re: mixIO 1.1
ekral wrote:I am really looking forward for the new mixIO - especially that level metering is nice. Is there any chance to implement clip detection?
i thought about adding clip leds, but i probably remove them again because it doesnt really make sense: nothing inside of buzz (before master) clips. dont want to give the impression that stuff clips when it doesn't. maybe i'll make it optional to enable clip leds..