Pattern XP mod

User avatar
Posts: 202
Joined: Sun Nov 27, 2011 5:19 pm

Re: Problem to change time signature

Post by chahur »

HerrFornit wrote:Hi chahur,

I have now and then the problem to change back the time scale after inserting a new time signature.
In the lower example, I have pattern length of 32 with time signature of 16. I then set the time signature to 8, in order to have a break.
After editing the pattern-sequence I then wanted to change the time signature back to 16 at the point where the TS is 8. I can type in 16 but the step from 8 to 16 remains.
The patterns and the time scale keep asynchronous.
Thanx a lot for your reply.
PatternXP TimeSignature.jpg
Sorry, but what you show is not part of PatternXP but of the core of buzz. I can't do anything for that.

Posts: 70
Joined: Wed Nov 23, 2011 10:10 am

Re: Pattern XP mod

Post by etruscan »

Is it possible to modify Pattern XP mod so that, when you hit play, it always displays the current pattern (if a Pattern XP pattern is playing), and updates/follows the song position i.e. when a new pattern starts, the pattern view switches to that pattern? Kind of like in Renoise: ... 8181439%2F

It'd be handy for listening/editing; otherwise I'm constantly swapping between the sequence view (to see where I am in the song) and the pattern view (to see what's going on in the current pattern). There could be a check box called something like 'follow on/off'. When it's off, the view stays on the selected pattern; when it's on; it updates to display the currently playing pattern.

It would also look cool :dance:

Posts: 267
Joined: Tue Dec 06, 2011 6:54 pm

Re: Pattern XP mod

Post by boombaxx »

Would it be possible to make another dialogue from the create copy function so there is a create copy and then paste onto the sequencer. A small time saver

Post Reply