Compiling Cyanphase JedShivaMeter for 64-bit Buzz?
Posted: Mon May 27, 2019 12:50 pm
So the JedShivaMeter code looks to be here:
https://sourceforge.net/p/jedshivameter/code/HEAD/tree/
I'd like to compile it for 64-bit Buzz, as the 32-bit .DLL doesn't work in Buzz64 and I haven't found another mixer that's similar/sufficiently stable in 64-bit. (Using Buzz64 so I can use the 64-bit AudioTrack, in the hope that it won't run out of memory around the 3GB mark like it did with 32-bit - got 25 tracks to import.)
The trouble is that I've never done this before (familiar with programming but not compiling .DLLs in Cx languages), but I'm happy to give it a shot if someone can tell me how to get started. Would I need to modify anything in the code, or is it as simple as getting it into a compiler and saying something along the lines of 'compile for 64-bit, not 32'?
Any help for a n00b much appreciated
https://sourceforge.net/p/jedshivameter/code/HEAD/tree/
I'd like to compile it for 64-bit Buzz, as the 32-bit .DLL doesn't work in Buzz64 and I haven't found another mixer that's similar/sufficiently stable in 64-bit. (Using Buzz64 so I can use the 64-bit AudioTrack, in the hope that it won't run out of memory around the 3GB mark like it did with 32-bit - got 25 tracks to import.)
The trouble is that I've never done this before (familiar with programming but not compiling .DLLs in Cx languages), but I'm happy to give it a shot if someone can tell me how to get started. Would I need to modify anything in the code, or is it as simple as getting it into a compiler and saying something along the lines of 'compile for 64-bit, not 32'?
Any help for a n00b much appreciated