Modern Sequence Editor

River Cricket
Posts: 125
Joined: Sat Dec 20, 2014 6:53 am

Re: Modern Sequence Editor

Post by River Cricket »

Incredible. I'm sorry for the belated thank you, but I've honestly been so engrossed with MSE and EB that I've plumb done gone went and forgot my manners - seriously!

Re: Shading, is it possible for the shading to also affect the pattern coloring, or would that run into issues similar to how the blinking cursor can mess with EnvBlock?

(Glancing at the source, and keeping in mind that I'm an idiot who doesn't know what he's talking about, I'm guessing that this would be unfeasible, as the background is just a static layer on top of which the "pattern" blocks are dropped - but maybe it's possible to have an "alpha channel" layer on top of everything at 50% transparency that alternates between completely-null/see-through and RGB #000000 or whatever?)
Press ctrl and place mouse cursor to top/bottom of pattern box. Change snap length from settings. Haven't tested much though ;)
Seems to be working every bit as incredibly as it did in my imagination! Seriously, this alone turns EnvBlock into an absolute workflow powerhouse!

It does get a little glitchy when dragging all the way to the bottom of the screen / outside the confines of the MSE window - ideally, it would scroll the view down when you went off-screen, but if that's unfeasible, then maybe it should just snap to the closest visible "snap target".

wde
Posts: 268
Joined: Sun Jan 08, 2012 9:28 am

Re: Modern Sequence Editor

Post by wde »

No more feature requests! :D
River Cricket wrote:
Sat May 15, 2021 6:55 pm
Re: Shading, is it possible for the shading to also affect the pattern coloring, or would that run into issues similar to how the blinking cursor can mess with EnvBlock?
Now you can draw that stuff on top of sequences (settings). BTW you can theme these by editing SequenceEditor.xaml:

Code: Select all

  <SolidColorBrush x:Key="SeqEdBackgroundMarkerLineBrush" Color="#55000000" po:Freeze="True"/>
  <SolidColorBrush x:Key="SeqEdBackgroundMarkerRectBrush" Color="#1a000000" po:Freeze="True"/>
River Cricket wrote:
Sat May 15, 2021 6:55 pm
It does get a little glitchy when dragging all the way to the bottom of the screen / outside the confines of the MSE window - ideally, it would scroll the view down when you went off-screen, but if that's unfeasible, then maybe it should just snap to the closest visible "snap target".
Auto-scroll should work now.

River Cricket
Posts: 125
Joined: Sat Dec 20, 2014 6:53 am

Re: Modern Sequence Editor

Post by River Cricket »

No more feature requests! :D
Haha, I'm really, truly sorry :oops: I know I've been Mr. Feature Request, and I really, really appreciate all the additions you've made on my behalf. Sorry to be a leech.

(But you will add that purple unicorn I requested in PM, right? You quite clearly said "no more feature requests", not "no more unicorn requests"...)

The current version (and the previous version too) has a bug in ParameterWindow mode where pressing F6 within MSE will spit up an "Object reference not set to instance of object" error. Works fine in Interface mode.

I'm not much of a coder but I know enough to at least not ask completely-terrible questions, sometimes, occasionally. This should be a fixed version with F6 working in ParameterWindow mode as well. Version changed to 1.2.7a, everything else in the diff should just relate to the ParameterWindow F6 fix.
Attachments
ModernSequenceEditor_src (fixed).zip
(199.1 KiB) Downloaded 36 times

wde
Posts: 268
Joined: Sun Jan 08, 2012 9:28 am

Re: Modern Sequence Editor

Post by wde »

River Cricket wrote:
Sun May 16, 2021 6:07 pm
The current version (and the previous version too) has a bug in ParameterWindow mode where pressing F6 within MSE will spit up an "Object reference not set to instance of object" error. Works fine in Interface mode.
Thanks. Should be fixed now.

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