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Re: Modern Sequence Editor

Posted: Wed Sep 16, 2020 3:51 am
by Candle
Try IX Magic to replace Jeskola Live. Magic has made controlling Buzz a breeze. I use it constantly. And yes, two screens are awesome for Buzz. If I could get a third screen to work (don't have the right connectors), I'd be laughing!

See You In The Shadows…

Re: Modern Sequence Editor

Posted: Sun Sep 20, 2020 3:56 pm
by wde
Candle wrote: Wed Sep 09, 2020 9:32 pm I like that you can choose the colours for each track - but I'm wondering if it would be possible to use the standard "Windows Colour Picker Window" or even enter in RGB values so that we could have custom colours?
Go to themes folder and open SequenceEditor.xaml file (under default if you are using the default theme etc.). You can customize the colors in the block:

Code: Select all

<x:Array Type="bgc:NamedColor" x:Key="PatternColors">

Re: Modern Sequence Editor

Posted: Sun Sep 20, 2020 6:36 pm
by Candle
Does it use standard RGB Hex values then? I would assume so… I'll have to take a look :D Thanks for the tip & the awesome machine WDE :!:

See You In The Shadows…

Re: Modern Sequence Editor

Posted: Thu Sep 24, 2020 4:27 pm
by wde
Experimental stuff. Added small interface extension that allows machines to draw to patterns.

Delete the old one before unzipping to Buzz root folder(I renamed the file).

Machine needs to...
  1. reference ModernSequenceEditor.Interfaces.dll
  2. implement IModernSequencerMachineInterface
  3. do this when it is added to the song:

    Code: Select all

    Global.Buzz.Song.Associations.Add(host.Machine.Name, this);
Then you can do things like this:
ModernSeq2.png
ModernSeq2.png (525.86 KiB) Viewed 11086 times

Re: Modern Sequence Editor

Posted: Thu Sep 24, 2020 5:23 pm
by mcbpete
Oh my god oh my god oh my god that is AAAMMMAAAZINNG ! :dance:

(ps. is there a 'Modern Pattern Editor' - and if not would such a thing even be possible?!)

Re: Modern Sequence Editor

Posted: Thu Sep 24, 2020 9:17 pm
by HerrFornit
wde wrote: Thu Sep 24, 2020 4:27 pm Experimental stuff. Added small interface extension that allows machines to draw to patterns.
You did it !!!!!!!!?

PS: does the EnvBlock exist?

Re: Modern Sequence Editor

Posted: Thu Sep 24, 2020 9:23 pm
by Candle
Can't wait to experiment with this new version :dance:

See You In The Shadows…

Re: Modern Sequence Editor

Posted: Fri Sep 25, 2020 6:25 am
by AndersBrontosaurus
What?
Holy mother of a beast!

Re: Modern Sequence Editor

Posted: Fri Sep 25, 2020 8:37 am
by rav
HerrFornit wrote: Thu Sep 24, 2020 9:17 pm PS: does the EnvBlock exist?
WTF?! I am waiting for it!!!
:dance: :dance: :dance:

Re: Modern Sequence Editor

Posted: Fri Sep 25, 2020 9:43 am
by IXix
Cool. 8-)

Re: Modern Sequence Editor

Posted: Fri Sep 25, 2020 2:04 pm
by wde
rav wrote: Fri Sep 25, 2020 8:37 am
HerrFornit wrote: Thu Sep 24, 2020 9:17 pm PS: does the EnvBlock exist?
WTF?! I am waiting for it!!!
:dance: :dance: :dance:
Wait no more ;) Haven't really tested it though...

Move the editor cursor out of the way so you can use it. Right click opens the menu and left moves the boxes.


mcbpete wrote: Thu Sep 24, 2020 5:23 pm (ps. is there a 'Modern Pattern Editor' - and if not would such a thing even be possible?!)
Press CTRL-Q in pattern editor to see what Oskari has been working on.

Re: Modern Sequence Editor

Posted: Fri Sep 25, 2020 2:13 pm
by mcbpete
wde wrote: Fri Sep 25, 2020 2:04 pm
mcbpete wrote: Thu Sep 24, 2020 5:23 pm (ps. is there a 'Modern Pattern Editor' - and if not would such a thing even be possible?!)
Press CTRL-Q in pattern editor to see what Oskari has been working on.
How/why have I never migrated to that pattern editor before ?! Is it possible to set this as the default view ?

EDIT: Ooh actually is it work in progress - Making and editing a pattern in the new mode doesn't seem to get replicated in the old view. I can't seem to get any of the keyboard shortcuts to work in it either (eg interpolation, random, cut/paste)

Re: Modern Sequence Editor

Posted: Sat Sep 26, 2020 9:57 am
by wde
There were some issues so updated both sequence editor and envblock machine.
mcbpete wrote: Fri Sep 25, 2020 2:13 pm EDIT: Ooh actually is it work in progress - Making and editing a pattern in the new mode doesn't seem to get replicated in the old view. I can't seem to get any of the keyboard shortcuts to work in it either (eg interpolation, random, cut/paste)
Yeah I guess there is still some work to be done (I'd be happy with modern looks and feature parity with the current PatternXP)

Re: Modern Sequence Editor

Posted: Sun Sep 27, 2020 7:27 pm
by HerrFornit
wde wrote: Fri Sep 25, 2020 2:04 pm Wait no more ;) Haven't really tested it though...

Move the editor cursor out of the way so you can use it. Right click opens the menu and left moves the boxes.
EnvelopeBlock.zip
UNBELIEVABLE (). !!

The time will come, when you have to start an extra threat for EnvelopeBlock. Just tested it a bit....

Will the horizontal view come for ModernSE ? I am stamped to it somehow in my workflow ;)

Re: Modern Sequence Editor

Posted: Mon Sep 28, 2020 6:26 pm
by wde
HerrFornit wrote: Sun Sep 27, 2020 7:27 pm Will the horizontal view come for ModernSE ? I am stamped to it somehow in my workflow ;)
This is classic Buzz workflow stuff so probably not :)

Re: Modern Sequence Editor

Posted: Thu Oct 01, 2020 7:46 am
by synthphase
Since you're moving so fast with this, I offer this suggestion for note representation from Renoise:

Image

Obviously something fancy like vertical style piano-roll would be way harder to implement because note durations aren't really a buzz thing, but the "some data is approximately here" approach of Renoise seems doable.. At least by you..

Re: Modern Sequence Editor

Posted: Thu Oct 01, 2020 7:50 am
by synthphase
Buzz is back baby!

Re: Modern Sequence Editor

Posted: Fri Oct 02, 2020 2:08 pm
by wde
SeqEd: Zoom improvements.

EnvBlock: Performance optimizations, adapt to BPM/TPB changes.
synthphase wrote: Thu Oct 01, 2020 7:46 am Since you're moving so fast with this, I offer this suggestion for note representation from Renoise:
The APIs needed for this work only with the modern pattern editor under development. However machine developers can now draw whatever they like to a pattern box.

Re: Modern Sequence Editor

Posted: Sun Oct 04, 2020 8:59 pm
by Klangkulisse
wde wrote: Thu Sep 24, 2020 4:27 pm Experimental stuff. Added small interface extension that allows machines to draw to patterns.

Delete the old one before unzipping to Buzz root folder(I renamed the file).

Machine needs to...
  1. reference ModernSequenceEditor.Interfaces.dll
  2. implement IModernSequencerMachineInterface
  3. do this when it is added to the song:

    Code: Select all

    Global.Buzz.Song.Associations.Add(host.Machine.Name, this);
Then you can do things like this:
Cool cool cool
But I do not understand it :lol:
Machine needs to ...

Is this something I can do already? And if so, how?
Or is this a hint for machine developers? I am for sure not. :|

Re: Modern Sequence Editor

Posted: Sun Oct 04, 2020 9:13 pm
by Klangkulisse
I cannot get all patterns in the Modern Sequencer.
I had a quick text om a few tracks, only pattern 01 and 04 were excepted, pattern 00, 02, 03 were not. (by pressing the appropriate key 0, 1, 2 etc.)
If a VST is envolved, the pressed key lets it play a note (not only from the numbers, from the letter keys too), regardless which column is hit.