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				MaitoPisara
				Posted: Tue Feb 03, 2015 7:13 pm
				by wde
				Hi,
(Update, May 2015)
Found out 
this and hammered it into an effect enabling Milkdrop 2 visualizations in Buzz. Works surprisingly well, double click switches between full screen and windowed mode. Unzip to Buzz\ folder.
- DirectX SDK no more needed, any DX11 capable Windows machine should be ok.
 
- Keys
'n' = Next preset
'p' = Previous preset
'r' = Random preset
'f' = Toggle full screen
'1' = When in full screen mode, use the first active display on main display adapter
'2' = When in full screen mode, use the second active display output on main display adapter (Super experimental!)
'3' = When in full screen mode, use the third active display output on main display adapter (Insanely experimental!) 
Visual C++ Redistributable Packages for Visual Studio 2013 might be needed: 
http://www.microsoft.com/en-us/download ... x?id=40784 
			 
			
					
				Re: MaitoPisara
				Posted: Tue Feb 03, 2015 7:49 pm
				by IXix
				Cool! Is it supposed to respond to keystrokes? The MD2 docs list a bunch of command keys but they don't appear to work.
			 
			
					
				Re: MaitoPisara
				Posted: Tue Feb 03, 2015 8:18 pm
				by wde
				No I don't think so. There is tons of code commented out and I think the initial goal was just to get the visualizations working.
Would be interesting to enable some additional functionality, like controlling the visualizations and presets from patterns, showing content on second screen etc.
			 
			
					
				Re: MaitoPisara
				Posted: Tue Feb 03, 2015 10:29 pm
				by IXix
				wde wrote:No I don't think so. There is tons of code commented out and I think the initial goal was just to get the visualizations working.
Ah okay. Just checking.
wde wrote:Would be interesting to enable some additional functionality, like controlling the visualizations and presets from patterns, showing content on second screen etc.
Absolutely! Parameter control of the visualizations would be amazing.
 
			 
			
					
				Re: MaitoPisara
				Posted: Thu Feb 05, 2015 2:03 pm
				by Buzztler
				
			 
			
					
				Re: MaitoPisara
				Posted: Sat Feb 07, 2015 12:14 am
				by tinga
				Great, milkdrop has very cool effects (customisable)
Doesn't work for me (buzz can't find the dll) 

 , I installed the visual studio pack, and windows says my dx version is ok, milkdrop works in winamp.
Anyway, very good project.
 
			 
			
					
				Re: MaitoPisara
				Posted: Sat Feb 07, 2015 3:53 pm
				by Klangkulisse
				Does not work for me either, same case as tinga reported (can't find dll.)
Too bad, would like to see it in action  

 
			 
			
					
				Re: MaitoPisara
				Posted: Sun Feb 08, 2015 8:11 am
				by wde
				So there is an error message popping up when you try to add the plugin into your song, or buzz can't find MaitoPisara effect at all?
Anyway, even though you might have DX11 in your Windows OS you might not have the updated/sdk version of DX9. My suggestion would still be to install the update above (at least it requires d3dx9_43.dll and what ever that depends on).
			 
			
					
				Re: MaitoPisara
				Posted: Sun Feb 08, 2015 11:11 am
				by Klangkulisse
				Thank you wde for insisting. It works now  

 
			 
			
					
				Re: MaitoPisara
				Posted: Sun Feb 08, 2015 12:21 pm
				by tinga
				
 I loaded the X64 version for visual c++ packs, instead X86, it works now, stupid mistake, sorry.
It works now  
 
IX wrote:Absolutely! Parameter control of the visualizations would be amazing.
Yes, Buzz would be a fantastic tool for psychedelic live show. I used 12 years ago 
bomb with buzz.
 
			 
			
					
				Re: MaitoPisara
				Posted: Sat May 23, 2015 7:07 pm
				by wde
				DX SDK no more needed, few keys assigned to control presets.
			 
			
					
				Re: MaitoPisara
				Posted: Thu May 28, 2015 6:41 pm
				by Klangkulisse
				Thanks for the update. 
But it gives me an error "can't find dll"
DX11 is on my system, what do i need besides that?
Dependancy Walker shows me a lot of missing things.
			 
			
					
				Re: MaitoPisara
				Posted: Thu May 28, 2015 9:51 pm
				by tinga
				Klangkulisse wrote:But it gives me an error "can't find dll"
 
 Same thing here
 
			 
			
					
				Re: MaitoPisara
				Posted: Fri May 29, 2015 4:30 pm
				by wde
				Please download again. Replaced with release version this time...
			 
			
					
				Re: MaitoPisara
				Posted: Fri May 29, 2015 5:51 pm
				by Klangkulisse
				
 
Still no difference. Downloaded the release version (at least I think so by using the provided link)
Same error: Can't find dll.
 
			 
			
					
				Re: MaitoPisara
				Posted: Sun May 31, 2015 7:33 am
				by wde
				I'm guessing that some of the Visual C++ Redistributable Packages are still missing in your system. I tried to statically link some of the libs in to the dll, so could you redownload once again and see if that helps?
			 
			
					
				Re: MaitoPisara
				Posted: Thu Jun 11, 2015 10:54 pm
				by pac
				MD2 is one of the first things i ever programmed with. It's super fun because while the visualizations are running, you could press a key and the preset editing environment would come up, with an editor for modifying the shaders and everything. Fun times. Two possible bugs with MaitoPisara : 
- I'm on Win7 and got a "Can't find dll" error. Putting it in dependency walker, I saw that it relies on an absent d3dcompiler_47.dll. 
Apparently, this DLL comes with Windows 8.1, but is not included in any update / service pack / redist for any previous Windows, so you're supposed (?) to distribute it with any application that uses it. (To fix the problem, I just went in program files, searched for the DLL, found that one is included with Firefox, and copied it to the Buzz folder.)
- Presets that use pixel shaders don't seem to work (on my computer at least). This is easy to notice because many presets just look blank or almost empty, these are the presets that rely on shaders. I guess I should test it in Winamp, but I'm pretty sure my computer and gfx card normally have no problem with shaders.
 
			 
			
					
				Re: MaitoPisara
				Posted: Fri Jun 12, 2015 5:31 pm
				by Klangkulisse
				Hey pac, that's what I call trouble shooting – Bang!
Thank you for your easy to do solution.  

 
			 
			
					
				Re: MaitoPisara
				Posted: Sat Jun 13, 2015 3:10 pm
				by UNZ
				tinga wrote:I used 12 years ago 
bomb with buzz.
 
bomb the buzz 

 ?
 
			 
			
					
				Re: MaitoPisara
				Posted: Sat Jun 13, 2015 8:31 pm
				by tinga
				UNZ wrote:bomb the buzz 

 ?
 
Yes , i think there is an audio input in bomb, work in win 95 or 98, i don't remember, now I not tried.
MaitoPisara works now on my computer with  
d3dcompiler_47.dll.  in buzz folder, but on my laptop, some dll are missing...