I'm new to buzz and also new to making music in general. I've found buzz to be very nice. I like it's old fashioned style and it's modularity. It seems like there are over a million ways to work with it and thus I'm getting into it very slow. So I'm trying to read a lot, but without all the basics I don't understand half of it


Now I'm sitting in my room with a few friends, I play a simple buzz loop, while he for example plays something on his guitar. So here comes my first question: I would like to continuesly play this loop to my speaker, while I would like to change some params which will only get routet to my headphones. How can I achive this? I guess I'll need an audio interface to have more than one audio output... For example I could clone a generator-effekt-chain so that the original would be untouched and I can try out to change the params of the effekt in the copied chain. Or I could load the bmx in a second instance of buzz. But how do I achieve that there are multiple outputs in my machine view? Since there is only one master-out I wonder if it would be helpfull to buy an audio interface. In my dreams connecting an audio interface to my pc would result in multiple Inputs and Outputs, which would be visible in buzz so that it would be possible to route sounds like I want them in the machine view. Is that possible?
As for now I don't own an audio interface, can I add some machine which represents my mic-IN?
My second question is similar: For example my friends have a guitar, a mic and a violin. Each instrument has it's own effekts and a loop station - all in the real analogue world

As you see, a lot of confusion and a lack of knowledge in my head... I hope I've made my aims clear. Any recommendations are very welcome! I try to make clear questions:
1. Is it possible to have the multiple Inputs and Outputs of an audio interface visible in the machine view?
2. Whats a/the best workflow to "prehear" changes while playing live?
3. What is a good machine for record and play loops?
4. Any recommendations for an audio interface? Besides the number of IN&/Outputs, what requires buzz to work with an audio interface? I have read about ASIO a bit, but I'm not yet getting into it...
Well that's it for the moment. Cheers,
lotti