Well i was away from buzz since years ago(been using Reason professionally) but like many of us , I could never leave behind forever.
So I’m trying to give buzz a new fresh try again.
Some questions if anybody care to answer:
1- what version should i install? 32 bit or 64 bit?
2- is there any reliable machine pack to avoid buggy machines other than trying each one of them myself?
3- is buzz as buggy as it was before?
4- so is it dead again? Any plan for updates?
Thanks.
Back to Buzz
Re: Back to Buzz
1- what version should i install? 32 bit or 64 bit?
There aren't that many 64bit machines but then again, everybody is phasing out 32bit VSTs, so if you use lots of VSTs then 64 is probably best whereas if you stick to native Buzz then 32 would be the way to go.
Having said that, you can install both, they don't clash (except for the recent files list) but you'll save yourself a lot of headaches if you implement a strict 'one flavour only' policy for your songs. Opening a 32bit bmx in Buzz64 or vice versa can lead to much bridging confusion and plugin instability, so keep them in separate folders or add 32/64 to the filenames so you know which is which.
There's also ReBuzz which is WDE's managed .NET Buzz rewrite. The UI code comes from Buzz but the engine is written in C#. This is probably the future of Buzz but it's still in quite an early stage so expect bugs and quirks.
2- is there any reliable machine pack to avoid buggy machines other than trying each one of them myself?
Don't know.
3- is buzz as buggy as it was before?
Buzz itself is very stable in my experience. It's the machines that let you down.
4- so is it dead again? Any plan for updates?
Only Oskari can answer that.
There aren't that many 64bit machines but then again, everybody is phasing out 32bit VSTs, so if you use lots of VSTs then 64 is probably best whereas if you stick to native Buzz then 32 would be the way to go.
Having said that, you can install both, they don't clash (except for the recent files list) but you'll save yourself a lot of headaches if you implement a strict 'one flavour only' policy for your songs. Opening a 32bit bmx in Buzz64 or vice versa can lead to much bridging confusion and plugin instability, so keep them in separate folders or add 32/64 to the filenames so you know which is which.
There's also ReBuzz which is WDE's managed .NET Buzz rewrite. The UI code comes from Buzz but the engine is written in C#. This is probably the future of Buzz but it's still in quite an early stage so expect bugs and quirks.
2- is there any reliable machine pack to avoid buggy machines other than trying each one of them myself?
Don't know.
3- is buzz as buggy as it was before?
Buzz itself is very stable in my experience. It's the machines that let you down.
4- so is it dead again? Any plan for updates?
Only Oskari can answer that.
- magmavander
- Posts: 716
- Joined: Tue Nov 22, 2011 5:22 pm
- Location: France
- Contact:
Re: Back to Buzz
There is some old packs avalaible but I dont know if the machines in it are buggy or not. The problem is that often a machine bugged on your PC will work very well on mine. Thats the mystery of Buzz. Maybe some very old machines can be a problem, not sure. Joachip made some interesting packs here :2- is there any reliable machine pack to avoid buggy machines other than trying each one of them myself?
https://buzz.robotplanet.dk/bigpacks.php
.The big pack system is still in beta, so certain machines will be misplaced. Use this at your own risk. However, it might still be a fast way to get Buzz up and running.
Recommended machines (selection by Joachim)
These are machines that I consider essential in a general Buzz installation.
User friendly machines (selection by Joachim)
These are machines that I think are easy to understand. If you're new to Buzz and/or music production in general, get these.
Mastering (selection by Joachim)
The process of mastering (preparing an album for release to a specific target medium and audience) can in theory be done in Buzz.
Advanced (selection by Joachim)
Machines that are complex and possibly difficult to understand, but may be worth it if you like to experiment.
Unstable (selection by Joachim)
Do not have these machines in your Gear folder. They will make Buzz unstable even if you don't use them.
No, not here. In particular since the 2008 rebirth. IIf I had crashes it was exceptional. I dont even remember having any crash.3- is buzz as buggy as it was before?
Re: Back to Buzz
Hi,
I also started using buzz again. I used buzz very much around 2000-2005, since then not much at all.
I see that there is alot of new functionality, peer machines, pattern xp and so on.
So my question is, what do you recommend me to look into when updating my skills?
I guess that there are alot of things that will radically alter the workflow now compared to buzz 15 years ago.
I would love some examples on how you use pattern xp, peer machines, and other workflow changes.
Would also love to hear which of the new machines you use the most and why (when I started buzz there were only 2 machine developers: jeskola and geonik).
I also started using buzz again. I used buzz very much around 2000-2005, since then not much at all.
I see that there is alot of new functionality, peer machines, pattern xp and so on.
So my question is, what do you recommend me to look into when updating my skills?
I guess that there are alot of things that will radically alter the workflow now compared to buzz 15 years ago.
I would love some examples on how you use pattern xp, peer machines, and other workflow changes.
Would also love to hear which of the new machines you use the most and why (when I started buzz there were only 2 machine developers: jeskola and geonik).