Build 1496

Post Reply
User avatar
IXix
Posts: 1113
Joined: Wed Nov 23, 2011 3:24 pm

Build 1496

Post by IXix »

--- Build 1496 - Friday, 10 October 2014 19:19:37 UTC
- managed machines: control machine Work (see IBuzzMachine.cs)
- save 'BVER' section in songs like old buzz
- bugfixes
Thanks Oskari! :dance:

BVER section? I'm guessing that means the Buzz version number is saved in the song? Will loading a song created by newer version give a warning?
domtron
Posts: 94
Joined: Tue Nov 22, 2011 5:18 pm

Re: Build 1496

Post by domtron »

Yay! A new experimental facebook-version! :dance:
oskari
Site Admin
Posts: 296
Joined: Mon Nov 21, 2011 2:04 pm

Re: Build 1496

Post by oskari »

Yes, the build number is there but it's not used for anything yet.
User avatar
Evelon
Posts: 147
Joined: Tue Nov 22, 2011 11:00 pm

Re: Build 1496

Post by Evelon »

Weee! :dance:
One year and two weeks since previous update. Thank you!
User avatar
szaszhareen
Posts: 527
Joined: Wed Nov 23, 2011 1:15 am
Location: deep beneath the earths crust

Re: Build 1496

Post by szaszhareen »

- managed machines: control machine Work (see IBuzzMachine.cs)
what does this mean exactly? :?:

ty oskari for the new build :)
User avatar
IXix
Posts: 1113
Joined: Wed Nov 23, 2011 3:24 pm

Re: Build 1496

Post by IXix »

szaszhareen wrote:
- managed machines: control machine Work (see IBuzzMachine.cs)
what does this mean exactly? :?:
Oskari implemented the void Work() function requested in this thread.
mridlen
Posts: 432
Joined: Sun Apr 15, 2012 8:55 am
Contact:

Re: Build 1496

Post by mridlen »

Always good to see new Buzz updates! Thanks Oskari!
User avatar
onecircles
Posts: 333
Joined: Wed Mar 26, 2014 7:07 am

Re: Build 1496

Post by onecircles »

I wondered if a new update would ever come. Hopefully this signals another push on development! Hail Satan! (I call him Stan for short.)

Wahoo!
User avatar
magmavander
Posts: 688
Joined: Tue Nov 22, 2011 5:22 pm
Location: France
Contact:

Re: Build 1496

Post by magmavander »

8-) 8-) 8-)
User avatar
deusdiabolus
Posts: 36
Joined: Thu Dec 08, 2011 6:29 am
Location: Wichita. No, seriously.

Re: Build 1496

Post by deusdiabolus »

Hooray! Thank you, Oskari! :dance:
User avatar
szaszhareen
Posts: 527
Joined: Wed Nov 23, 2011 1:15 am
Location: deep beneath the earths crust

Re: Build 1496

Post by szaszhareen »

IXix wrote:
szaszhareen wrote:
- managed machines: control machine Work (see IBuzzMachine.cs)
what does this mean exactly? :?:
Oskari implemented the void Work() function requested in this thread.
thanks. :) can't wait to see the new peer machine you're working on. :dance:
User avatar
IXix
Posts: 1113
Joined: Wed Nov 23, 2011 3:24 pm

Re: Build 1496

Post by IXix »

szaszhareen wrote:can't wait to see the new peer machine you're working on.
Not me. I don't have time for coding right now but I'll be back sooner or later.
User avatar
Klangkulisse
Posts: 304
Joined: Tue Nov 22, 2011 12:20 am
Location: ••• Düsseldorf ••• Made of Light

Re: Build 1496

Post by Klangkulisse »

kiitänTeitä Oskari!
rav
Posts: 140
Joined: Fri Sep 14, 2012 3:35 pm

Re: Build 1496

Post by rav »

Thank you for keeping buzz alive. ;)
Post Reply