[SOLVED] Can't get Chahurs xpmod to work
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
[SOLVED] Can't get Chahurs xpmod to work
Hello (again).
I'm trying to install chahurs xpmod next to the normal pattern xp.I've followed the instructions but something is wrong, it's not popping up.
i have downloaded and etracted to gear/generators
I have created gear.xml and added it in gear.
It sounds so simple. What can i have done wrong?
I'm trying to install chahurs xpmod next to the normal pattern xp.I've followed the instructions but something is wrong, it's not popping up.
i have downloaded and etracted to gear/generators
I have created gear.xml and added it in gear.
It sounds so simple. What can i have done wrong?
Last edited by AndersBrontosaurus on Sun Sep 11, 2016 5:53 pm, edited 3 times in total.
Re: can't get Chahurs xpmod to work
do you have a "gear_defaults" xml doc in your main buzz folder? if so you can edit that to include the mod
Re: can't get Chahurs xpmod to work
Nothing else to do ...
Maybe something is wrong in the file Gear.xml.
It should be :
<?xml version="1.0" encoding="utf-8"?>
<Gear>
<Machine Name="Jeskola Pattern XP mod" LoadAtStartup="True"/>
</Gear>
Better not to edit the file gear_default.xml, it is replaced when you install a new version of buzz.
Maybe something is wrong in the file Gear.xml.
It should be :
<?xml version="1.0" encoding="utf-8"?>
<Gear>
<Machine Name="Jeskola Pattern XP mod" LoadAtStartup="True"/>
</Gear>
Better not to edit the file gear_default.xml, it is replaced when you install a new version of buzz.
- Mozart von Robot
- Posts: 106
- Joined: Thu Mar 15, 2012 2:15 am
- Location: Sweden
Re: can't get Chahurs xpmod to work
Make sure the dll file didn't end up in a subfolder (such as gear\generators\generators) when you extracted it. If it did, move the file to the correct folder.
Re: can't get Chahurs xpmod to work
This is probably not the answer to you problem, but just in case you're waiting for something to happen automatically that isn't going to ...AndersBrontosaurus wrote:it's not popping up.?
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: can't get Chahurs xpmod to work
Thanks all of you for support. It turned out to be me being an iidjit. I am used from linux tojust create a file with the right prefix. It didnt work inwindows. i made gear.xml in windows. savedit as xml but apparently it was still a txtfile. Havent had time to try again but assume that this will solve the problem.
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: can't get Chahurs xpmod to work
Well, I sincerely can't grasp what's wrong here.
I have installed the "Microsoft Visual C++ 2013 Redistributable package"
I have installed the patternXP alternate, unzipped into gear\generators
I have created the file "gear.xml" and placed it in \gear.
What obvious thing am I missing? I have even rebooted.
I have installed the "Microsoft Visual C++ 2013 Redistributable package"
I have installed the patternXP alternate, unzipped into gear\generators
I have created the file "gear.xml" and placed it in \gear.
What obvious thing am I missing? I have even rebooted.
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: can't get Chahurs xpmod to work
I used Chahur's advice above. The line on top ( <?xml version="1.0" encoding="utf-8"?> ) isn't on the bisouwaresite. But it gave me an error. "Failed to open file" So I removed it again.chahur wrote:Nothing else to do ...
Maybe something is wrong in the file Gear.xml.
It should be :
<?xml version="1.0" encoding="utf-8"?>
<Gear>
<Machine Name="Jeskola Pattern XP mod" LoadAtStartup="True"/>
</Gear>
Better not to edit the file gear_default.xml, it is replaced when you install a new version of buzz.
- onecircles
- Posts: 333
- Joined: Wed Mar 26, 2014 7:07 am
Re: can't get Chahurs xpmod to work
I ran into a problem installing this because I was trying to use the 64 bit version with 32 bit buzz. Make sure the version you're using matches buzz rather than your os.
However if you're doing all this in a virtual machine, who knows.
However if you're doing all this in a virtual machine, who knows.
- onecircles
- Posts: 333
- Joined: Wed Mar 26, 2014 7:07 am
Re: can't get Chahurs xpmod to work
Also make sure your version of visual studio matches buzz, not your OS as well.
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: can't get Chahurs xpmod to work
Thanks. I installed both so it shouldn't be a problem. Guess I'll give up on the alternative version and just install xpmod full on.onecircles wrote:Also make sure your version of visual studio matches buzz, not your OS as well.
It's annoying not to solve it, but time is limiting and I just want it up and running so I guess I'll sacrifice this opportunity of learning.
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: can't get Chahurs xpmod to work
woooh!!!!
Case closed!
Oskari I love you!
Was just about to forget about the dual pattern XP/XPMod when release 1500 jumped up in my lap.
Why is there no love-smilies? <3 <3 <3
Case closed!
Oskari I love you!
Was just about to forget about the dual pattern XP/XPMod when release 1500 jumped up in my lap.
Why is there no love-smilies? <3 <3 <3
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: [SOLVED!] Can't get Chahurs xpmod to work
Bumping this since I have issues again. Trying to use Buzz on my other computer but get the error "the specified module could not be found".
I have downloaded the alternate 32bitpxpmod since I'm on a 64bit computer using 32bit Buzz and placed it in gearfolder.
I have edited the gear.xml so it looks like the photo below.
Can anybody spot what's wrong?
I'm using the alternate since I'm afraid that I'd lose patterns from the songs using the normal oskari pattern xp. I've seen that switching pattrn editor deletes the data in the patterns. If this is not the case I could use the standard pxpmod rather than the alternate.
Bonusquestion: how to make pxpmod the default editor?
I have downloaded the alternate 32bitpxpmod since I'm on a 64bit computer using 32bit Buzz and placed it in gearfolder.
I have edited the gear.xml so it looks like the photo below.
Can anybody spot what's wrong?
I'm using the alternate since I'm afraid that I'd lose patterns from the songs using the normal oskari pattern xp. I've seen that switching pattrn editor deletes the data in the patterns. If this is not the case I could use the standard pxpmod rather than the alternate.
Bonusquestion: how to make pxpmod the default editor?
- Attachments
-
- gear.jpg (166.54 KiB) Viewed 7811 times
-
- pxpmod.jpg (31.91 KiB) Viewed 7811 times
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: [] Can't get Chahurs xpmod to work
It's probably just a missing VC runtime.
- AndersBrontosaurus
- Posts: 516
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: [] Can't get Chahurs xpmod to work
Oskari, you were right. It was the redistributable visual studio 2013 x86 that I needed. Installed2015 first (both x64 and x86 before I finally got it right. Thanks for helping!