and yeah, curved wires == evil

If this mixer has an awesome gui as well as multi i/o support I can't see myself using much else.. One of the great things about ld mixer is the fact I plonk a mate(s) in front of buzz and they get the mixer instantly, and can help me out with the mix of a tune.okapi wrote:Also changed the appearance of the icon so that it fits the stereo one better.
strobotone wrote:great news !
i imagine an entire theme based on the GUI.
who said you should be the one to make a new themeUNZ wrote:strobotone wrote:great news !
i imagine an entire theme based on the GUI.
that thought crossed my mind once or twice hehe, but mixio first (and i'm not too familiar with theming)
yeah, thats what i was hoping forstrobotone wrote:who said you should be the one to make a new themeUNZ wrote:strobotone wrote:great news !
i imagine an entire theme based on the GUI.
that thought crossed my mind once or twice hehe, but mixio first (and i'm not too familiar with theming)
hm, i didnt test but the 32bit version should work in 64bit buzz.thepedal wrote:UNZ, are you planning on rolling out a 64bit version of this machine anytime soon? I love it by the way, respect. It's allowed me to really prune down the number of effects and connections in my stock template.
awesome, works greatstrobotone wrote:here you go:
<Path Stroke="White" StrokeThickness="25" StrokeStartLineCap="Round" StrokeEndLineCap="Round">
<Path.Data>
<PathGeometry>
<PathGeometry.Figures>
<PathFigure StartPoint="0,0">
<PathFigure.Segments>
<ArcSegment Size="30,30" RotationAngle="60"
IsLargeArc="True" SweepDirection="Clockwise"
Point="30,30"/>
</PathFigure.Segments>
</PathFigure>
</PathGeometry.Figures>
</PathGeometry>
</Path.Data>
</Path>
Code: Select all
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