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Buzz workflow in video and compositing pro software
Posted: Sun Mar 31, 2013 1:04 am
by magmavander
Autodesk Toxik is a commercial software to make video editing, compositing, fx and such.
What's fun is that it works a little like Buzz. There is gens (pictures/video) and Fx and a master called output
Nodal workflow
There is an interesting thing in the way you connect '
machines' like here :
A kind of 'wheel of choices' appears when you want to connect bloks. Maybe this could be an interesting features to use in Buzz ?
For those who are interested here is a description of the software, both in english and french :
http://www.3dvf.com/forum/3dvf/Discussi ... _964_1.htm
Re: Buzz workflow in video and compositing pro software
Posted: Mon Apr 01, 2013 2:25 am
by mute
maya has had a similar context menu for years and it's users have been hating on it forever, I've always liked it
Re: Buzz workflow in video and compositing pro software
Posted: Mon Apr 01, 2013 12:00 pm
by domtron
blender too.
edit:
missread,you mean the wheel.
Re: Buzz workflow in video and compositing pro software
Posted: Tue Apr 02, 2013 12:16 am
by magmavander
domtron wrote:blender too.
You're right even if it seems more in a Blok's way.
Didnt know about Maya. I'm more around 3ds max and now I'm trying Blender which is awesome, a kind of Buzz in 3D graphics

Re: Buzz workflow in video and compositing pro software
Posted: Tue Apr 02, 2013 5:55 pm
by snowglobe
domtron wrote:blender too.
edit:
missread,you mean the wheel.
iirc there actually is an add-on for Blender that pops up a sort of similar wheel.
(Anybody who gave up on Blender before 2.5 really ought to give it another look)
(
silly little test I made a couple of years ago - James Bond-ish cat standing in front of a screen shot of Buzz)
Re: Buzz workflow in video and compositing pro software
Posted: Tue Apr 02, 2013 6:18 pm
by Joachip
magmavander wrote:You're right even if it seems more in a Blok's way.
I wish Buzz' multi-IO connections were working this way too.

Re: Buzz workflow in video and compositing pro software
Posted: Tue Apr 02, 2013 6:31 pm
by magmavander
Ah! Great cat, snow

You did a good job on this one. You did all the 3D of the cat (body included) ?
Joa, who knows, Buzz is in perpetual movement
Anyway, this is another proof of Oskari's genius as it used it in 1998!!!

Re: Buzz workflow in video and compositing pro software
Posted: Wed Apr 03, 2013 2:26 am
by snowglobe
magmavander wrote:Ah! Great cat, snow

You did a good job on this one. You did all the 3D of the cat (body included) ?
Thanks! Yes, body and head from scratch. It has a full armature and deforms pretty cleanly, but I've never done anything with it.
Here's the one I went the farthest with: a picture my daughter drew dancing to a Shytan piece --
Paper Dancer
Re: Buzz workflow in video and compositing pro software
Posted: Wed Apr 03, 2013 6:46 pm
by magmavander
Cool one, very well done. Truly interesting
I have to say that 3d creation is something amazing as it's a new artistic branch.
It uses new rules and law. Fascinating
Another 3d oldie I did is attached below (in zip as avi are not allowed...).
Re: Buzz workflow in video and compositing pro software
Posted: Wed Apr 03, 2013 6:58 pm
by atavic
Apple Shake did modular ages ago.
Re: Buzz workflow in video and compositing pro software
Posted: Thu Apr 04, 2013 4:53 pm
by snowglobe
magmavander wrote:Cool one, very well done. Truly interesting
Thanks!
Another 3d oldie I did is attached below (in zip as avi are not allowed...).
Nice! What did you make it with? (And by the way, who else are well-known Frenchy Buzzers besides you and tinga?)
Re: Buzz workflow in video and compositing pro software
Posted: Thu Apr 04, 2013 7:17 pm
by magmavander
Hi Snow,
thanks, I made it with 3ds Max.
As far as I remember the frenchybuzzers were not very active here at buzztunes.
Tinga is TEH guy
The frenchybuzzers forum disapears one day as the host closed it (and all the forums created in the place, a bit like Buzzchurch...).
But I'm very excited by Blender even if I like 3ds max a lot.