Adventures in 4K
Posted: Thu Aug 27, 2020 4:09 pm
After a decade of intense use I've finally got round retiring my humble lappy and get a new one to hopefully last me as long. It's got the new fangled Geforce RTX 2080 graphics card in it and natively runs everything in 4k. So far so snazzy - However day two of migrating everything over from my old machine and of course Buzz takes highest priority!
All started so promising with the Machine View working perfectly, including the parameter views and all menus:

Next we've the pattern view, everything at the top (the newer sequencer view) is a-ok but the main editor is a bit ... yikes:

And finally the Sequence View, which despite my eyesight normally being pretty good ... it's a little, well small is not the word
:

The system scaling is on 200% so essentially all the Windows UI elements are 'stretched' to effectively HD resolution (1920x1080) but I'm guessing as neither the pattern view or sequencer view uses WPF then it's not scaling things as required ?
Any hints or successes in getting Buzz to work fully in 4k resolutions ?
All started so promising with the Machine View working perfectly, including the parameter views and all menus:

Next we've the pattern view, everything at the top (the newer sequencer view) is a-ok but the main editor is a bit ... yikes:

And finally the Sequence View, which despite my eyesight normally being pretty good ... it's a little, well small is not the word


The system scaling is on 200% so essentially all the Windows UI elements are 'stretched' to effectively HD resolution (1920x1080) but I'm guessing as neither the pattern view or sequencer view uses WPF then it's not scaling things as required ?
Any hints or successes in getting Buzz to work fully in 4k resolutions ?