Problem? - Joachim's Uranus v0.6 beta
Posted: Tue Dec 13, 2011 12:20 am
Hi all!
Have you ever encountered a problem with Uranus? It seemed to work fine, when I incorporated it into a song, but then started to glitch seriously.
There's a Trilok (with an EQ-3 XP) going through it. Before and when it starts to play, nothing's wrong. But when its part ends (doesn't matter how, either gets muted or the Trilok pattern ends, etc), Uranus's CPU usage escalates from around 20-30% waaay up and tears the whole song apart.
I tried lots of stuff (like not muting them for a long time, and bypassing the Uranus at a point), with no good solution, but I like this machine and don't want to take it out.
Do you know of anything that could help?
Peace!
Have you ever encountered a problem with Uranus? It seemed to work fine, when I incorporated it into a song, but then started to glitch seriously.
There's a Trilok (with an EQ-3 XP) going through it. Before and when it starts to play, nothing's wrong. But when its part ends (doesn't matter how, either gets muted or the Trilok pattern ends, etc), Uranus's CPU usage escalates from around 20-30% waaay up and tears the whole song apart.
I tried lots of stuff (like not muting them for a long time, and bypassing the Uranus at a point), with no good solution, but I like this machine and don't want to take it out.
Do you know of anything that could help?
Peace!