Hi!
I can't get dedacode fade to work for me.
Have made patterns and filled in all parameters....still no effect.
Autofade and Ninereeds fade is working fine though so I'll manage, but still, it would be nice to have the problem solved.
/Anders
How to operate Dedacode Fade 1&2
- AndersBrontosaurus
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Re: How to operate Dedacode Fade 1&2
You have to place a 1 on the most right column to trigger the start of the fade!
- AndersBrontosaurus
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Re: How to operate Dedacode Fade 1&2
Thanks for reply!
I do that but do not get the fade. Maybe it's not enough to just trigger on the first tick?
I do that but do not get the fade. Maybe it's not enough to just trigger on the first tick?
Re: How to operate Dedacode Fade 1&2
use mixIO with inertia
- AndersBrontosaurus
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Re: How to operate Dedacode Fade 1&2
I'm starting to realize the grandness of MixIO.
But.. for this project...is it possible to use MixIO to receive one signal and then pass it on at 2 diferent channels?
I mean, if I send a signal from a machine to MixIO, can I forward it to two different effects and change the outsignal independently?
I've failed so far.
/Anders
But.. for this project...is it possible to use MixIO to receive one signal and then pass it on at 2 diferent channels?
I mean, if I send a signal from a machine to MixIO, can I forward it to two different effects and change the outsignal independently?
I've failed so far.
/Anders
- szaszhareen
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Re: How to operate Dedacode Fade 1&2
when you connect mixio to those effects there should be a 0 on one of the wires, you can right click that to select which track is being sent through that wire.
if i understand what you're trying to do, then the answer is yes. XD
if i understand what you're trying to do, then the answer is yes. XD
Re: How to operate Dedacode Fade 1&2
AndersBrontosaurus wrote:I'm starting to realize the grandness of MixIO.
But.. for this project...is it possible to use MixIO to receive one signal and then pass it on at 2 diferent channels?
I mean, if I send a signal from a machine to MixIO, can I forward it to two different effects and change the outsignal independently?
I've failed so far.
/Anders
yes you can, just plug the same signal into two different input channels of mixio (use channel 1 and 2, because 0 is master!). to do that you'll have to do it like this:
generator1 -> mixio1 (or do-nothing) -> mixio3 -> foo
generator1 -> mixio2 (or do-nothing) -> mixio3 -> bar
why ? because there's currently a limitation in the buzz gui that doesn't allow you to DIRECTLY connect generator1 to two input channels of mixio.
now on the output side you can use channel 1 and 2 again.
remember: input channel number X is always routed to output channel X, channel 0 is master (everything from input 1 to 32 gets mixed together into output 0, additionally)
- AndersBrontosaurus
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- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: How to operate Dedacode Fade 1&2
Thanks!
I'll try that once I get windows to work again.
Until then, what do you mean by foo, bar?
Some kind of pun I don't get?
I'll try that once I get windows to work again.
Until then, what do you mean by foo, bar?
Some kind of pun I don't get?
Re: How to operate Dedacode Fade 1&2
Just think of it as the programmers X and YAndersBrontosaurus wrote:Thanks!
I'll try that once I get windows to work again.
Until then, what do you mean by foo, bar?
Some kind of pun I don't get?