Search found 106 matches
- Wed Apr 04, 2012 4:23 pm
- Forum: Users
- Topic: How you Equalize it?
- Replies: 10
- Views: 5841
Re: How you Equalize it?
Depends on context. Might fade the release, might change the pitch, might EQ, might not, might do some additive compression, might not, might sidechain, might not. But, as a general rule of thumb, kicks tend to need to punch at around 100Hz. However, sometimes it's as low as 60Hz, though this is usu...
- Fri Mar 30, 2012 2:31 pm
- Forum: Users
- Topic: wavetable editor question
- Replies: 15
- Views: 7807
Re: wavetable editor question
to answer mozarts question, there isnt a play selection feature, however you can workaround this by changing the loop setting to "loop" instead of "no loop" in the parameter tab of the wave editor. then use something to play the sample such as qsamo. either trigger your sample i...
- Fri Mar 30, 2012 2:18 am
- Forum: Music
- Topic: MUSIC VIDEO: ill_eden - B.A.C.K
- Replies: 4
- Views: 3679
MUSIC VIDEO: ill_eden - B.A.C.K
This is from an international semi-nerdcore hip-hop project I'm a part of. I made the music in Buzz (obviously, otherwise I wouldn't be linking it here), and also I did half the rapping (under a different name; I'm the Swedish one). http://www.youtube.com/watch?v=P2lGtL4E-3c Any feedback on the prod...
- Mon Mar 26, 2012 2:07 pm
- Forum: Users
- Topic: Hard Disk Recorder Render Loop strangles Buzz upon finish
- Replies: 12
- Views: 7018
Re: Hard Disk Recorder Render Loop strangles Buzz upon finis
I've also been having problems with Render Loop lately. Record Loop works fine, but Render Loop gets stuck at 100% and then Buzz goes unstable and the resulting .wav file is broken. More or less consistently. I haven't tried it in the latest build, though.
- Mon Mar 26, 2012 3:39 am
- Forum: Users
- Topic: m2buzz (MOD/XM/MIDI-to-Buzz converter) not working.
- Replies: 2
- Views: 3220
m2buzz (MOD/XM/MIDI-to-Buzz converter) not working.
I'm running Windows 7 64 bit, which might be why m2buzz isn't working. Here's what I'm wondering: Is there a newer version around, or some workaround for this problem? M2bvc.exe tells me BASS.dll is missing from my system, but It2xm.exe and Easyxmid.exe tell me I need a 32 or 64 bit version of the p...
- Thu Mar 22, 2012 2:53 pm
- Forum: Music
- Topic: Mr. Bassie remix
- Replies: 3
- Views: 2977
Re: Mr. Bassie remix
ty ;] dubstep will not be habbit forming.. don't really plan on using that style of bass again really, more of a one off.. but i had fun with it I know what you mean. It's fun to experiment with, but not much of a genre to live in. I've played around with a bit of dubstep myself, but the thought of...
- Thu Mar 22, 2012 2:48 pm
- Forum: Devs
- Topic: wish: possible to set a negative latency value
- Replies: 6
- Views: 5198
Re: wish: possible to set a negative latency value
I'm not a dev, but I don't see how that would be possible without a flux capacitor.
- Wed Mar 21, 2012 3:53 pm
- Forum: Devs
- Topic: Sampler machine idea (could I make it if I learned c#?)
- Replies: 23
- Views: 15583
Re: Sampler machine idea (could I make it if I learned c#?)
I can't seem to record note-ons with my controller. I'm hearing the slices triggered, but they don't get recorded. I'm having the same problem with every machine I've tried except for Polac VST.
- Wed Mar 21, 2012 1:51 pm
- Forum: Music
- Topic: Mr. Bassie remix
- Replies: 3
- Views: 2977
Re: Mr. Bassie remix
That is quite nice, that is. Well done!
- Wed Mar 21, 2012 12:55 am
- Forum: Devs
- Topic: Sampler machine idea (could I make it if I learned c#?)
- Replies: 23
- Views: 15583
Re: Sampler machine idea (could I make it if I learned c#?)
Oh, thanks!
Now, is there a way to turn off the velocity sensitivity?
Now, is there a way to turn off the velocity sensitivity?
- Tue Mar 20, 2012 6:04 pm
- Forum: Devs
- Topic: Sampler machine idea (could I make it if I learned c#?)
- Replies: 23
- Views: 15583
Re: Sampler machine idea (could I make it if I learned c#?)
Mine doesn't seem to have that check box. What version is this?thOke wrote:Mozart von Robot wrote:Oh, I see! Now, how do I make it so it doesn't accept note off messages (or give it infinite release time)? I know how to do it with the old sample grids, but I can't seem to find it in the new ones.
- Tue Mar 20, 2012 5:12 pm
- Forum: Users
- Topic: joachip's neptune
- Replies: 2
- Views: 2426
Re: joachip's neptune
Whoa. That's some pretty good noise reduction. Didn't know a buzz machine could do that.
- Tue Mar 20, 2012 4:23 pm
- Forum: Devs
- Topic: Sampler machine idea (could I make it if I learned c#?)
- Replies: 23
- Views: 15583
Re: Sampler machine idea (could I make it if I learned c#?)
Oh, I see! Now, how do I make it so it doesn't accept note off messages (or give it infinite release time)? I know how to do it with the old sample grids, but I can't seem to find it in the new ones.
- Tue Mar 20, 2012 4:03 pm
- Forum: Users
- Topic: RIP: That piece of music I was working on last night [FIXED]
- Replies: 32
- Views: 15825
Re: RIP: That piece of music I was working on last night [FI
its firesledge parameq in your bmx btw.. sounds like your sorted your issue out though. fyi on that last post.. i wasn't at home and attempted to post from my phone.. the quote wasn't all i meant to leave. Actually, it was both FireSledge and Bigyo ParamEQ's, and I had already confirmed that FireSl...
- Tue Mar 20, 2012 1:19 am
- Forum: Users
- Topic: RIP: That piece of music I was working on last night [FIXED]
- Replies: 32
- Views: 15825
Re: RIP: That piece of music I was working on last night
On closer inspection, it looks like the villain here is the fact that there are effects in the generators folder in the pack. Specifically the Bigyo bunch of effects. Yeah, I'm new here. Been using Buzz since 1999, but I was never part of the community (save for a couple of brief visits to Buzzchurc...
- Tue Mar 20, 2012 12:19 am
- Forum: Users
- Topic: RIP: That piece of music I was working on last night [FIXED]
- Replies: 32
- Views: 15825
Re: RIP: That piece of music I was working on last night
As an experiment, I tried the pack again, but this time effects first and then generators, instead of everything at once. There's something in generators that's mucking things up. Even when I don't overwrite. Which seems to mean it's a file that's not even in the project in question. Which is weird....
- Mon Mar 19, 2012 11:37 pm
- Forum: Users
- Topic: RIP: That piece of music I was working on last night [FIXED]
- Replies: 32
- Views: 15825
Re: RIP: That piece of music I was working on last night
I uninstalled Buzz, backed up my gear folder, installed a fresh Buzz, and now I'm rebuilding my gear folder from scratch, downloading one machine at a time. The track from the other day now plays fine. Thanks all for the help. Hopefully I'll be able to dig up all the machines I'll need to play most ...
- Mon Mar 19, 2012 10:05 pm
- Forum: Users
- Topic: RIP: That piece of music I was working on last night [FIXED]
- Replies: 32
- Views: 15825
Re: RIP: That piece of music I was working on last night
loads fine here.. there are several versions of fsm's machines @ buzzmachines, i would go through those patterns missing usually has to do with a generator though in my experience.. you sure you re-re-downloaded mtrk? i'd do this; update fsm machines update mtrk run buzz installer update polac vst ...
- Mon Mar 19, 2012 9:24 pm
- Forum: Users
- Topic: RIP: That piece of music I was working on last night [FIXED]
- Replies: 32
- Views: 15825
Re: RIP: That piece of music I was working on last night
Could you do me a small favor? Could you create some copies of the .bmx file, one where you delete the PhatMan, one where you delete the ParamEQ's and one where you delete the MTrk's, and then upload them? Might be a good way for me to check what's not working.mute wrote:loads fine here..
- Mon Mar 19, 2012 3:24 pm
- Forum: Devs
- Topic: Themes, where?
- Replies: 47
- Views: 51645
Re: Themes, where?
theme updated with customized QuickNewMachineWindow: http://strobotone.de/content/development/buzz/Themes/xd_-_simplon_3.3.zip (build 1443+ required) updated for new fullscreen mode (build 1456+): http://strobotone.de/content/development/buzz/Themes/xd_-_simplon_3.4.zip The wavetable editor isn't w...