When playing around with it I find it not very easy to keep my timing. Is there a way to set the delay to make my keypresses snap to the next beat, tick etc?
/Anders
Interesting question. Currently there aren't any input quantization options. A snap-to-tick option might be possible without too much trouble; let me think on it a bit.AndersBrontosaurus wrote:I realize that there is a lot that I will never learn about this great machine.
When playing around with it I find it not very easy to keep my timing. Is there a way to set the delay to make my keypresses snap to the next beat, tick etc?
/Anders
Yes pleasesnowglobe wrote:Interesting question. Currently there aren't any input quantization options. A snap-to-tick option might be possible without too much trouble; let me think on it a bit.
Added "Snap MIDI In to Tick" checkbox. Experimental - let me know if it helps / causes problems.AndersBrontosaurus wrote:Just bumping this out of curiousity.
Bump...AndersBrontosaurus wrote:snowglobe, it works fine! Great work. Much easier now to play with right timing. I need some more practice though.
Next request would be to be able to choose between snap to tick/snap to beat.
Not simply saying 'ok' here because: there is no such thing as a 'beat' unless a song is playing. Ticks are always happening, so 'snap to tick' works always. If a song is _not_ playing, but snap to beat is selected, i guess i can have the behavior be the same as 'snap to tick', or give the user an option to choose between snap to tick and 'no effect' ...AndersBrontosaurus wrote:Bump...AndersBrontosaurus wrote:snowglobe, it works fine! Great work. Much easier now to play with right timing. I need some more practice though.
Next request would be to be able to choose between snap to tick/snap to beat.
Bumping this idea of yours above and adding a question/suggestion. Would it help to add a 4th alternative in triggerparameter in the patterneditor? 04=trigger if button is being pressed. (or has been pressed down after last trigger)snowglobe wrote: Not simply saying 'ok' here because: there is no such thing as a 'beat' unless a song is playing. Ticks are always happening, so 'snap to tick' works always. If a song is _not_ playing, but snap to beat is selected, i guess i can have the behavior be the same as 'snap to tick', or give the user an option to choose between snap to tick and 'no effect' ...
hmm. If I understand your idea properly, it seems like this would have to interfere with normal MIDI functioning. Or maybe you mean something by 'button' that is like a special QWERTY key dedicated to a sort of gating function?AndersBrontosaurus wrote:Bumping this idea of yours above and adding a question/suggestion. Would it help to add a 4th alternative in triggerparameter in the patterneditor? 04=trigger if button is being pressed. (or has been pressed down after last trigger)snowglobe wrote: Not simply saying 'ok' here because: there is no such thing as a 'beat' unless a song is playing. Ticks are always happening, so 'snap to tick' works always. If a song is _not_ playing, but snap to beat is selected, i guess i can have the behavior be the same as 'snap to tick', or give the user an option to choose between snap to tick and 'no effect' ...
Merry Xmas - try it out and let me know.snowglobe wrote: Anyway, I'm between terms now, so I'll see if I can't cook up a snap-to-beat option for you to try out soon.
No, I just meant any keypress (any note). If I understand the gatingidea it seems to complicted.snowglobe wrote: hmm. If I understand your idea properly, it seems like this would have to interfere with normal MIDI functioning. Or maybe you mean something by 'button' that is like a special QWERTY key dedicated to a sort of gating function?
Wooh!snowglobe wrote: Merry Xmas - try it out and let me know.
viewtopic.php?f=3&t=1868&p=10641#p10641
Hmm, if you have the bar set to something like 8 or 16 you shouldn't really be able to be off by a tick or two (should be off by 8 or 16 ticks). You're testing snap-to-bar with the song playing, yes? (otherwise, snap-to-bar will have exactly the same behavior as snap-to-tick)AndersBrontosaurus wrote:About the snap-to-beat and snaptotick I still haven't learnt to play it properly. I often get it one or two tick off no matter if I set beat to 8 or 16....I'll have to figure that out.
I don't think I changed anything that would have affected that. Anyway, it is still a bit fiddly, so I'll have a look at adding a little more padding to the rows.About the refreshed look of the GUI I like it all except for one little thing. It is now again more difficult to select a row. How about resizing the rules a little?