I'm beginning to notice a few issues with playback of longer files.
1. .WAV file playbacks are giving me clicks and pops, as if my CPU is heavily taxed. Windows Task Manager doesn't show any particularly heavy load, and the Buzz CPU monitor has AudioBlock at about 3.0% CPU, but the clicks are definitely there.
Here is an upload of a file "before" and "after" being loaded into a fresh Buzz project consisting of nothing except AudioBlock going straight to master. I clicked "record loop" so (theoretically) the new file should begin exactly as Buzz starts playback.
I'll warn you that it's
subtle and may not be noticable on speakers - I recommend headphones, with the volume all the way up (I promise there's no loud noises

). It sounds like vinyl surface noise - the incidental little clicks and pops on a generally-well-taken-care-of record. I also get the same "surface noise" when rendering loop instead of recording loop.
2. The files also "fail" an "inversion test" - inverting one of them, then mixing them together should, in theory, produce silence or near-silence, but here there's plenty of ghosting. This is less of a concern, I suppose, because you (or at least I) can't really hear a difference, and it may be unavoidable due to the very nature of Buzz WAV capture itself. But thought I'd mention it anyway.
3. mp3 playback seems... really problematic. Maybe it's due to sample rate conversion (mp3 can only be at 44.1 or 48k, and I run Buzz at 96k)? I tried both 320 CBR and V2, 44.1 and 48K (48k should in theory convert to 96k pretty easily), and they all sounded pretty terrible - 320 has the aliasing of an old-school Real Audio file, and V2 does all sorts of wacky things, you can hear when the encoder is switching bitrates and stuff. VBR might be a bit "modern" for Buzz, but it seems a 320 CBR file should be well within spec. The files play fine in foobar.
The source file in question is about 4:31 long (the versions in the zip file I linked are just the beginning), so that may be the root cause of my issue here

Polac VST blows Audacity's crummy VST handling completely out of the water, so it'd be really cool to be able to use Buzz for second-pass mastering, or when doing "bounce-downs" when CPU starts maxing out.