Buzz 64
Re: Buzz 64
any chance you could patch the 64bit exe to allocate aligned audio buffers? it would increase compatibility with 32bit machines (at least mixio)
Re: Buzz 64
I guess that would require some reverse engineering magic. Sounds very complicated but maybe pac knows this stuff.
Btw mixio kind of loads using polac adapter. Maybe that could be a workaround.
Re: Buzz 64
i'll recompile it for x64 some day... i'm currently replacing the .net gui with a native gui (opengl / directx / software) so it runs in other hosts too. but buzz64 should really align audio buffers to avx in order to be 100% compatible with 32bit
as for patching the exe: it might be as easy as switching one malloc call to an aligned malloc call... but maybe not
as for patching the exe: it might be as easy as switching one malloc call to an aligned malloc call... but maybe not
Re: Buzz 64
New BuzzEngine32 build:
- Stability improvements
- Better compatibility (aligned buffers everywhere aka mixio works
)
Last edited by wde on Fri May 20, 2022 7:04 pm, edited 1 time in total.
Re: Buzz 64
Congratulations on your reverse engineering magic. 

Re: Buzz 64
Just to note, the delete-machine->crash issue that pac's patch fixed is back with the new BuzzEngine32.exe
Re: Buzz 64
Easier to compile directly from source code.
Can't reproduce on my Win11 system, but I might have found the issue. Please try.
Last edited by wde on Fri Jun 03, 2022 7:25 pm, edited 1 time in total.
Re: Buzz 64
Still crashing here.
For example, Infector -> HD Combo -> Cheapo Amp -> Master
If I delete any of the machines I get "Runtime error BuzzEngine32.exe"
Re: Buzz 64
Do you still get the issue with this version?
- Attachments
-
- BuzzEngine32.zip
- (65 KiB) Downloaded 372 times