IX PatchBay III (Updated 9th October 2020)
Re: IX PatchBay III (Updated 9th October 2020)
Reminds me that I need to finish the update I started last year. 
Re: IX PatchBay III (Updated 9th October 2020)
It's 32 Bit in 32 Bit Buzz.
See You In The Shadows…
Last edited by Candle on Tue Nov 25, 2025 5:25 pm, edited 1 time in total.
Re: IX PatchBay III (Updated 9th October 2020)
Maybe I'll try re-installing PatchBay & see if that does anything…
See You In The Shadows…
See You In The Shadows…
Re: IX PatchBay III (Updated 9th October 2020)

I re-installed PatchBay 3.02 (Nov 15, 2024 - 32Bit Version) from a fresh download. I'm still getting the same problem as you can see in the screenshot above. I'm going to try one more thing: completely removing the old PatchBay files from by Gear folder (I only overwrote the previous PatchBay files). I'll let you know if that fixes this issue. Otherwise, I'm sort of at a loss as well…
See You In The Shadows…
Re: IX PatchBay III (Updated 9th October 2020)
Ok, weird…
I completely deleted all the PatchBay 3.0 files in my Gear folder, re-installed from that same fresh download, ran the Config Tool (creating a bunch of new I/O configurations), & now it's working just fine
Every instance of PatchBay 3 I add to an open project, no matter the I/O configuration, all have that shiny Machine Skin that I love. So yeah, not quite sure what caused it initally, but I'm glad it's sorted itself out & you didn't need to dive into the code looking for a bug. Thanks for all the support (as always)
See You In The Shadows…
I completely deleted all the PatchBay 3.0 files in my Gear folder, re-installed from that same fresh download, ran the Config Tool (creating a bunch of new I/O configurations), & now it's working just fine
See You In The Shadows…
Re: IX PatchBay III (Updated 9th October 2020)
Ha, just weird computer shit. 
Re: IX PatchBay III (Updated 9th October 2020)
Gremlins, not ghosts, in the machine, I guess
See You In The Shadows…
See You In The Shadows…