So AudioGL is actually out!
http://www.youtube.com/watch?v=bCC9uHHAEuA
And here I thought it was vaporware!
So... I was looking at the various features.. It's major one being being able to easily see everything that is automated in the patch while zooming around and adjusting stuff. Buzz can do that, but it would take lots of PXP work. I was so excited by the way AudioGL adds automation I thought I'd do a quick mockup showing how this could be implemented in Buzz.
Basically It'd be a way to add what you want to automate real fast, while you're adjusting things. Keep the button on when you know what you want to automate, and off when experimenting.
Since you only have the automated parameters showing, you can have the entire song in one pattern, on one screen. Kinda like AudioGL only easier to read.
AudioGL
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- Posts: 97
- Joined: Fri Sep 28, 2012 2:30 pm
Re: AudioGL
Am I getting this right - you suggest replacing the somewhat tedious process of choosing pxp parameters by this 'yellow button process'? I think that would be cool!
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- Posts: 107
- Joined: Sat Dec 17, 2011 7:57 pm
Re: AudioGL
Sorry to couch a request inside of another post.. AudioGL is really cool looking and I suppose I could just use more then one piece of software to write music... But damn if I don't want to do everything in Buzz!