Hello!
I'm learning to use PeerState.
However, even if I set inertia to max I can't get the fadings to be as slow as I would like.
is there a way to get around this in peerstate or do i have to copy the different parametervalues into top and bottom of a superlong pattern and interpolate manually as usual? Would like to get around that.
/Anders
longer inertia with PeerState?
- AndersBrontosaurus
- Posts: 517
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
longer inertia with PeerState?
Last edited by AndersBrontosaurus on Mon Mar 02, 2015 11:22 am, edited 3 times in total.
- AndersBrontosaurus
- Posts: 517
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: Longer interpolations with PeerState
bumping this topic.
If I make a pattern I cannot set the inertia to go higher than 0800 even if if there are 4 digits in that parameter. Any ideas?
If I make a pattern I cannot set the inertia to go higher than 0800 even if if there are 4 digits in that parameter. Any ideas?
Re: longer inertia with PeerState?
The maximum value for the inertia param is 2048 (128 * 16) but I've had a quick look at the code and there don't appear to be any safety checks on the value. If that's correct then you may be able to persuade it to use an 'illegal' value by targeting it from PeerCtrl. I haven't tried it but it looks like it might work.
The 'No Value' is 0xFFFF so the maximum potential value is 0xFFFE (65534), which should give you almost 4096 ticks (4095 15/16 ticks) if it works. Good luck.
If I ever get around to upgrading PeerState then I'll look into increase the range. I think it's a long standing tinga request.
The 'No Value' is 0xFFFF so the maximum potential value is 0xFFFE (65534), which should give you almost 4096 ticks (4095 15/16 ticks) if it works. Good luck.

If I ever get around to upgrading PeerState then I'll look into increase the range. I think it's a long standing tinga request.
- AndersBrontosaurus
- Posts: 517
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: longer inertia with PeerState?
i have no clue about how to achieve this but I will definitely give it a try at the weekend.IXix wrote:The maximum value for the inertia param is 2048 (128 * 16) but I've had a quick look at the code and there don't appear to be any safety checks on the value. If that's correct then you may be able to persuade it to use an 'illegal' value by targeting it from PeerCtrl. I haven't tried it but it looks like it might work.
The 'No Value' is 0xFFFF so the maximum potential value is 0xFFFE (65534), which should give you almost 4096 ticks (4095 15/16 ticks) if it works. Good luck.

So plan B will be to start a fundraising...Hopefully I can figure out your workaround though.If I ever get around to upgrading PeerState then I'll look into increase the range. I think it's a long standing tinga request.
Thank you for helping!
- AndersBrontosaurus
- Posts: 517
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: longer inertia with PeerState?
bumped into problems when trying to use peerctrl. could not assign parameters. Window wouldn't open. Old songs containing peerctrl worked as they should. I've seen that there are others having issues with peerctrl so I'll look into it some other time. Until then I'll join the choir with Tinga. 

Re: longer inertia with PeerState?
Register envelope.ocxAndersBrontosaurus wrote:bumped into problems when trying to use peerctrl. could not assign parameters. Window wouldn't open.
- AndersBrontosaurus
- Posts: 517
- Joined: Mon Feb 25, 2013 9:31 am
- Location: Fellingsbro
Re: longer inertia with PeerState?
Gah! I'm such a tosser. Read about registering envelope.ocx in several threads. Still forgot. All apologies for being slow. Thanks a lot Snowglobe.
/Anders
/Anders